- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The CM11 is a mid 1980s main battle tank, developed as a hybrid design from already available individual components of existing US tanks. Coming as part of the upcoming update 1.91 “Night Vision”, the CM11 will soon await all seasoned tank commanders at the top ranks of the brand new Chinese research tree!
Briefly: A unique MBT, developed from components of several existing American tanks, which saw modernization during the ‘90s with the addition of ERA protection.
CM11, main battle tank, China, VI rank.
Pros
- Thermal sight
- Potent sub-caliber rounds
- ERA protection
Cons
- Average mobility
- Large profile
During the 1980s, armed forces in Taiwan were looking for more capable AFVs. However, as some existing agreements with the USA prevented the supply with more advanced US equipment, such as later versions of the M60 and the newer M1 Abrams tanks, military production was forced to develop an indigenous design.
While still retaining access to supplies of older US equipment and components, the decision was made to create a hybrid tank from the available components and outfit it with the latest electronics. As such, Taiwanese engineers took the hull and chassis of the M60A3 and combined it with the turret of the M48, while installing the M68A1 105mm cannon and the latest US fire control systems available.
The result of this undertaking was the CM11. In the late 1980s, two prototypes were sent to the US for comparative tests against the M60A3, where the CM11 outperformed its counterpart in gunnery trials. Shortly after these successful tests, the CM11 officially entered service in 1990.
However, as the protection was seen to be somewhat lacking, the decision was made to upgrade the CM11 with ERA packages obtained from GIAT in the early ‘90s. Due to substantial weight increases and associated upgrade costs however, this modernization effort was only applied to about a dozen vehicles. In total, 450 CM11s were built for the armed forces, still representing the spearhead of the country’s armored units today.
In War Thunder, the CM11 will be one of the vehicles available to players at the top ranks of upcoming Chinese research tree, coming to the game with the release of update 1.91. The CM11 combines familiar aspects of several well-known US tank designs, thus offering a completely different dynamic to what might appear as just a regular M48 or M60 tank at first glance.
Being in essence a hybrid of the M60A3’s hull and M48A1’s turret, the CM11 offers exactly the same levels of protection and mobility which seasoned US tankers in War Thunder have come to expect from these two vehicles, albeit with a little twist. This twist comes in the shape of ERA packages, mounted on the CM11’s turret and hull. Although the ERA will certainly help shield the vehicle from chemical munitions, it does increase the vehicle’s standard weight, thus reducing overall mobility as a result.
However, differences in protection and mobility are negligible when compared to the substantial improvements made to the vehicle’s firepower. As a result of being fitted with the same cannon (the 105mm M68A1) and fire control systems as the early versions of the M1 Abrams MBT, the CM11 offers its aspiring commanders with superb gun handling characteristics, only further complemented by a very high rate of fire. Furthermore, the CM11 also has access to DM63, the most powerful 105mm APFSDS round in the game so far, which will allow it to successfully defeat most opponents that it comes across on the battlefield!
Previous development blogs
Comments (193)
dm63 bruh
will i be able to remove the ERA? it looks so much better without.
There was no such option on dev server.
Would you really remove an armor that might save you just for the looks...?
DM63? Why Gaijiin, why?
Dont worry shell is only used by IDF and European Countries!
Don't worry it uses a gun that America doesn't even have on it's M60's because fuck America lets pull a Saber and make it to where other people get the best variants am I right KEK
DM63 on 105mm when its a L/44 which is 120mm gun? Something does not add up!
oh awesome spot!!!! Keijo_Kalmakoura yep 120mm round in 105mm barrel that will be a "own goal" right there!!!
This has the M68A1 gun, not the L/44
I love it!
to the developers, first it looks like hard work , and most i see on u tube is fine, but please remove in RB the third persons nightvission green screen ! it is totaly bonkers, please make night vision onley when looking thru optics , then and only then u wil have some reality in night fight, please dump green screen !
But the tank commander can wear NVGs while poking out of the hatch, that's what the 3rd person view represents.
CheckYoPrivilege, u never used them in reality? i did in the army, the have a very short distance and ar ony for drivers short range vieuw , and not a total picture as a total green screen, it could be ok the way u ar thinking to go to the comaanders binoculair , even then u dont have a total picture ! so think again, out of your own experience with nightsichts for drivers.
what i have seen on u tube , with Fly , he shoots while the F4 has its landinggear out, he schould have destroyed his nosewheel !, please Gaijinn the Fantom can not shoot with landinggear out, no need for manuals or such , just own IQ with the middle gunpod u wil damage nosewheel. pleae change it to reality , german docu of german F$ it cannot fire with landinggear down ! it is logic ! look at Fly shooting whil on funway it schoould be impossible !
F4
gunmechanic, runway/funway sorry
When copy meets pasta.
How will we know whats what in sim anymore?
"CM11 offers exactly the same levels of protection and mobility which seasoned US tankers in War Thunder have come to expect from these two vehicles" What protection? No U.S Tanks above 9.0 has any protection vs anything other than Chemical weapons.
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