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Changelog
War Thunder
War Thunder "Heavy Cavalry" - Changelog
The Heavy Cavalry major update brings a variety of vehicles for all nations, from the Welkin and IA.58A Pucara to the new Abrams variants and USS North Carolina! For ground locations, we’ve improved the visuals of Ash River and Winter Ardennes, all while retaining their familiar layouts. Rewards for aircraft crashing near your vicinity without taking damage, new damage models and MFD screens, man-in-the-loop, and aiming points for salvo firing are some of the features that we’ve worked on in this update to help improve several quality of life aspects of the game.
  • 24 June 2026
Update 2.57.1.111
Update 2.57.1.111
Changes to “Enduring Confrontation” mode
  • 27 August 2026
Update 2.57.1.103
Update 2.57.1.103
A critical bug causing the desynchronization of the server and client has been fixed.
  • 20 August 2026
Update 2.57.1.98
Update 2.57.1.98
Several nuclear carrier aircraft in Ground Battles have been changed.
  • 19 August 2026
Update 2.57.1.83
Update 2.57.1.83
The crew selection in the crew slot bar has been reworked to make the selected crew more clearly visible.
  • 12 August 2026
Update 2.57.1.81
Update 2.57.1.81
A bug where the radio proximity fuzes of ARH and SARH missiles worked incorrectly when switching to INS+DL mode has been fixed. This sometimes caused missiles to pass straight through aircraft without detonating or to explode only after having already flown past the target.
  • 11 August 2026
Update 2.57.1.70
Update 2.57.1.70
Scimitar Mk.2 — vehicle mass has been reduced from 13 tons to 12.26 tons. (Report). The rear view mirrors have been removed.
  • 6 August 2026
Update 2.57.1.67
Update 2.57.1.67
A bug that sometimes caused the button for switching to the nuke carrying aircraft to not show up in the action bar in Ground Battles has been fixed.
  • 4 August 2026
Update 2.57.1.60
Update 2.57.1.60
The stability of the game with sound mods enabled has been improved.
  • 31 July 2026
Update 2.57.1.58
Update 2.57.1.58
BO 105 PAH-1A1 — a bug that caused deployed countermeasures to appear from the other side of the helicopter when only one countermeasure pod was installed has been fixed.
  • 30 July 2026
Update 2.57.1.52
Update 2.57.1.52
A bug that sometimes caused destroyed objects to appear intact for players who joined the battle in-progress has been fixed.
  • 29 July 2026
Update 2.57.1.50
Update 2.57.1.50
A bug in the hit analysis menu that sometimes caused armor elements the shell hit to not be highlighted has been fixed.
  • 28 July 2026