- For PC
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- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
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- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In update 1.91, we will introduce the feature of night vision devices and thermal sights for armoured vehicles and helicopters. This important aspect of modern warfare will significantly change battles at higher ranks. Today we would like to share with you how these devices will be implemented in the game, about their differences and application features below.
Night vision devices will be implemented for those vehicles that used them in reality. Such equipment is divided into two large groups according to the principle of physical action - image intensifiers and thermal sights.
Image intensifiers
The principle of operation of such devices is the amplification of reflected or radiated light. At night, such devices enhance the visibility of objects in the reflected light of the moon and stars, and in cloudy weather or with insufficient visibility, an area can be illuminated with an infrared headlamp.
Image intensifying night vision devices are divided into generations: if the first examples of such equipment had a short range of operation and could often be overexposed, then in later-generation devices, targets could be distinguished even at a distance of more than a kilometer. This division is rather arbitrary in the game and affects the clarity and range of the view. The early examples from the period at the end of World War II belong to the 1st generation. The first post-war MBTs were equipped with devices of 1st and 2nd generations. On vehicles from the 80-90s, devices of 2+ and 3rd generations are found. In the game, the night vision feature will be displayed only in those crew positions in which they were provided in real ground vehicles or helicopters - night sights for the gunner, commander, driver, and so on.
Thermal sights
Night vision devices with a thermal imaging type of action capture infrared radiation from a specific wavelength and can be used both at night and in the daytime to get a clearer and sharper picture of the battle. Thermal sights able to distinguish different types of thermal signatures that contrast with the environment. For armoured vehicles, this is a hull, chassis, especially when driving (warming of tracks and wheels for wheeled vehicles is taken into account), the temperature rise of the gun when firing, as well as thermal radiation from the engine area and exhaust system. We will also add the ability to turn off the engine and its gradual cooling will, accordingly, reduce thermal visibility.
The engines of aircraft and helicopters contrast well in the infrared spectrum - an air-cooled piston engine heats up to 300 degrees Celsius and above, jet engines create even more heat. This will allow anti-aircraft guns with thermal imaging equipment to detect targets at very large distances.
By the release of update 1.91, night vision devices will be implemented for armoured vehicles and helicopters, and in the future such devices will also appear in aircraft that actually had them. For technology in the game, night vision devices can be obtained via researchable modification. To allow players the use of night vision devices of various types and generations more widely, in the rotation of ground and mixed battles the number of night battles will increase at those combat ratings where the vehicles are mainly equipped with night vision sights.
Night vision equipment completely changes the picture in modern battles in War Thunder. You can try out this cool feature with the release of update 1.91 very soon!
Previous Development Blogs
Comments (314)
Panther II will have Night Vision implemented (at a later time).
Thank you for answering this question
What about tanks like tech-tree Type 74 which has a large infrared search light on top of its mantlet ? Will it be able to see in the night as well ?
This actually looks like a good addition to the game. If it turns out to work as advertised, then bravo Gaijin. This is surprisingly great!
Is it? What role vehicles without thermal vision have ingame when they can be sniped halfway across map in complete darkness?
mixu83, I think almost all tanks from tier 5 and above have comparable thermal/IR sights (russian tanks might have some troubles). the only tanks that could abuse other tanks is the Panther 2, but his IR sight worked at maximum of 200/300 meters and only with the huge IR lamp on another vehicle (probably gaijin wouldn't add it to him). But the sad thing is that it will negate "trolling" by lower tier vehicles in night battles (that don't happen too often, so it should be fine)
Everybody is hyped about the thermal sights while I'm hyped about this "We will also add the ability to turn off the engine"
My man!
I second that. Let's have a turn the engine of feature. Even if there is a penalty in starting it up again, like a bigger smoke cloud, or a small delay.
"Night vision devices can be obtained via researchable modification." Sweet jesus. Another way to make the stock grind even more painful? 10/10
Sadly, very very true.
So some 8.7 premiums have these from the get go I assume because they had them irl. Imagine a poor 7.7 tank fighting in darkness being sniped across the map by these tanks. Also its just another layer of stock grind pain. I appreciate the hard work they have done but I really hope it isn't a tier 4 mod.
Season for "TV news host takes computer game for reality" is opened!
Haha, yeah.
"Flash news ! Russian attacked American tanks in Irak ! Here a thermal footage of the attack !" and then begin the fun :)
But that means stock vehicles can be killed by things they can't see but which can see them. This seems like it would make the stock grind even worse for top tier vehicles.
Then you just have to get it before everybody else
And how many night battles have you gotten? That's really not a big changer
Gaijin: Removes Panther II. Also Gaijin: Adds IR/Thermal/NVG sights
So? What's the point of this comparison? Panther II wasn't removed for people who already had it or at least started grinding it. Stop whining.
Nope_Tank, Because the Panther II had the big night vision scope on top, so you were seen by everybody but couldnt acctually use it...
Wonder how much this will mess up the balance. Between vehicles that do not have night vision and those that has.
yup... i dont even want to think about this...
What balans comrade? Now your ww2 tank will be sniped even more easily by those 80's tanks it faces )))
The real question is, night vision even for panther II or not?
Probably yes, but only for the driver
This is a good question. I have asked the Dev's. I will let you know more when I do.
So now I'm gonna be a big white dot on everyone's screen when trying to capture A
Yup
RIP
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