- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Tone is the lead ship of a class of two heavy cruisers, also being among the last cruiser vessels to be completed for the IJN. With its distinctive gun arrangement and heavy anti-aircraft firepower, Tone will assume the role of the new top Japanese heavy cruiser following its introduction to the game with the War Thunder: Starfighters Major Update!
Briefly: One of the last Japanese heavy cruisers to see completion, featuring much improved anti-air firepower and a unique for the game all-bow mounted gun arrangement.
Tone, heavy cruiser, Japan, V rank.
Pros
- Powerful AA armament
- Heavily protected magazines
Cons
- Large rearward dead angles
- Lightly armored turrets
Initially, Tone and her sistership Chikuma were laid down as Mogami-class cruisers. However, as design flaws with early Mogami-class vessels became apparent and Japan abandoning the London Naval Agreement, the decision was made to change the design of these two ships and create a separate class from them. As a result, Tone-class cruisers resembled the general design of the Mogami-class, but had all their gun turrets placed on the forecastle while also featuring a heavier emphasis on seaplane operations, having their entire aft deck space dedicated to it.
Tone was completed in 1938 and joined the ranks of the IJN in November that year. Upon completion, Tone and her sistership formed the 8th Cruiser Division, operating together as part of this unit for the majority of their service careers during the upcoming conflict. Their first combat mission was none other than participating in the attack on Pearl Harbor in December 1941, with their floatplanes acting as scouts for the upcoming attack.
Subsequently, Tone and her sistership took part in almost all significant battles of the Pacific Theatre, being involved in the invasion of Wake Island, the Battle of Midway, the Battle of Guadalcanal, the Battle of the Philippine Sea and many others. Towards the end of the war, Tone underwent several refits, substantially bolstering her AA firepower and radar equipment with each drydock visit.
While Chikuma was already lost in October 1944 as part of the Battle of Leyte Gulf, Tone continued serving on until the very end of the war, being sunk at Kure harbor in July 1945 following a major allied air raid on the Japanese naval base. The ship’s wreck was subsequently dismantled in the immediate postwar years and sold for scrap.
Tone will become the new top Japanese heavy cruiser upon its arrival to War Thunder naval forces with the release of the upcoming major update "Starfighters". Unlike the Mogami-class that precedes it, Tone trades some of its primary gun firepower for much improved anti-air protection and features a thus far unique gun arrangement in War Thunder naval forces, allowing captains to make use of different battle tactics to achieve victory on the high seas!
Unlike most vessels in War Thunder, Tone features a rather unorthodox arrangement of its four dual 8’’ (203mm) turrets. Whereas the familiar Mogami-class vessels have three turrets placed on the ship’s forecastle and two abaft, Tone not only has one turret less in its arsenal in general, but also has all four of its turrets placed on the ship’s forecastle.
While aspiring Tone captains find new battle tactics to beat their opponents, one thing they won’t need to worry about too much is the threat posed by enemy aircraft. Unlike with most other Japanese cruisers, Tone is being introduced to War Thunder in its 1945 modification, featuring a vastly upgraded anti-air suit. As a result, the airspace above Tone is being closely watched not just by four dual 5’’ (127mm) multipurpose cannons, but also by 18 single, four dual and 12 triple 25mm cannons, amounting to a total of 62 25mm barrels scattered all over the ship’s deck space! Following Japanese cruiser design philosophy, Tone is also additionally equipped with two triple 610mm torpedo launchers on either side of the ship’s hull, capable of firing two salvos of deadly Type 93 torpedoes each.
Further differences found on Tone when compared to the preceding Mogami can be observed in its armor layout for example. Although the belt armor remains the same at 100mm, the magazine plating was slightly increased to 145mm thanks to the concentration of all guns on the front portion of the ship. However, while maintaining a comparable displacement and a propulsion system of identical power output, Tone offers its captains a similar degree of mobility as Mogami does, being able to achieve a top speed of 35.5 knots (65.7 km/h).
Captains will soon have the chance to meet heavy cruiser Tone in War Thunder naval battles, following its introduction to the game as part of the upcoming major update "Starfighters". In the meantime, be sure to keep a wary eye on the horizon for more news regarding the next major update coming to the game in the near future. Until then, calm seas and happy hunting captains!
The War Thunder Team
Previous Development Blogs
Comments (104)
Is this also going to sit at 5.7 so it can club all the late destroyers and earlier cruisers? Increase ship BR's already.
this is the only IJN Crusier with Good AA ethier they should Give all the IJN Heavy cruisers AA refits mods so then they can move up a BR as they dont do well in high teir
Are there any plans on bringing all vehicles together into one game mode? Would be epic!
Naval needs a overhaul gaijin. It's far too grindy and rewards are terrible. No one is going to invest that amount of time into naval like they would tanks or planes. Just cut grind time and make rewards a little bit friendlier so the gamemode looks even slightly appealing. Not even going to mention "being on fire and slowly sinking" simulator. The other boat game that shall not be named gives nobody a reason to invest themselves into naval for any meaningful amount of time. Its not fun :/
t90 plz :[
By the Sun that's a mighty looking Cruiser!
Remarkable effort on this one. Japan has become my favorite nation to play naval with. I love their long lance torpedoes. I'm closing in on the Heavy Cruisers and look forward to this heavy hitter!
The No Pan queen herself! Wagahai ga Tone dearu!
Were Is OUR Centauro 76/62 "Draco"?? #Attempt 4
Nice to see, but it still won't revive the fundamentally broken naval gamemode.
Moving spawns and caps and making them much bigger so vehicles such as these would actually be useful and have an impact on the battle really needs to happen. Currently the caps are too far spread across the map and are much too small. Having the maps scaled and positioned similarly to the "New Zealand cape" map, but with much larger caps similar to the conquest mode covering 3 areas of the map with better cap and spawn positions would make vehicles like this beautiful one much more worth while
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