- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dear players,
You will be happy to hear that you have already helped us greatly with the development of naval battles during the pre-beta game sessions. The tests we had allowed us to gather an impressive list of suggestions and we are continuing to develop the naval part of the game.
Right now we are running internal tests on a new mission type, this will be unique and unlike any other we already have in the game and at the beginning of 2017 we will continue the tests with those who participated in the Naval battles testing. Wish us luck. And all ahead full!
We are proud to present to our players, a new location and mission for naval battles. Head to the high seas to the north and be the first to try the new larger and better armed ships.
As a part of navy pre-beta we present you a new mission and new warships. A new location and mission that is quite different from those already proven by our players and has slightly different gameplay. The location “Ice Fields” offers a naval operation in open sea conditions, where players can try out new larger and better armed ships - the German MZ1 and the Soviet Project 122bis. These vessels have far superior firepower and survivability over torpedo boats, but they are slower and have less maneuverability, so commanders should be very aware of torpedoes moving in their direction.
The new mission objectives are also different. Here you must destroy enemy transport ships and protect yours. In the mission “Convoy” we use the already familiar SP (Spawn Points) system: at the mission’s start all players have light boats - Soviet Project 183 or German S100 boat; if a player acts effectively on the battlefield destroying or damaging enemy ships or convoy vessels, he gains SP to spend on heavier ships or attack aircraft. Light boats do not require RP to respawn.
Destroy all vessels in the enemy convoy and keep your convoy safe to win. Sounds easy, but the fleet of ships is a hard nut to crack, and even transport ships have defensive armament, so be aware of their automatic cannons. A successful raid is possible only by the joint efforts of several players at a time piloting craft of different types and classes, both naval and aerial.
We’re looking forward to your feedback on the new mission and ships and be sure we read all your comments. See you in battle!
The War Thunder Team!
Previous Development Blogs:
Comments (108)
I hope you will really buff ship AAA defense. A battleship should have 60-80 AAA each acting as SPAA Duster, and the smaller ships should shred attackers too. I still able to bomb 4 destroyers in my Avenger in one pass (in arcade at least). o7
I AM SO EXCITED !!!!!!!!!! *calling an ambulance*
Convoy Attack with gun boats? Oh yessss please - Can´t wait for it to be released!
Why not rice fields? XD
Well... celebrating new year i MZ1 will feel great. I just hope you created some special beutiful explosions animations for proper new year celebration :)
Is it a location from gamescom PVP battle stream?
Ive bought into the testing but have yet to recieve any kind of link or location to find entry.
If you are signed up for Knights of the Sea CBT, then you can find the forum location for the CBT here:- https://forum.warthunder.com/index.php?/forum/1118-knights-of-the-sea-closed-section-for-beta-testers/ You will find notifications for Testing sessions here
When is next testing session for pre-beta testers?
"Right now we running internal tests on a new mission type, this will be unique and unlike any other we already have in the game and at the beginning of 2017 we will continue the tests with those who participated in the Naval battles testing. Wish us luck. And all ahead full!" ... I hope you read. :)
TheWriterOfVazq, "beginning of 2017" is too vague. I'm not a tester myself, but if I were I couldn't exactly plan around something like that.
nice. Woudl it be possible to, at some point, have an asymetric event where only 1 side has a convoy to protect whiel the other onyl has to attack before it reaches a certain point? Kind of liek the Attack/Defend tank events a while back.
now use convoy map in night and naval battle with torpedo boats is finally realistic, and not the those awful arcade battles, you showed last time.
They weren't arcade battles. They Realistic battles with mixed teams, and limited spawns. The only reason, as far as I can tell) that it even remotely resembled arcade is because not everyone plays realistic. I have plenty of friends who bought into the CBT, who would have felt cheated if they were forced to play realistic, since it's not what they're used to. Not everything is about you, mate.
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