- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Designed initially to be a more reliable and low-cost alternative to the T-64, the T-72 quickly became one of the most mass produced and widely used Soviet MBTs of the Cold War. Coming to War Thunder with update 1.85 "Supersonic", the iconic Soviet Cold War MBT trio will finally be complete with the introduction of the long-awaited T-72A!
Briefly: A design derived from the T-64, optimized for mass-production and cost effectiveness.
Development of the T-72 began shortly after the production of the T-64 highlighted several problems which negatively impacted production rates. Among these problems was an unreliable engine, which couldn’t be produced at the high rates needed for a smooth production of the T-64 to take place.
In response, the Uralvagonzavod plant began working on a modified version of the T-64, which would use a more reliable and readily available engine, in order to provide the army with a tank fit for mass-production. Apart from this, changes were also made to the armor layout, in order to simplify production and decrease costs. This work resulted in the creation of the Object 172.
Development of the Object 172 continued, and after some trials, the vehicle entered service with the Soviet Army in August 1973, receiving its official designation T-72. Shortly afterwards, the vehicle was permitted for mass production, following the issuing of an official decree in 1974.
The T-72 was also heavily exported to and produced by nations of the Warsaw Pact as well as other countries worldwide, although these vehicles received certain downgrades compared to native Soviet models. Despite this, the T-72 quickly became one of the most widely used tanks in the world, participating in more conflicts than a single devblog could ever cover.
Since production began in 1974, over 20,000 T-72 tanks were built across several modifications in the Soviet Union/Russia alone, with production of more modern variants still ongoing today, even in other countries as well.
In War Thunder, the T-72A will become available with the release of update 1.85 to all players at the top rank of the Soviet ground forces research tree. The T-72A will represent a middle ground between the T-64A and the more advanced T-80B, giving tankers a new vehicle that combines certain familiar aspects of both machines.
As a derivative design of the T-64, the T-72 inherited many features of the T-64, including the most important one - the main gun. Being the familiar 125mm smoothbore cannon found on several Soviet top tier vehicles already present in the game, players will have no problems getting accustomed to the T-72A, at least when firepower is concerned. A notable difference however, is the use of a different autoloader, which only houses 22 rounds in its mechanism and loads individual rounds slightly slower.
However, one notable difference that sets the T-72A apart from its close relatives is the distinct missing ability to fire ATGMs combined with the usual selection of very potent chemical and sub-caliber rounds. Although this will somewhat limit the vehicle’s effectiveness at long-range engagements, the conventional ammunition types are still more than sufficient to deal with a wide range of possible targets.
In terms of mobility, the T-72A is quite comparable to the T-64. Fitted with a 780 horsepower engine, the vehicle is able to reach a top speed of 60 km/h on roads. Although having a slightly more powerful engine, mobility will remain roughly equal to that of the T-64 as the additional horsepower will effectively only serve to offset the increased weight of the T-72A over the T-64.
Armor protection on the other hand is more akin to the T-80B. Being protected by a composite solution consisting of several layers of rolled steel and textolite, the front armor on the hull is able to absorb roughly 410mm of penetration from kinetic ammunition types and 450mm from chemical ones. The turret remains a tough nut to crack from the front, not only due its thick armor, but also due to its small silhouette. Therefore, the T-72A will be best protected against incoming fire when placed in a concealed hull-down position.
Fun Fact: The Т-72А was nicknamed ‘Dolly Parton’ by the U.S. intelligence - an unknown “humorist” thought that the turret “cheeks” resembled the spectacular bust of the famous country-singer. The T-72B that had similar cheeks was later called “Super Dolly Parton”.
The much-anticipated T-72A will soon become available to all War Thunder tank commanders with the release of the upcoming update 1.85 "Supersonic". In the meantime, make sure to keep a close eye on the news in order not to miss out on more information regarding the next major update. Until then, happy hunting tankers!
Update 1.85 Devblogs :
Comments (102)
give allies a 120mm tank like the rest of the axis
Dear my Old Faith Full Gaijin Please in New Year Eve :} Please Give us some Discount for Premium account Purchase !!! and 75% off Discount for Golden Eagle Tanks and Planes !!!.
Will be fun destroying this tank that's repeatedly failed over and over again in battle.
Will the T-72A be placed under the soviet medium line, as opposed to the soviet heavy line (like the T-64, T-80, etc.)?
There is no destinct Heavy/Medium line at T6
I'll never understand why this tank wasn't added before the T-80... It would have made people much more excited for it. The T-80 stole its thunder. Why bother with the T-72 when there's already something better?
anyone who dosen't want the T72 has no respect for tanks. this is one of the most produced and most important tanks on the modern battlefield, and should have been added to the game much, much sooner
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