- For PC
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- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
The Messerschmitt Bf 110 owes its most valuable asset - versatility - to the development of countless modifications which were adapted to fit nearly every imaginable combat role. With update 1.79 "Project X, fans of German aviation will have the chance to better experience that renowned versatility with the addition of some new modifications on the Bf 110. Let’s take a closer look!
The first new modification we will talk about is a close relative of the Bf 110 already present in War Thunder, namely the Bf 110 C-7. Entering service with frontline troops in 1941, the C-7 was a further developed fighter-bomber version of the Bf 110 intended to increase the aircraft’s efficiency when used as a tactical bomber. This was achieved by expanding the Bf 110’s payload options; giving it the ability to carry an increased bomb load under the fuselage as well as adding additional 50 kg bomb racks underneath the wings. To cope with the added weight coming from these changes, more powerful Daimler-Benz DB 601N engines were installed, increasing the power of each engine up to 1,175 horsepower.
By early 1942, the Luftwaffe had planned to replace the dated Bf 110 with one of Messerschmitt’s new designs - the Me 210. However, with severe performance and mass-production problems arising during testing, it quickly became clear that the Me 210 wouldn’t be ready in time for the scheduled deployment to frontline troops. In response to this, the Luftwaffe issued an order for the development of a new Zersörer (Destroyer) version of the Bf 110, resulting in an unexpected prolonged service life of the aircraft with the development of the Bf 110F.
The Bf 110 F-2 that will make its appearance in War Thunder with update 1.79 "Project X will most notably bring with it a set of improvements that will allow the aircraft to perform better in the heavy fighter/interceptor role. Increased armor protection, a strengthened airframe and the ability to mount a dual 20mm MG 151 gunpod underneath the fuselage will all contribute to the Bf 110 receiving an even more formidable reputation with its opponents. As with the previous version, German engineers decided to also fit the Bf 110Fs with a set of more powerful DB 601 E engines in order to compensate for the additional weight of the applied changes.
Almost immediately after the Bf 110F was commissioned into service, work on further improving the rapidly aging design of the Bf 110 continued. The work started off in spring 1942 and ended with the creation of a whole new version of the aircraft in December of the same year. The Bf 110G, as it was designated, was not only the most powerful and versatile modification of the aircraft ever developed, but coincidentally also the last. No doubt the highlight of this modification was the installation of the DB 605 engines, which boosted engine output to 1,475 horsepower per engine.
However, another aspect of the aircraft which was greatly improved upon was firepower. For starters, the increasingly obsolete 20mm MG FF/M cannons were replaced with newer MG 151/20s. These, as many pilots already know, offer an increased rate of fire as well as improved ballistic properties over the MG FF/M, making them ideally suited to the hard-hitting nature of the Bf 110.
In the later stages of the war, versatility in particular was becoming an increasingly important trait for more and more German aircraft. Keeping that in mind, Messerschmitt engineers conceived the Bf 110 G-2 with several additional firepower upgrades which could be applied in the field, if needed. Thanks to this, the Bf 110 G-2 had the option to switch and change between different weapon loadouts, being able to carry a combination of 20, 30 and 37mm autocannons, depending on the upgrade package.
These upgrade packages will also be represented in the game as researchable modifications, allowing pilots to customize their Bf 110 G-2 to their personal taste or simply optimize it for the mission at hand. If you’re fan of attacking ground targets, then the Bf 110 G-2 has one final ace up its sleeve for you. In addition to bristling with guns, the Bf 110 G-2 can also carry four 21cm unguided rockets, ideally suited for cracking those tougher nuts on the battlefield.
Of course, by adding all these new modifications of the Bf 110 into the game, we haven’t forgotten about the one that’s been part of War Thunder since the very beginning either. So with that said, players can also expect to see the old Bf 110 C-4 in a new light in update 1.79 "Project X as we have decided to completely rework the 3D model, in order for it to meet our latest quality standards. We hope you will enjoy it!
Meet some of the most anticipated modifications of the Bf 110 heavy fighter in the upcoming update 1.79 "Project X. In the meantime, be sure to keep a close eye on the news to stay up to date with the most recent development news regarding the next major update for War Thunder. Until then, happy hunting pilots!
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The War Thunder Team










Comments (134)
Leopard 2a4 Why do not you transfer the truth of your armor into play? and the bullet is 560 millimeters, why do not we see it? Is not that unfair?
I flew both these new 110 variants on the dev server last weekend. The G variant has 2*30 & 2*20 mounted in the nose and belly - giving it a whopping 10kg/second burst mass. The powerful engines also made it rather useful to be a twin engined machine. At that time these two machine had BR 3.0 & 3.3, which would make them quite competitive if flown with a bit of thought. I never tried any of the add-on guns, as I usually don't use such configurations in matches.
Ya'll should add for tier 6 jets an east german mig 17 and mig 21 right after the east german mig 15bis.
Great work Giajin, I just feel bad for your modelers. Every time they put out something beautiful and amazingly designed people come on here and complain about not having some other vehicle in the game. (Exp: Muh Leo). Please keep up the amazing work guys.
Update gonna be awesome, but Im a bit salty than the C-4 will be gone... I met the C-4 when I was young and first played Blazing angels on the WII, damn I passed hours playing that plane. I even got a recreation of the ace skin of the game on my WT Bf110 C-4. Why cant we make the C4 a hidden plane and add the C-7 as a seperate? Those are too different planes, engine and bombload. Yet we still got many similar planes, that were hidden and not replaced, like the Yers. Or the extra reserve.PlzGaijo
More 110 the merrier. Just remove the extra bombload and make a exact C-4. Replacing it is kinda useless, theres many examples of hidden planes in this game, why remove our 110? Its not important that its a bit less good in the graphics. The OSU-2 floatplanes are still there, only hidden, even trought they were lower quality. The german italian fighters too, still there and hidden. Why remove our C4? The 110 we played and loved for all those years? I welcome the new 110, I adore them but I dont
IronGear_Gaming, wanna abandon our good old 110 behind. And all those maginificient skin for it, they would be all wasted. And while Ju87 and P40 had new models, nothing else changed, but the C-4 and C-7, are different, a bit. But clearly different. There some very similar planes in game, yet both are still there. Like all those reserve, or the Sm.79 and the Yers... Keeping the 110 and hiding it wont effect the new players, it will be only have effect to those who loved and keep playing it. I love gaijin, please
There is this pathetic and silly story around the "Iraqi Airforce" 110s. This could be an brilliant excuse to get one as "axis" plane into the italian tree. Go for it, Gaijin!
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