- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Ki-108 is a prototype late-war, high-altitude army interceptor design derived from the Ki-102 and is one of the last Japanese heavy fighter designs of WW2. Since the Ki-108 along with many other highly advanced Japanese aircraft were kept in reserve for the defense of the home islands, it never saw any actual combat. However, this is about to change with War Thunder’s update 1.77 "Advancing Storm", so get ready to rewrite history!
Development of the Ki-108 began in April 1943 after Kawasaki wanted to fulfil a standing requirement with the Japanese Army for a heavy interceptor that initially began with the Ki-45 heavy fighter series. The Ki-108’s design was derived mostly from the previous Ki-102 project and took some elements of the Ki-96 as well, effectively combining the two designs into one. After the first B-29 Superfortress bombers made their appearance over the Japanese home islands, the need for such a high-altitude interceptor became even more emphasized. Two Ki-102 otsu airframes were taken from the assembly line in 1944 to produce the initial Ki-108 prototypes. Compared to the Ki-102, which was intended as a low-altitude attack aircraft, the Ki-108 was an interceptor meant for high altitude operations. To allow for this, the Ki-108’s cockpit had to be significantly reduced in size and was to be hermetically sealed. This effectively turned the Ki-108 into a single-seater, reduced weight and decreased the strain on the engines all at the same time, which allowed for better performance at higher altitudes.
The two initial prototypes were completed in July and August 1944, respectively. An improved version of the Ki-108 was designed based around the Ki-102 Hei, featuring a wider wingspan and a longer fuselage, in an effort to improve high-altitude handling. Two examples of the Ki-108 Kai variant were built and subsequently tested in 1945. However, the worsening war situation for Japan prematurely concluded testing of the type and both versions never left prototype stage, yet alone seeing combat. A total of four Ki-108s were manufactured between 1944 - 1945.
In War Thunder, the Ki-108 will be a new addition to the Japanese aviation tree within the heavy fighter line at rank III. Being based around the Ki-102, the Ki-108 will offer similar handling characteristics with which War Thunder pilots have already made themselves familiar with when it comes to Japanese twin-engine fighters. However, the twist that comes with the Ki-108 lies within its high altitude performance. The two Mitsubishi Ha-112-II Ru 14-cylinder engine produce an impressive 1,500 horsepower each, in turn allowing the Ki-108 to reach speeds of up to 580 km/h and even operate at altitudes of over 13,000 meters.
To successfully engage and take down its intended targets, primarily heavy bombers, Ki-108 pilots have a very suitable arsenal of weapons at their disposal. A single 37mm cannon coupled with a pair of 20mm cannons is bound to make the bomber pilot in your sights sweat bullets with every meter you come closer. Naturally, if a bomber has reasons to be afraid of the Ki-108, so do other fighters too. Needless to say, even a single hit from the merciless 37mm cannon to the airframe of a single engine fighter is enough to make every trace of it disappear into oblivion.
The Ki-108 is currently undergoing its final trials and is expected to arrive with War Thunder’s update 1.77 "Advancing Storm" very soon. Stay tuned to the news to find out what else the next major update for War Thunder has for you. Until then!
Check our previous DevBlogs:
The War Thunder Team
Comments (156)
The comments after a new tank is announced: "Why Gaijin no care about planes?!", "No love for ?" The comments after a new plane is announced: "Why Gaijin no care about tenks?!", "No love for ?" I swear you people are never happy. XD
Nice one :D Stona_WT we can wait the reggiane 2005 ? one day :·) ?
Maybe.
Well, it's about time Japan got SOMETHING, although this is rather unnecessary/unexpected. Thanks for this plane, really - but you might ought to fix the tens of Japanese planes that are missing armor and armaments. Ki-67, for example, is still missing all of it's armor and historical bomb loadouts, as are many other Japanese bomber/attackers. For once, I would rather you actually fix the broken/historically inaccurate attackers/bombers in the game instead of adding even more of them.
ki 102 was an attack aircraft? It only has HE for its 57mm in-game though...
Please read the devblog.
There is much that can be attacked with HE shells.
It didn't fly, Japan doesn't need it, and Ki-102's DM is still broken. Congratulations, how about add ki-91 and remove r2y2's or get someone at your office to play Japan.
Judging from the speed of it and the armament, this will probably be Rank III aircraft. Im guessing the BR is going to be 4.0-4.7 because any higher than that and this thing will get shredded. It's a slow aircraft with some great armament and nice engines to make it's acceleration pretty nice too. Overall: A meh-good aircraft
How about the type 90!?
Seems like an interesting attacker but i have already found one huge flaw with all Japanese attackers they quite useless up until the Ki-109 as the battles they get put in they cant pen the engine decks of allot of tanks and theres usually no bombers to attack as the Americans always headon in PBJ Mitchell's they dont fly at high altitude
I am not saying Japanese attackers aren't good they effective as fighters at high speed low altitude but at high altitude they struggle abit
That is one weird looking cockpit
Love you stona_WT :-3
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