- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In the Second World War, air-cooled radial engines were the most widely used in Japanese aviation. They were what engine builders designed and what aircraft designers built airplanes for. But even this rule has an exception: the Kawasaki company designed fighters for their very own inline liquid-cooled engines.
At the end of 1939, Kawasaki purchased a license to produce one of the best aircraft engines of the age, the Daimler-Benz 601, which was used on the Bf 109E and MC.202 Folgore, providing them with excellent flight characteristics. A group of designers led by Takeo Doi designed the Ki-61 for the new engine, which outwardly resembled the Bf 109 and MC.202, but was nonetheless an original project in its own right. With the same engine power, the Ki-61 was faster than the much-lauded Emil, and all kinds of armament could be installed on its wing: from 7 mm machine guns to 30 mm cannons.
All the same, the Ki-61’s fate ended in tragedy. By 1942, its engine had already become outdated, and in terms of reliability, the Japanese version was inferior to the German. The situation worsened with difficult weather conditions and the qualification of service personnel in the army air force, and in 1945, the engine construction factory was almost completely destroyed as a result of a bombing attack, putting a stop to Ki-61 manufacturing. All this led to the creation of the Ki-100 fighter based on the Ki-61, with its engine replaced by a radial air-cooled engine. However, as a result of this, the Ki-100’s maximum speed was reduced in comparison to that of the Ki-61-II. On the other hand, its maneuverability, rate of climb, reliability and survivability all increased.
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Based on the series-produced Ki-100-Ib, by August 1945 three Ki-100-IIs were built with turbochargers and a methanol injection system for WEP. These were the most modern aircraft of their type, capable of intercepting enemy bombers at a great altitude. Because of the end of the war, these planes did not go into large-scale series production.
In War Thunder, the Ki-100 fighter is worthy of any player. Statistically, in its battle rating the Ki-100 is the most successful fighter in terms of battle losses to enemies downed. There is a number of reasons for that. The Ki-100 is well armed and easy to accurately fire from: it has two cannons mounted in the fuselage with more than enough ammo. Its radial engine not only has increased survivability thanks to its air-cooling system, but also more effectively covers the pilot from the front thanks to its increased size in comparison with inline engines.
Previous Development Blogs:
Comments (40)
Why making Devblogs about aircrafts/tanks/ships that are already in the game?? Focus your energy on ship cbt pls and release it later this year )))))
Because this doesn't have a devblog and devlogs are talking about vehicles, not just new future stuff. This is useful information.
Tasks are distributed. The staff that writes these, is not likely to be in the 3D and gameplay devteams
Cool. Now can we get the correct stall speeds for Ki-84 (156km/h clean, 1.446 CL max)? - I puke so hard when I see griffons having better turn time. Same with N1K2. They used to be fine until some BS mini patch.
1.46 CL Max for Ki-84* If you are wondering wether where that CL_Max is from. If you have no, I'm very suprised that or maybe not even suprised at all if you don't have the acual Japanese Ki-84 manual. These stall speed errors is the main reason st ditched playing Japan air fires altogether. Griffon is faster, climbs better and accelerates better than those overtiered and under powered N1K/Ki-84's who now even have wrong turn time and their only advantage of agility has been ripped off them.
Laurelix, Why would anyone want to buy premiums for Japan? To grind the copy and paste F-86F-25 that they can get in US tree Anyways and then get themselves F-86F-2 and F9F-8 on top of that? Nope. To grind Japanese props? A6M5 (all) FM is broken A7M1 and A7M2 FM is broken Ki-84 and N1K FM is broken 12.7mm guns are broken J7W1 FM is broken Why grind Japan? Exactly
" Statistically, in its battle rating the Ki-100 is the most successful fighter in terms of battle losses to enemies downed." This is RB stats i suppose ? BR increase incoming i guess, did not had time to use mine yet as focusing on tanks for now, might get the mark of distinction done before it gets pushed up, and about other BR's can we have a list of planes that do the best at them ranks too please?
Still waiting for the KV-2 devblog...
True. And the E100 Devblog.
What's the difference from the Ki-100-II already in game (premium)?
its the same, they just posted the devblog to late
OFW_Schroedinger, "too late" lol. Like this CBT for naval battles.
Yeaaaaaa !!!! Banzaaaaaaiiiiii !!!!! <3
Whooo! Love the KI100 already. It kicks **** :) Thank you people. When will this plane come out? Will it be premium? And which BR?
its already in...
OFW_Schroedinger, RIP in peperoni
Sure that's an accurate depiction of the Ho-5 cannon damage....
"the Ki-100 fighter is worthy of any player." , "in its battle rating the Ki-100 is the most successful fighter in terms of battle losses to enemies downed." Shouldn't this be an indication that , you know , it have no place at his current BR with his current performances ? Nah silly me.
WoW ... After ... 3 weeks we have devblog about plane from 1.65 ? GG :D :D
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