War Thunder background
Development
Squadron squads
One soldier does not make a battle, but two soldiers do make a squad! We have created a special feature for people who like team play in War Thunder.
  • 76
  • 27 February 2018
M1 Abrams: The Desert Warrior
The M1 Abrams is charging at full speed to the top ranks of War Thunder’s ground battles with the upcoming update 1.77 “Advancing Storm”. Get ready!
T-64B: When Good Is Not Good Enough
Fans of Soviet armour will eagerly await update 1.77 “Advancing Storm”, as the T-64B will be one of the many new vehicles coming soon to War Thunder!
AMX-30B2 Brenus: Modern Ironclad
The AMX-30B2 Brenus is a late modification of the famous French second generation main battle tank, which most notably received ERA armor to increase protection against modern ammunition types. Players can expect it in the game as part of the update 1.77 “Advancing Storm”!
New sounds in update 1.77
There’s more to War Thunder than military vehicles and graphical beauty – sound also plays an important role. Today we’re going to discuss the major changes to the game’s sound in update 1.77 “Advancing Storm”, Turn up the volume warriors!
Dagor Engine 5.0: New landscape creation technology
Today we’re going to talk about global changes to the creation of landscape surfaces, and we’ll demonstrate the improvements that players will be able to see in all the familiar ground locations.
Dagor Engine 5.0: light and shadows: Global Illumination, contact shadows, shadows on effects
Today’s edition of our devblog will discuss how the updated Dagor Engine 5.0 render will add volume to the War Thunder world. It’s all about light and shade!
Magach 3 - Chariot of War
The Magach series of armored fighting vehicles were Israeli modifications of the American M48 and M60 tanks, which were gradually improved over the course of several decades to fit Israel’s ever changing military needs. War Thunder players can expect one vehicle of the Magach series to make its way to the game in the upcoming update 1.77!
Martin-Baker M.B.5: Hold My Tea
The M.B.5 was the last prototype in a series of high-performance aircraft built by the Martin-Baker company in the mid 1940s. Despite achieving incredible performance, the M.B.5 never left the prototype stage—until now!
Challenger 1: A Worthy Heir
In the forthcoming War Thunder 1.77 update tankers can finally take control of one of the most potent fighting vehicles of the 20th century: the Challenger 1.
La-200: The High-Speed Kite
The La-200 is a Soviet prototype jet interceptor that was developed to carry a new type of radar system. War Thunder pilots will be able to prove the merits of the La-200 when it soars into War Thunder with update 1.77!
Dagor Engine 5.0: Weather and environment: rain, fog, clouds and sun
Continuing the highlighting of some of the new features in our Dagor Engine 5.0 graphical engine, that we are planning to present to War Thunder players in update 1.77.
Dagor Engine 5.0: Displacement mapping, mud and puddles
We continue the story on the functionality of the new War Thunder render which we plan to introduce with update 1.77.
Leopard 2K: A Legend In The Making
Once it was clear that the US-German jointly developed MBT-70 project was doomed to fail, German engineers began working on a new MBT design. The result was the development of the Leopard 2K, of which about a dozen different prototypes were produced. And one of these Leopard 2K versions arrives on the battlefield in the upcoming War Thunder update 1.77!
Dagor Engine 5.0: Temporal Anti-Aliasing (Variance Clipping TAA)
Very soon, we will be introducing a new render for War Thunder, and we would like to familiarize you with the changes that players can expect to see in update 1.77. Today we will talk about temporal anti-aliasing technology.
“World War” game mode: We’re inviting volunteers!
Work on “World War” game mode is still in full swing and we are ready to begin with the final stage of the closed beta test; an array of key innovations are to be introduced.
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  • 2 February 2018
Spawn Points mode test for Simulator Battles
Spawn Points mode test for Simulator Battles
  • 10 January 2018
A trip to Saumur and how we created French armour
In this video we will tell you how our team travelled to Saumur tank museum in France and what the most important components of the high quality vehicle models are.
  • 64
  • 27 December 2017