- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Designed initially to be a more reliable and low-cost alternative to the T-64, the T-72 quickly became one of the most mass produced and widely used Soviet MBTs of the Cold War. Coming to War Thunder with update 1.85 "Supersonic", the iconic Soviet Cold War MBT trio will finally be complete with the introduction of the long-awaited T-72A!
Briefly: A design derived from the T-64, optimized for mass-production and cost effectiveness.
Development of the T-72 began shortly after the production of the T-64 highlighted several problems which negatively impacted production rates. Among these problems was an unreliable engine, which couldn’t be produced at the high rates needed for a smooth production of the T-64 to take place.
In response, the Uralvagonzavod plant began working on a modified version of the T-64, which would use a more reliable and readily available engine, in order to provide the army with a tank fit for mass-production. Apart from this, changes were also made to the armor layout, in order to simplify production and decrease costs. This work resulted in the creation of the Object 172.
Development of the Object 172 continued, and after some trials, the vehicle entered service with the Soviet Army in August 1973, receiving its official designation T-72. Shortly afterwards, the vehicle was permitted for mass production, following the issuing of an official decree in 1974.
The T-72 was also heavily exported to and produced by nations of the Warsaw Pact as well as other countries worldwide, although these vehicles received certain downgrades compared to native Soviet models. Despite this, the T-72 quickly became one of the most widely used tanks in the world, participating in more conflicts than a single devblog could ever cover.
Since production began in 1974, over 20,000 T-72 tanks were built across several modifications in the Soviet Union/Russia alone, with production of more modern variants still ongoing today, even in other countries as well.
In War Thunder, the T-72A will become available with the release of update 1.85 to all players at the top rank of the Soviet ground forces research tree. The T-72A will represent a middle ground between the T-64A and the more advanced T-80B, giving tankers a new vehicle that combines certain familiar aspects of both machines.
As a derivative design of the T-64, the T-72 inherited many features of the T-64, including the most important one - the main gun. Being the familiar 125mm smoothbore cannon found on several Soviet top tier vehicles already present in the game, players will have no problems getting accustomed to the T-72A, at least when firepower is concerned. A notable difference however, is the use of a different autoloader, which only houses 22 rounds in its mechanism and loads individual rounds slightly slower.
However, one notable difference that sets the T-72A apart from its close relatives is the distinct missing ability to fire ATGMs combined with the usual selection of very potent chemical and sub-caliber rounds. Although this will somewhat limit the vehicle’s effectiveness at long-range engagements, the conventional ammunition types are still more than sufficient to deal with a wide range of possible targets.
In terms of mobility, the T-72A is quite comparable to the T-64. Fitted with a 780 horsepower engine, the vehicle is able to reach a top speed of 60 km/h on roads. Although having a slightly more powerful engine, mobility will remain roughly equal to that of the T-64 as the additional horsepower will effectively only serve to offset the increased weight of the T-72A over the T-64.
Armor protection on the other hand is more akin to the T-80B. Being protected by a composite solution consisting of several layers of rolled steel and textolite, the front armor on the hull is able to absorb roughly 410mm of penetration from kinetic ammunition types and 450mm from chemical ones. The turret remains a tough nut to crack from the front, not only due its thick armor, but also due to its small silhouette. Therefore, the T-72A will be best protected against incoming fire when placed in a concealed hull-down position.
Fun Fact: The Т-72А was nicknamed ‘Dolly Parton’ by the U.S. intelligence - an unknown “humorist” thought that the turret “cheeks” resembled the spectacular bust of the famous country-singer. The T-72B that had similar cheeks was later called “Super Dolly Parton”.
The much-anticipated T-72A will soon become available to all War Thunder tank commanders with the release of the upcoming update 1.85 "Supersonic". In the meantime, make sure to keep a close eye on the news in order not to miss out on more information regarding the next major update. Until then, happy hunting tankers!
Update 1.85 Devblogs :
Comments (102)
Whether to consider adding new air defense vehicles to the Soviet Union, such as the Yenisei River or Tunguska.
But why ? Why russia needs one more tier 6 tank ? Because top tier tank games are already shitty camp and one shot kill, so basically more things you have to spam, better it is.
Thanks for giving absolutely nothing to Germany, Gaijin...
you want to play nazi vehicles? alright then
Russian Bias
Agreed 100% more russian crud to deal with. How about you people at Gaijin give the USSR tech tree a rest and start working on the nations that need more high tier tanks like Japan,Italy,France, UK and others I may have missed. This is getting ridiculous with all the Soviet turds showing up!
You sound ignorant as hell kid... just hush don't embarrass yourself more.
OMG another OP Russian PopEye Spinach SUPERTANK, made by aliens on area51, and then exported to russia, because normal t80b´s would get raped by a more modern ABRAMS tank In duels, with either my Leo "2k/a5 or Abrams M1 tank versus either t64-t80b" 99% of all those encounters, I loose, and i need often atleast 2-3 shots, well placed "GREEN" shots, oneshot t80´s,=never happens, but the t80, doesnt require skillful tanker, it can shoot me on the track, still abrams go KABOOM.Heat, ACPR, HESH=dito
People whining about Germany not getting a new MBT: Who actually used the T72? Oh, that is right.. Ze Germans did! East German service = A credible addition to the German Tree.
A lack luster early model T 72a at BR 9.3 , this could of been so much better . Well at least the shell ejection animation is nice .
of course russians get another tank , but when we ask for challenger 1 depleted shell its a big no no , but if there something that favors the russian tech tree it insta get put into the game, i just hate the way gaijjin weaseal themselve out, when the game clearly side with russia everythime while rest of the nation get ignore . now that they sale tier V it clearly shows gaijjin dosen't listend to their fan base and are only looking at revenues and what ever that favors russia shame !
if you dont like it, then shut up and leave
Sounds like you've never played top tier Russia..
Yet another 1960s / 1970's Russkie tank that War Thunder want to pretend is equal to late 90s Western tanks like the Chally, despite real world experience. I wonder how much of Gaijins startup money came from the Kremlins propaganda funds?
Well with its 1983 upgrade pack, it is designed to stop the M 111 and DM 23 round, so not really that much of a down side to 80's tanks in game.
Want this as GDP tank plz gajin why are you torturing me with a gdr ship a mig but no Tank. I will pay any Price ffs!
GDR*
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