- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In the mid-60s, the Japanese Military Administration made the decision to boost their Self-Defense Forces’ power with a mobile MLRS on a tracked chassis. As a base, it was suggested that the promising tracked armoured personnel carrier, that was at the time being developed by the Mitsubishi company, be used. The military vehicle was subsequently put into service under the designation Type 73 APC and became a base for a whole series of assault and support vehicles of the Japanese army. In order to equip their army with a modern multiple rocket launcher system, the Japanese used an APC as a base to develop the brand new Type 75 MLRS, as well as two other support vehicles – a mobile weather station and a command vehicle – to ensure the launcher’s combat readiness. The Type 75 was put into service in 1975 and built up serially to 1985 inclusive. The vehicle fired at its opponents using its 130 mm rockets located on 30 launching tubes inside a rotating pod (the horizontal guidance angle was 50 degrees). The Type 75 had a three-man crew and could reach a speed of 50 km/h.
In our game, this MLRS will be a premium support vehicle in high-rank combined battles. Such an unusual addition to medium and main battle tanks will provide new, interesting combat opportunities for the Japanese tankers. Each one of the 30 rockets in case of a direct hit deals significant, and often fatal damage to the majority of ground targets. Light vehicles fitted with bulletproof armour will literally “pop,” while the best-armoured tanks will also suffer some serious damage – amazing, right? Just make sure you hit those targets. However, there are a number of factors you have to consider before deciding to take the Type 75 into your next battle. The rocket pod cannot fully rotate horizontally, meaning that any leftward or rightward angle over 25 degrees can only be achieved by rotating the hull. Furthermore, it’s impossible to achieve a negative angle when aiming vertically – we recommend practicing with the Soviet Katyusha in order to learn to use uneven terrain surfaces to reach the desired negative tilt angles.
The vehicle itself might be quite mobile, but it has weak armour – the aluminum alloy widely used at the time is only strong enough to resist machine gun fire and small shrapnel. Basically, it’s never a good idea to rush ahead of your whole squad right into the enemy line of fire. The premium status of this MLRS will not only let you earn decent rewards, but it will also significantly speed up the research process of any vehicle of the Japanese tech tree at the same or lower rank.
The Type 75 is a truly unpredictable vehicle for high-rank battles. It will definitely please its owner and cause quite a lot of trouble for their opponents. Players will be able to give the new vehicle a go with the release of the new update 1.83 titled “Masters of the Sea”! We will see you there!
Comments (61)
"we recommend practicing with the Soviet Katyusha"...Yeah, because everyone has access to it /s. It was only available during the 2017 VE-Day event, hasn't been available ever since and is not up for purchase on the market either. Only a small fraction of the playerbase has it because the challenge was quite hard.
i aggre on no repeat of event part ,but hard? i didn it in 1 game, you just needed 5 kils with rus rocket tank and cinse every1 was using it it was very easy
*RatnyciosDievas, The BM-8 Wasn't Easy To Get 5 Kills With. But Everyone Was Whining So They Made It Easier For Having Any Vehicle In Your Line-Up Getting 5 Kills.
Would Banzai Again 10/10
Would make a great Rank 5 premium for Japan, which is why it's Rank 4! )))
Matilda hedgehog would be cool...https://en.wikipedia.org/wiki/Matilda_II#Variants
Another slap in the face for the japanese players. Why dont you add type 74 variants for premium? This is going to end like the type 60 atm
We currently don't have enough information to work on more type 74 variants. If/when more becomes available more may be considered. However this machine has actually been a popular suggestion since the Japanese CBT. Whilst it may not be to your taste, others do want this machine.
Smin1080p, Dude, what about the Mitsubishi Type 89 IFV (with missiles), the type 74, and the type 75. These would all be viable options for Japan.
After the buffs this thing is shaping up to be a phenomenal meme. 700m/s rockets, only 150m/s slower than the T-64's shell and with more HE filler, like 80 degrees of elevation, can spam rockets and respectable pen. People can kill Abrams' with the Panzerwerfer 42, and this is better in every way. Just wish it was cheaper and the BR was lower.
High quality memes are the way to go, so the Type 75 will be an excellent choice!
Why did you nerf aircraft SL earnings? The F2 Sabre used to have 555% reward, now it has 375% reward. And then you don't announce it, like what even!?
Another reddit zombie? They did announce it and it has been a couple of months since then. They changed SL gain on every single plane depending on how much it got on average. Now it's a silent ninja change for a lot of people because they didn't pay attention but some random dude on reddit just found out....
Markus752, Do you have a link to their announcement? If you have the link/evidence, I'll delete this comment.
"Soon" I guess …… I would prefer "Sooner" :)
Very soon ;)
Think we will see the patch around mid week next week :)
Still waiting for that indirect fire feature...
You mean like WoT arty? No thanks man, we don't want/need that bs here.
LandKreuzer_89, I'd rather have WoT's IDF system than no IDF system. If WT wants to be as "realistic" as it claims, then the "King of the Battle" needs to start getting some representation. A dedicated IDF system will give MLRS more use (and help justify their massive price tag) AND that will open up the doors for SPARTY to start getting added to the game. So honestly, I think you are insane to say "we" dont want a dedicated IDF aiming system. IDF fleshes out a crucial part of the game thats missing.
50mm penn rockets at 7.0 for 8200 GE? I can't justify that even for the memes
Dude these have more pen than T-64 HE, with twice the filler at only 150m/s slower (faster than most 75mm HE shells), with the possibility of 30 rockets being fired in quick succession and like 80 degrees of elevation. People can, do and will always get kills with the Panzerwerfer 42 and Calliope, and T-64 HE at 10.0, so a vehicle better than all 3 at 7.0 is a good one in my books.
DominantReverse, with 90% of games being city maps, this thing is quite useless. Yes it can blow things up, so can the Type 60 MAT launcher and like any other tank, but for 8200GE or whatever the price is, I would rather have something else that is not a collectors item at best. It's a nice inclusion for collectors, but Japan tree is lacking in more important things, we did not need this now, what we need is more tanks to backup the Type 90, Type 74 etc.
Ok....What about the Type 89 IFV for Japan? And also the Bradley for the USA?? (And AMX-10P for French?) We stuck waiting for the next patch(s)
Great, now please type 74G, type 89 IFV and maybe also type 87 ARV for Japan in the next patches. But still please do not forget Japan have alot of ww2 tanks and japanese players want them! Personally i prefer more ww2 tanks....
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