- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The T95 was developed as a potential replacement for the M48 Patton, which was initially started with the T54 project that offered few significant changes. Because of this, steps to promote further modernisation were taken. In early 1954 after many submitted plans, it was decided that 9 experimental machines would be produced. One of them would eventually become the T95E1, but without its specially recoilless, fixed, mounted cannon. A 90 mm T208 cannon with a classic recoil mount and without stabilisation systems was chosen instead.
Siliceous cored armour, a 90 mm hyper velocity T208 smoothbore recoilless cannon in a fixed mount capable of firing APFSDS shells, an electro-optical rangefinder, a hydropneumatic suspension, and a gas turbine engine, were just some of the ultra modern features that were initially planned, but not all were eventually delivered for the T95 American medium prototype tank developed in the mid to late 1950's.
While not initially planned, the vehicles were outfitted with an 8-cylinder AOI-1195 gasoline engine, delivering a maximum of 570 horsepower and a top speed of 56 km/h on a flat road. The Maximum amount of armour plating was 180 mm thick with a weight slightly exceeding 38 tons.
The project was eventually discontinued in 1960 due to each respective major element of the tank performing unsatisfactorily. Development for the turret however, was not - it was later utilised in the creation of the M60A1 Main Battle Tank.
War Thunder is a game, and as such, we can drive and experience the feel of many vehicles that were discontinued, cancelled or not deployed due to technical problems, political struggles and other issues not directly threatening the performance of the single respective machine. The T95E1 will be a great alternative to multiple versions of the Patton Medium tanks in the line of the American Ground Forces, delivering a great balance between the respective elements of the tank.
Can’t decide what vehicle to choose from? Don’t know if the speed, the firepower or massive armour will fit your playstyle? Then, the T95E1 is the right vehicle for you!
Download Wallpaper: 1280x1024 | 1920x1080 | 2560x1440
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The War Thunder Team
Comments (68)
pls add leopard 1A3
well one of the things I'll probably never get without a premium account
This was bad in WoT gonna be bad here :) not spending $50 on junk.
I grinded it the weekend after release. I'm not kidding if i say this is what a true Tier 5 heavy should look like. Slow, but decently mobile, the armor's more reliable then a russian Tank to bounce stuff/take shots, and the gun OHK's basicly anyone with MBT-level of armor or simmilar. APDS-FS Even Ammoracks IT-1 reliably.
this is fucking awesomeeeeee https://www.youtube.com/watch?v=QK8mJJJvaes
A thing i've noticed with this machine- One of the tracks is noticeable wider then the other side, is there a specific reason this was done IRL, or a specific reason this is featured on the model ingame?
These are dark times for Germany...
Why the hell do the Italians get a better F-84 than the original country that made the damn plane? I've been constantly beat down by the Italian F-84 more times than I can count. The Italian F-84 has a better top speed and turn rate than the American one, so come on gaijin. If you're going to have this plane in the game can it at least be with the nation that actually designed it?
Same reason the Americans get a better version of the Canberra than the nation that designed it.
How long can we get the G59?
Cool
Been debating starting the Tank grind, and this made me choose US.
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