- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
War Thunder is getting a new aircraft, created by one of our players as part of our revenue share program. Meet the magnificent German twin-engine Ta 154A-1!
As you may already know, War Thunder has a revenue share program which allows players to create their own vehicle models and receive a portion of the income from the sales of these models in the game. In one of our recent updates, we presented the He 219 night fighter, created by the player Daniil “Joy_Division__” Zaitsev. Today, we are pleased to present a new vehicle created in the revenue share program – the German twin-engine Ta 154A-1 night interceptor.
The Ta 154A-1 was created by the legendary Focke-Wulf designer, Kurt Tank for the same reasons that the He 219 was created – Germany had an urgent need for a modern night interceptor to give them at least some chance against the mass raids from Allied bombers. The idea for the aircraft was inspired by the British Mosquito – highly effective, high-altitude, fast and... wooden. It was the aircraft's wooden construction that gave German high command most of its doubts – the industry was tailored for steel and metal alloys, but Kurt Tank managed to convince the doubtful officials that Germany had the ability to take up the manufacture of wooden interceptors.
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Although only one Ta 154 was officially accepted into service, several dozen examples of this aircraft were produced, including some intended for testing in military units. Moreover, the experimental Ta 154 models even took part in military operations under the control of combat pilots. The vehicle's layout and armament also followed from the aircraft's intended usage – its two powerful Jumo engines for rapid climbing and a high maximum speed, its four automated cannons (2x20mm and 2x30mm) for the lightning-fast destruction of any aerial target. Although hopes for the aircraft's speed were mostly dashed, its maneuverability and rate of climb were perfectly acceptable.
Our players (Model author: Vitaly "NovA29R" Vostokov. Texture author: Michael "__StrafeMike__" Ioannidis) have recreated this exciting twin-engine night fighter in the form of a computerized model and we are pleased to present the experimental early-series Ta 154 in the game. In many respects, the strategy of using the Ta 154 is similar to that of the He 219: hunting bombers at a high altitude or destroying enemy assault aircraft at low altitudes, along with freely hunting lone fighters using boom & zoom tactics. The Ta 154 has incredibly powerful weaponry, a gigantic ammunition complement, good maneuverability for a twin-engine aircraft. In short, it has everything players like about the He 219. The aircraft will take its place in rank III among premium aircraft of the Luftwaffe, and the model's author will get real money with every sale of it in the game. Try out this magnificent machine in battle. You're bound to have a blast with this aircraft!
The War Thunder Team!
PRE-ORDER PREMIUM JAPANESE GROUND VEHICLES
Attention! You will get a tank and a decoration in update 1.65 “Way of the Samurai”. You will get Golden Eagles and premium time after purchase. Valid for Pc, Linux, Mac.
Previous Development Blogs:
Comments (93)
Nice job NovA ! Cant wait for the IAR-80 !
Thanx!
simply beautiful
Yes, it's really impressive for a player made vehicle. The exhaust smoke, small oil leaks, scratches...
Will 1.65 be out before or after Christmas?
I hope before.
Ships CBT or 1.65 has to come before Christmas
This is going to be at 4.0 that's lower than the current British mosquito's BR which is at 4.7 and this thing was designed after and was/is faster than it and more powerful in terms of armament. So please have the dignity to down tier the mossie. I would say German bias if the MK 108s didn't constantly spark. Guns really need fixing, and the current mosquito could a 2000lb bomb load but only gets 2 x 500lbs. any possibility of the unarmed 4,000lb bomb load carrying variant soon?
The Mosquito needs work anyway... The cockpit is horrible. Gunsight on the Centerline, not in front of the pilot so very hard to use in Sim. Plus certain gauges (IE the artificial horizon indicator notably) are blocked by the gunsight, so can't be used effectively, especially when in clouds!
Congratulations...great work chaps! I've been looking forward to this beauty for a long time. Hope you both become Gaijillionaires! ;)
TA 152 is already a hassle for us b17s, why we have to suffer even more ;-;
Love watching how bombers are struggling against some fighters ;) Why? May be because after Gaijin gave them 4500 m air spawn and buffed damage model, increased rewards by killing bases/ground targets, they are the easiest thing to fly and not easy to kill because of their durability. It's sick that by killing 2 bomb zones you can have more RP than fighter who killed 4 players.
they suffered IRL too They flew in large formations for safety, with large amounts of fighter cover(late war), and still suffered heavy losses. what do you expect from lonely bombers with no cover?
Been looking forward to this one, Great work by NovA29R and __StrafeMike__. :)
A real Monster of the air. good powerfull in the high and hard working guns. I love this beast ^^
Reminds me a lot of the OV-10 Bronco.
Well, nevermind. >_>
Springfield3006, hm? what?
Well I love this. Thank you. But my bank account doesn't. So what. You only live once. Enjoy. Thank You Gaijin. Bring it on and bring us the patch for Christmas. Just saying LOL. Love it!
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