- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
This production equipment has stood for a long time, a giant abandoned manufacturing complex overgrown with young trees and grass. Perhaps it was one of the strategically important production facilities evacuated behind the lines, or maybe it was simply shut down when it was no longer needed, its workforce redirected to far more important ‘military needs’ – we don’t know. All we know is that it was abandoned in a hurry. Nowadays, the clanking of the machines has been replaced by the roar of tank engines. We are pleased to present the Abandoned Factory.
A labyrinth of production facilities, kilometres of concrete, loading platforms, pipelines and plenty of cover. You have to be more attentive than ever on this map – armour blends in with the environment perfectly, and you might not notice an enemy right under your nose. The Abandoned Factory is truly rich with all kinds of scenery! Apart from the facility itself, the battles unfold on its outskirts, and the land of the factory itself will be an object of careful study over many months even for experienced tankers.
The rows of plant machinery quickly changes into open-air loading zones, and then your sides are no longer protected by safe brick walls. The loading railway platform turns into a trap when an anti-tank SPG takes up a position ahead out of your reach. Attentiveness is your main weapon. You’ll be distracted by the strange shadows of buildings ravaged by time, unusually shaped equipment and an abundance of manufacturing waste.
In spite of the location’s richness and abundance of destructible objects, the battles will be smooth even for those with less powerful computers thanks to our work on optimization.
An enemy behind every piece of machinery, heaps of coal and train cars, but you’ll push through to the target and become the victor!
Click here to see the topographic view of new map : Aircraft Battles, Ground Forces Battles.
The War Thunder Team
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Previous Development Blogs:
Comments (166)
This looks awesome!
This patch is gonna massive. I hope we get dev server very very soon.
Always glad to see another map for ground forces, and I look forward to finding the "meta" for it. While others seem to be complaining that the map is tiny and only close quarters, the pictures make it seem pretty big with plenty of space around the complex as well. The picture at the very top looks like a tower with spotlights, if it is will they be active at night to light the area up?
Honestly I would like to see that Gaijin would someday make huge industrial park map I mean really huge or rather city mixed up with Industrial park.
Is always nice to see new maps , so well done Gaijin staff. Thus I would like to also see the city of Catania (Sicily) for ground battles of WW2, and as a cold war scenario , I would really really like to have Chernobyl (abandoned)
Why didn't you use the nVidia Ansel to create a 360° view or a super resolution picture? Now it looks like you introduced Ansel (which I consider a great technology) for players, but it isn't useful enough for you ...
Flat maps like these are what I like the most, specially while driving Russian tanks that don't have gun depression.
Russian tonk happy tonk, has no depression
intresting map
e*
Looks almost like Stalingrad, except without snow.
Sounds like a Russian Bias - everything with factory looks like a Stalingrad? :D
Stona_WT, Ruined concrete complex. Well, it is too early to be Pripyat so it must be Stalingrad.
Why can't we get more Air RB maps?
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