- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dear friends!
Recently, we introduced a new line of open-cabin German SPGs to the game. Most players liked this new addition: the powerful rank 3 vehicles – the Dicker Max and Nashorn – may be lightly armoured, but on the other hand they can shred any opponent that gets in their sights with a single shot. However, the line is unfinished, so we’re here to present to you an essential new hero of the upcoming update. Meet the Sturer Emil!
Work on the Sturer Emil began in as early as 1939, when the German army had need of an effective weapon against the reinforced Maginot Line. But by 1942, the situation had changed fundamentally: France had already fallen, and Germany was waging an entirely different war against the USSR. At the start of the Great Patriotic War, when the Germans first clashed with the newest Soviet KV and T-34 tanks, the question of creating an effective weapon against them became critical: no German tank cannon at that time could effectively penetrate their armour. Only high-calibre anti-aircraft weapons showed good efficiency in penetrating Soviet heavy armour, such as the 12.8 cm FlaK 40.
A self-propelled gun based on the experimental VK3001(H) tank and armed with a 128 mm anti-aircraft cannon adapted for SPG usage had every chance to be the silver bullet against Soviet tanks that the Germans needed. For that reason, the Sturer Emil, once an assault tank, was reclassified as an anti-tank SPG.
As expected, the weapon installed on the SPG demonstrated incredible efficacy against thick armour in tests. However, the ‘Stubborn Emil’ never reached mass production: the Germans bet on the Tiger tank instead (also armed with an adapted anti-aircraft cannon, but this time with a calibre of 88 mm). This meant that the two already built Sturer Emil SPGs that were sent to the front in 1942 were the first and last of their kind.
The role of the new SPG in tank and mixed battles in War Thunder isn’t hard to imagine: they’re intended to support attacking allied forces from a safe distance. The ‘Stubborn Emil’ lacks heavy armour, and its driving performance leaves something to be desired. On the other hand, its 128 mm cannon has no equal in battle against any opponent. The PzGr shells for the 12.8 cm K.40 L/61 are similar to those used on the Jagdtiger, and incidentally, they are some of the most powerful shells in the game for post-penetration effect due to the huge amount of explosives inside them. Finally, the weapon has excellent elevation angles: the SPG can fire its deadly 128 mm shells at a -15° angle, and is every bit the equal to its counterpart, the Dicker Max, in this respect. That said, be careful not to waste your small ammunition complement of just 15 shells – returning to base or moving to a point to reload on this vehicle is a long and potentially dangerous process.
Download Wallpaper: 1280x1024 | 1920x1080 | 2560x1440
Take a look at the German open-topped SPG tech branch and train yourself to conquer in these very special vehicles while you wait for the Sturer Emil in the upcoming Update 1.59 “Flaming Arrows”!
Upcoming content for Update 1.59 "Flaming Arrows" :
Comments (74)
finally the sturer! now the marder I, II and Marder III Ausf.M.!
personification of words: "fragile power" :D
yeah sure 200m penetration... soooo goooood -.- meh
Cannonwise it has the stats of the Jagdtiger, wich is surely the best WW2 era gun. But unlike the Jagdtiger it is at 6.0, like the first IS-2 or the Tiger E
ATLEAST 270mm because same ammo as JT and Maus but longer barrel
As a low viability SPG, repair cost is too high
How much rp will it take to unlock as it would be perfect for my tiger 2s
6.0
HitSoySauce, 6.0 Br I'm going to say 120k rp
oh look this game is turning into WoT 2.0
How is it?
Seriously? Add stuff and you become "inferior game 2.0"? Seriously what are you smoking?
Built upon the chassis of the VK3001(H)? Is it possible to see more of these VK tanks in the future? Maybe as Premiums?
You wouldn't wan't to drive that VK 30.01 though... Worse to drive then a Tiger 1, has lower speed, as big, paper armor, 50-75mm, and a 75mm gun from Panzer 4. A Panzer 4 H is better then it.
No AA's in 1.51? :( Im still waiting for Gepard :)
1.57*
jacek0101, i'm super confused by this comment. pls tell me this is a joke
Dam! Dont want a punch from this thing lol ill take two please
please talk about the new IS-3 model next :D what are the changes???
They might be fixing the armor model because if you look at the IS-3 in game and go to armor you will see it doesn't match up with the visual hull of the IS-3
Basically it makes the IS-3 a pain to deal with in combat because when you aim for the center of the pike nose you just nail the bottom plate of the armor model
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