- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The 2S6 Tunguska is an advanced 1970s Soviet hybrid SPAA vehicle, intended to replace the highly successful, yet outdated Shilka. Coming as part of update 1.87 "Locked on!", the Tunguska will soon become the new guardian angel of Soviet top tier ground vehicles in War Thunder!
Briefly: A unique Soviet SPAA vehicle, combining cannons and guided missiles into a highly effective anti-air platform.
Although the ZSU-23-4 Shilka had successfully proven its capabilities in the numerous conflicts it took part in, its shortcomings were ever increasingly coming to light as well. While faster and more capable aircraft and helicopters were being developed, the Shilka was quickly becoming obsolete, with its very short engagement range and radar detection limiting its AA capabilities greatly.
Thus, in 1970, Soviet engineers began developing a replacement for the venerable Shilka. The new vehicle, codenamed “Tunguska”, was designed with a pair of 30mm autocannons coupled to advanced tracking and targeting systems. In addition, the decision was made to also install surface-to-air guided missiles, as the targeting systems for both cannons and missiles turned out to be conveniently very similar, and was expected to greatly bolster the capabilities of the Tunguska.
By 1973, the Tunguska was considered ready. In the mid ‘70s, however, with the introduction of a Soviet mobile missile-only AA unit, which performed a similar role as the Tunguska, further development and production of the Tunguska was put in question. In the end, realizing the greater flexibility and potential of the Tunguska design, further development and production was approved.
A pre-production batch left the factory floor in 1976 for army trials. After a long series of tests, the Tunguska was officially commissioned into service with the Soviet Army in September 1982. The vehicle was continuously being improved upon, with subsequent newer variants being developed during the 1990s and 2000s.
The Tunguska served initially with the Soviet armed forces, although it was passed on to the militaries of the Soviet Union’s successor states after its collapse in the late 1980s. Thus, modernized versions of the Tunguska continue to serve with the Russian armed forces today as well as the armies of Belarus and Ukraine. The Tunguska also sees service with other nations around the world, such as Yemen, India, Morocco and some others.
In War Thunder, the 2S6 Tunguska will be a new top tier Soviet SPAA vehicle, available to all tankers with the release of the upcoming update 1.87. Unlike any existing SPAAG in the game, the Tunguska offers a mixed set of two anti-air weapon types, both of which are used and perform differently. This feature will give the Tunguska its very own unique playstyle and will provide tankers with more variety as far as high tier SPAA gameplay is concerned.
The Tunguska’s standout feature is its hybrid anti-air armament. Unlike other contemporary SPAAGs, the Tunguska utilizes both conventional anti-air armament, represented by the dual 30mm autocannons, as well as advanced ground-to-air guided missiles.
The two 30mm 2A38 cannons represent Tunguska’s primary anti-air armament. The cannons feature familiar ballistics and are comparable to some of the most commonly used AA cannons found at the higher tiers, with a maximum effective range of 4 km (almost twice longer than Shilka). However, the Tunguska’s 30mm cannons have a significantly higher rate of fire, going up 4,000 rounds/min! Such a high rate of fire combined with a large ammunition count of 1936 rounds allow the Tunguska to comfortably engage even the fastest low-flying aircraft as well as helicopters up to a certain distance.
Fun Fact: Following the Soviet naming tradition for SPAA vehicle, the 2S6 Tunguska received its name after a Siberian river.
Despite Tunguska the main guns impressive maximum range, there’s no doubt that the Tunguska will also have to deal with aerial threats, such as helicopters, which operate beyond the maximum range of its main guns. To combat this very serious threat, the Tunguska has a special ace up its sleeve - eight 9M311 guided ground-to-air missiles!
The way these missiles operate is very similar to how second generation ATGMs currently work in the game. Tankers fire the missile, keep the target within the crosshair and wait for a big explosion to confirm a successful hit! The only difference between the 9M311 missiles and regular ATGMs, is that the former is fitted with a proximity fuse, allowing it to automatically detonate in the close vicinity of an aircraft, instead of requiring a direct hit. Due to the manual tracking system, players may have trouble to hit targets moving at high angular speed. Thus it should be used when a target moves towards or away from the launch platform.
The Tunguska is based on the chassis of the GM-5970 multi-purpose combat vehicle. As such, the Tunguska doesn’t sport any impressive armor protection - merely enough to protect it from small arms fire and light shrapnel. However, this also means that the Tunguska isn’t very heavy either, and thanks to its 710 hp engine, can reach a comfortable top speed of 65 km/h on roads.
The 2S6 Tunguska is coming to the top ranks of the Soviet ground forces tree with the release of the War Thunder update 1.87 "Locked on!". In the meantime, be sure to stay tuned to the news for more information regarding the next major update coming to the game. Until then, happy hunting tankers!
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Comments (135)
Helicopters have rights too!
rights to remain grounded!
You've been spoiling us Soviet Tankers. Will we be getting a premiun this patch or any other vehicles?
(Plays russian anthem in backround) Today is good day, comrads.
Any chance for other nations to have anti air missile system? We need them so bad against the helicopter ATGM cancer!
Is there actual IRL incidents of the Missile actually being used against ground targets? as you show in the dev blog? if not please remove this ability from the model in game. Or atleast list what the ACTUAL pen value will be against ground targets for the Ground to Air missiles..
What's the range of the surface-to-air missiles though? 4km+? Enough to counter camping annoying heli ATGM spam?
Would ofcourse be weird if the missiles have shorter or equal range to the cannons.
i know it was only a test server so it could chang but the max speed only said 1106 kmh wich is not enough to break the sound barriar even though irl it went 1700kph and i will never understand why they chose the t-2 instead of the f-1 because from what i can see they preformed the same exept the t-2 was a trainer and came before the f-1 and the f-1 could of carried a bit more
It's good to see the new AA, but can you fix the first spawn annoying rocket helicopter please. Its almost a pain to against those american AH1G in all other countries near GFRB 8.0. It's a disaster to the gaming experience when you got those fly around every game.
Hello WT/Gaijin. Is there any chance that the 9K35 Strela-10 (SA-13 Gopher) will be added? I was the fire operator and then squad leader of this AA asset and I'm still in daily contact with them.. please add my loving S-10... Heat seeking missile technology is already in game. So you have only to simulate contrast seeking warhead mode and done... Another iconic AA Is in game. And I also served on OSA-AKM, so please think also about that one...
They're adding tier 7 when I just got to tier 5. I'll never get to the top.
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