- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
A fighting vehicle that needs no introduction - The M1 Abrams is one of only a small number of tanks that have gained such a reputation and worldwide fame that surpasses legendary status by a long shot. War Thunder tankers and fans of modern military vehicles rejoice! The M1 Abrams is charging at full speed to the top ranks of War Thunder’s ground battles with the upcoming update 1.77 “Advancing Storm”. Get ready!
Once the unsuccessful joint German-American MBT-70 project had been shut down in 1971, the Congress redistributed funds to the further development of the XM815 project, later known as the XM1 Abrams. The development of the XM1 Abrams was a competition between two designs of the Chrysler and General Motors companies, respectively. Early July 1973 marks an important date for the project after representatives of both companies travelled to Great Britain to witness the development of the new composite armor, named Burlington. Impressed by what they saw, both companies decided to reevaluate and optimize their designs’ armor layout to increase its effectiveness, with General Motors changing the front shape of the turret to a sloped surface, whilst Chrysler retained its vertical design. By 1976, the XM1 prototypes were being readied for testing, with the finishing touch being the installation of the M68 cannon.. Testing of both prototypes took place in the presence of the new German Leopard 2 tank, which was shipped to the U.S. for comparison purposes. Once testing was concluded and the results evaluated, the turbine-powered Chrysler design was proclaimed the winner of the competition and thus the Chrysler design would soon enter production as the M1 Abrams.
The M1 entered production in 1979, with the first production version M1 leaving the factory floor in February 1980. Production of the M1 continued until 1985, with an improved M1IP version being produced briefly between 1984 -1986. By 1985, several thousands of M1s had already been manufactured and put into service. In August 1985 however, the M1 was outfitted with the licence-built version of the Rheinmetall 120mm gun, as found on the Leopard 2 tank and subsequently entered production as the M1A1 Abrams. Following this modification, earlier M1 units would progressively be upgraded to M1A1 standard, but this is a story for another devblog in the future. The M1 Abrams saw the most active service with US forces primarily in operations in the Middle East, but known operators also include Australia, Kuwait, Saudi Arabia, Egypt and others. Nonetheless, the American M1 Abrams is one of the most successful and widely fielded modern-day MBTs in use anywhere in the world, and rightfully deserves its iconic status alongside other American legends such as the M4 Sherman and M60 Patton, to name but a few. The fact that the M1 Abrams is still being manufactured and used today, almost four decades after its introduction, serves as a testimony to that statement.
In War Thunder, the M1 Abrams is going to be a new addition, that will expand the roster of vehicles available to players at rank VI of the American ground forces tree. Despite its enormous size and impressive combat weight of 60 tons, the M1 Abrams can hardly be considered a lumbering beast. Its 1,500 horsepower multi-fuel turbine engine is able to bring the Abrams up to a top speed of 45 mph ( 72.4 km/h) and even manages to achieve 25 mph (40 km/h) in reverse. With mobility like this, the Abrams is able to swiftly maneuver into position and even relocate to other locations on the battlefield at a moment’s notice. Apart from the excellent mobility, which is an offensive capability in its own right, the Abrams is also outfitted with a powerful main cannon and a pair of machine guns. For the primary armament, American engineers choose the 105mm M68A1 cannon, capable of firing a wide range of ammunition types. In addition to the cannon, the Abrams is also equipped with a coaxial 7.62mm machine gun, one more 7.62 is mounted near the loader’s hatchet and a good old .50 cal is mounted on the roof of the turret for anti-air defence.
Aspiring M1 commanders can expect effective protection against some of the most commonly used projectile types found on the higher ranks. However, it’s worth noting that all of this effective armor is mostly placed around the front portion of the vehicle’s hull and turret, as is common for modern MBT designs. In comparison, the side armor is relatively thin and can easily be pierced even by cannons of lower ranked vehicles. As the M1 Abrams was specifically developed with crew protection in mind, it comes to no surprise that several special protection features found their way onto the M1’s design. Fuel tanks in the front of the hull were placed in armored containers, that prevent fire in the fighting compartment and the fuel served as additional protection against HEAT shells as well. One more solution that provided better crew survivability was separate ammunition storage that was also in armoured containers. In cases where the powder charges were on fire, gas pressure was released through special blow-out panels that were mounted on the turret and the hull. Such system, if the panels functioned properly, would allow the crew to wait out the fire in the ammunition storage whilst remaining inside a tank, and after the fire was out, the crew could either leave the tank or drive it away from the battlefield.
Although this protection feature will be represented in the game as well, aspiring commanders of the Abrams shouldn’t expect a guaranteed “second chance” from this protective feature.Yes, it’s possible to prevent a sudden and quick destruction of the vehicle, but only if a case was hit and powder charges caught fire. If the hit detonated HEAT or HESH ammo - the tank would be destroyed. If the player is able to extinguish the flames, they will be able to withdraw to safety for repairs and rearming. Nonetheless, these protective features will still slightly increase the Abrams’ survivability on the battlefield and are bound to save the occasional tanker from an untimely demise under the right circumstances.
The first production version of the M1 Abrams has been dispatched to the troops fighting on the front lines and is due to arrive with War Thunder’s update 1.77 “Advancing Storm” very soon. Stay tuned to the news to find more about the next upcoming major update for War Thunder. Until then, stay safe on the battlefield!
Check our previous DevBlogs:
The War Thunder Team
Comments (576)
What line is the M1 going to follow?
This Song: https://www.youtube.com/watch?v=_HN48srvzrU
Describes American Bias and the M1 perfectly: https://www.youtube.com/watch?v=IhnUgAaea4M
T-64B, a slightly better T-64A (with the same trash 700 hp engine) with the ability to fire a limited amount of ATGM's vs M1 Abrams and Challenger 1's. Seems fair. Why not the T-72B Obr 1983, T-64BV, T-80BV, T-80A or the T-80U? That would've made a lot more sense.
So is this going to be by its self or after something
Abrams is love.
Stona boiiii, when will the dev server be up again?
Will we focus on WWII more instead
Just a bit of a heads up, we don't really use the the number five skirt. Having it on just makes PMCS a pain in the ass, prevents you from mounting the tank for the engine deck, and adds another step in prep and pull pack which is already annoying as fuck.
Only two more personal dreams for War Thunder to fulfill and my life is complete. 1: More detailed destructable enviroment, it's great what we already have, but imagine if you could shoot away concrete walls with machineguns, bit by bit - or crush static vehicles with our tanks, without the explosion part and actually seeing the metal bend under your tracks! 2: The Swedish STRV 103, or Strv S. Thank you Gaijin for making such an enjoyable game!
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