- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We have thoroughly remade the location “Italy” and would like to show you the updated map “Campania” for mixed battles.
Hello everyone! Not so long ago, we introduced a “black list” option for locations and missions, in which each player can add maps that are the least enjoyable to them for play. One of the front runners in dislikes was the location "Italy" for mixed battles. We analyzed those aspects that the players did not like in this location, and worked heavily on the issues. Today we would like to introduce you to the updated location that we called “Calabria”, and the changes that will happen there with the release of the next major update of War Thunder.
City planning
The small houses of old “Italy”, connected by countless fences and small gardens, formed a complex labyrinth in which it was sometimes difficult to understand where the enemy was shooting at you from, even if it was sitting a dozen metres away. We have ruthlessly bombed the old town! Now the layout is clear and understandable, split into quarters. There are no more labyrinths, at the same time, through-shooting corridors from the suburbs have also disappeared. Amongst the smoking ruins, it has become easier to navigate, and camping will now be more difficult.
Fences, fences ...
Fences and barriers are beautiful indeed. But in a tank battle it’s quite difficult to get through the fence jungle, especially when you need to quickly capture strategic points. In addition, the HEAT shells that are popular with players are often primed by interfering fences and obstacles, and do not reach their final target. Get off the fences! We removed most of the fences from the location, those that have remained usually did not interfere with driving and shooting.
How’s that?!..
Alas, the through shooting of the town from fields close to the respawn of both teams was a real plague for “Italy”. Moreover, you might have been shot throughout the entire map, directly from the enemy respawn base. The campers’ paradise is over. The landscape of the “Campania” has been corrected to exclude through shooting in the town, and reduce the possibility of camping from the surrounding fields. We have also protected the respawn points of both teams from distant hits.
The War Thunder Team
Previous Development Blogs
Comments (416)
for the love of god stop with city map, we don't need more of these I the map rotation
This map already exist, but players had a few... issues with it. So devs worked on it, hopefully you'll like it more!
Ouiche, any city map= instant quit
Nice map rework ! also will there be any """"bigger"""" ships this update ?
Hopefully battle cruisers for the britan and America to counter graf spee
I'd care alot more if the BRs were decompressed so the likes of Spee moved to 7.0 and ships like Eugen and Brooklyn moved to 6.3 or something.
YESSSSSSSS ONE OF MY LEAST FAVORITE MAPS. THANK YOU FOR LISTENING TO THE COMMUNITY GAIJOOB. now we just need some (at least) 20x20 km maps for top tier MBT’s and you'll have a much happier player base around BR 10.3 ~ hopefully there’s more map reworks in the pipeline such as this one! hopefully this rework is good! o7
take a look at IL-2 and DCS maps! now THAT would be a real treat if we got maps even a fifth the size of those!!!
20x20km maps, Firstly this is too much of a big fat number, and Secondly these type of maps shouldn't be added before gaijin finds a way to balance thermal amongst the nations, as for now it is a game breaking feature that has left top tier unbalanced since Thermal drastically reduces skill involved in spotting enemies.
Italy got banned as soon as banning maps got implemented. Maybe I should give it at least a try to see if I should ban cargo port instead, or sweden.
wHeRe iS mY mIrAge ??!1111
Stop asking please it'll come when is ready.Begging for it won't change anything.
WhereIsMyMirage, LOL
MIRAGE WHERE
Stop!
Spam about Abrooms, T-XX or some ridiculously OP helicopter : everyone's fine. Spam about a plane that's been expected for 2 patches, delayed with BS excuses and really needed in its tech tree : all hell breaks loose. Thanks for pointing out the toxicity of playerbase, Dozer.
Thanks god you got rid of the fences
Whilst this is not a "New vehicle, get HYPE!" Devblog, I appreciate it A LOT that old (and completely broken) maps are being reworked due to the blacklist function! Next they gonna tell me they fix all the broken terrain-hitboxes and other broken bits on "Finland" :P
MIRAGE WHERE
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