- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
During the mid 1990s, the Italian military started a modernization program for the SIDAM 25 SPAA, which allowed the vehicle to carry surface-to-air missiles. Coming soon as part of the upcoming update 1.91, the new SIDAM 25 Mistral will become the first SAM-equipped SPAA available to Italian tankers in War Thunder!
Briefly: A modernized version of the familiar SIDAM 25 SPAA, modified to carry up to six Mistral surface-to-air missiles.
SIDAM 25 Mistral, SPAA, Italy, VII rank.
Pros
- Familiar 25mm cannons
- Long-range heat-seeking missiles
Cons
- Limited number of missiles
- Lack of search radar
Modernization plans for the SIDAM 25 were drawn up in late 1994, when Italian engineers proposed the up-arming of the vehicle with Mistral surface-to-air missiles in order to give it better long-range capabilities and improve its performance as a whole.
The missiles were to be distributed between two launchers, with each launcher containing three missiles. As such, the vehicle could then utilize the missiles against targets at long range, whilst preserving the cannon armament for close-range engagements.
The modernization of the SIDAM 25s with Mistral SAMs was expected to begin in the early 2000s, alongside some other potential upgrades as well.
The SIDAM 25 Mistral will come to War Thunder as part of the upcoming update 1.91 and will be the first SPAA vehicle fitted with SAMs available to Italian tankers in the game. Much like the 2S6 Tunguska, already familiar to players, the SIDAM 25 will offer tankers a mobile anti-air platform which combines both conventional gun armament with an effective missile system.
In terms of general characteristics, tankers pretty much still look at the standard SIDAM 25 SPAA with which some have already made their acquaintances with. The biggest twist however, comes in the shape of its standout feature - the six Mistral surface-to-air missiles.
These missiles, perhaps familiar to some French helicopter pilots out there, are unlike Tunguska’s manually guided missiles, heat-seeking infra-red (IR) missiles. This means that aspiring commanders of this machine won’t have to keep the target in sight in order to destroy it, but will simply need to achieve a successful lock-on in order to fire the missile and potentially destroy the designated target. Thanks to the Mistral SAMs, the effective range of the SIDAM 25 is potentially increased up to 5.5 km - the maximum lock-on range of the Mistral missiles.
Although the addition of Mistral SAMs to the SIDAM 25 might make it seem like the vehicle’s capabilities have been substantially enhanced, it’s worth keeping several distinct drawbacks in mind. For starters, the SIDAM 25 is not fitted with a search radar, meaning that commanders of this machine will need to make out and select targets manually. Furthermore, due to the Mistral SAMs being IR missiles, their effectiveness relies entirely on their own tracking ability, meaning that they may be fooled with the use of countermeasures, while players will have no further control over the missile’s behaviour once it leaves the launcher. Lastly, the SIDAM 25 Mistral will have the least number of guided missiles available at its disposal during a battle when compared to other top tier SPAAs currently in the game, meaning there’s less room for errors.
All in all, the new SIDAM 25 Mistral will offer fans of Italian ground vehicles an improved version of an already familiar SPAA platform that comes with its own unique set of advantages and disadvantages, which tankers will have to successfully master in order to get the most out of this vehicle.
This vehicle will be assigned to the top rank of the Italian ground forces tree.
Previous development blog:
Comments (155)
Imagine creating a s-storm by removing some of the most crucial and loved for meme's vehicles in the game on the basis that they're "hard to balance" and "blueprints" and then adding more blueprints to other nations. Gaijin, honest question, do have any idea what you're doing at this point or are just 3 different teams working on the game without communicating? Cus that seems to be the more likely case at this point. Again you contradict yourself and make yourself look REALLY stupid. Clap.
Shaping up to be yet another game breaking update. Still waiting for gaijin to deliver on the things that veteran players most want. Like a few new expansive maps for ground forces with wide open and complex terrain and not more top tier "knife-fight-in-a-phone-booth" maps. And how about decompressing the BR's which is something people have been begging for almost 2 years now? You guys keep saying you listen but it seems like you only listen to 13 year old noobs.....
Greeeaaat. Another SPAAG decades newer than most attack choppers. Still waiting on the Apache - at least it was actually designed to combat tanks in a hostile environment. Cobras were meant for infantry support and modified over time to have the option of combating AFVs, and every other chopper is some utility heli with ATGMs strapped on. Tanks are so much farther ahead of aircraft (including choppers) it's not even funny. In the meantime aircraft could at least be given BRs in mixed battles ...
Perfect! This is exactly what SAM's should have been. Since the others are player guided, it makes counter measures and maneuvering pointless if you're in a heli. Helicopters actually stand a chance against this thing. Good work Gaijin. Now we just need to figure out what to do with the other SAM's.
you know whats funny about italian AA in the wiki ? they never added OTOMATIC in the Wikipedia about italian military unit weird
1.91 title swapping the papers with fix the game premium packs
What the Italian ground forces need most is something at BR 5.0, 5.3 and 5.7. The next available vehicles after the M4 Tipo IC at BR 4.7 are all Rank IV and BR 6.0 or 6.3. Try playing Tigers, Panthers and IS-1's with an upgunned Sherman. Even worse, add one of those Rank IV vehicles and face tanks and aircraft at BR 7.0 or 7.3... stupido. I forgot to add that you will also be using other vehicles at BR 3.7, 4.0 and 4.3 against those monsters. Your fast lunchboxes are also priority targets!
first of all nice work this aaa looks good. Are there plans for a ifv for italy or germany? for Example the Dardo for italy or a marder 3 for germany.
#SaveTheMaus. Ridiculous to remove that thing. If you do, you would also have to remove the IS3 IS4m and M103, but nog, that doesnt work in Gaijin logic. Logic being something that doesnt exist with Gaijin
not 10.0 Material.. Maybe 9.0 ?
Submit a complaint