- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dagor Engine 5.0 — a new War Thunder game engine version will bring improved graphics and effects, fog, puddles, mud, realistic landscapes and awesome sound.
Graphics
New Landscape
A new level of detail for surfaces in all ground locations. The landscape has become more photorealistic, and vehicles suspension will work on lesser uneven ground like ruts, features on dirt roads, and broken ground..
Illumination and anti-aliasing
Thanks to new lighting and shadowing technologies, the visuals have become more volumetric and natural. Pay attention to anti-aliasing as well - how building sides, grass, leaves and other smaller details are rendered in motion.
Weather effects
Rain interacts with the environment - you can see water flowing down roofs, and mud and puddles appear on the roads. The fog drifts low over the surface, clouds float across the skies and the sun also moves from East to West in an astronomically correct way, according to the date and time of a battle and geographical latitude of a location.
Not only the owners of powerful computers will be able to see the improved picture, but even those who use “UltraLow” quality settings. In Dagor Engine 5.0 we have worked hard on the optimization.
Sound
Great visuals need impressive sound!
Close your eyes and listen, you will find yourself in a real battle. Gunshots, explosions, aircraft roaring above - they spread wide and sound differently depending on a players position, distance and environment - whether it is in the forest, field or urban area. Empty casings dropping, loading mechanisms and a breech shutter sounds will bring even more immersion.
New tanks and aircraft
About 20 new vehicles
Leopard 2K
Speed and power - a classic formula for the Leopard. Accurate weapon is combined with powerful 1500 h.p. engine!
Т-64 B
Martin-Baker M.B.5
A British prop fighter that proved that even in the early jet era old school can still impress.
Lа-200
Soviet jet interceptor, fast and beautiful. Capable of traveling over 1000 km/h. Bombers, take heed!
The War Thunder Team
Comments (126)
oooo, everything is looking good to me so far, and here's hoping we get some sort of working radrr either this update, or "soon"
Good to see competition is pushing updates we may not have received otherwise. Keep it up.
please tell me these aren't all the vehicles getting added.
I have a question? Did you rework also sounds of impact and penetration upon armour? Because actual one that are in the game are horrible. Also any graphic addition like effects to shell hitting an armour creating sparklers, ignited penetration spot that goes from hot to cold? No periscope mode for commander?
I love this update
I can't wait for the new engine upgrade and to see what the 15 other vehicles are haha. I'm ready to stream this awesome game on Mixer!
Very well played Gaijin, only showing us the vehicles that already gotten their devblogs
Shaping up to be another fantastic update as always!
DEvserver today PLEASE!!! Gaijin
no real Leo2, no german aircrafts (but ok we have still time), the engine-stuff looks nice
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