We have also begun to implement an improved version of our core engine, known as Dagor Engine 4.0, which now has had physically based rendering incorporated. War Thunder has always prided itself on its unrivaled attention to detail, even going as far as to correctly interpret the way light interacts with objects within its environment, including the diffusion and reflection of light on shiny and opaque surfaces and materials, such as wood, steel, rubber and glass. In short, it means that War Thunder will look even more realistic than ever before.
Another part of the improved engine is the integration of NVIDIA GameWorks technologies. NVIDIA PhysX Destruction aids in War Thunder’s quest for increased realism by enabling the introduction of larger destructible objects to the game: wall fragments, ruins and entire buildings will all react to in-game ballistic physics. Players will now have the ability to destroy an enemy’s cover or create new firing positions, changing the dynamics of battles both from the air and on the ground. These new dynamics of structural damage will be initially incorporated into three of our more structure heavy maps: “Berlin”, “Stalingrad” and “Advance to the Rhine” on release.
Fans anticipating British ground forces will rejoice, as an initial set of four exclusive new vehicles become available: the A13 Mk II “Cruiser” tank, the Sherman Firefly with its powerful cannon, the M10 Achilles self propelled gun and the A43 Black Prince “Churchill” Infantry tank. The main British Ground Force line-up will appear in War Thunder by the end of 2015.
In total, there are over 20 new vehicles in Update 1.53 'Firestorm', including the amphibious Soviet PT-76 tank, the Cold War-era Jagdpanzer 4-5 “Kanonenjagdpanzer” and, eagerly awaited by our fans, the top-tier British jet fighter - the Hawker Hunter.
Two new ground combat locations have also been added, a winter map of the Stalingrad tractor plant district, which has been painstakingly reproduced based on real photographs taken during the bloody battles for the city and Advance to Rhine, based on late-war Cologne with its towering cathedral and maze-like streets that will provide the optimum challenge for urban warfare.
There are many more improvements and features in Update 1.53 'Firestorm', of course. To see a detailed list, please feel free to visit the War Thunder Changelog and Developer's Blog and, of course, try out the new Update in-game right now! Have fun!
See you on the battlefield, in Update 1.53 'Firestorm'!
The War Thunder Team
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