- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Furutaka is the lead ship of her class and also the first heavy cruiser commissioned by the Imperial Japanese Navy in the 1920s. Also coming to War Thunder as part of update 1.89, a highly modernized version of the Furutaka will be available as the top heavy cruiser to all aspiring captains of the upcoming Japanese naval tree!
Briefly: The lead ship of her class offers impressive firepower at the expense of mobility.
Furutaka, although being the lead ship of her class, was laid down after her sister ship Kako in December 1922 at the Mitsubishi shipyard in Nagasaki. Despite construction on Furutaka starting later than on her sister ship, she was completed sooner and was commissioned into service with the IJN in March 1926.
During the interwar period, Furutaka served alongside her sistership before being assigned as a reserve in the early 1930s. During this time, Furutaka underwent overhaul work which, amongst other changes, modernized her anti-air armament. Following the completion of the modernization effort, Furutaka was recommissioned into active service.
However, by 1937 Furutaka found herself once again in drydock for another major overhaul. This time around, Furutaka received upgrades in almost all aspects. Most notably, her primary armament was upgraded to three dual 8-inch guns, a number of smaller calibre AA weapons were added and the previously integrated torpedo launchers were replaced with two quadruple launchers abaft of the funnels. This increased Furutaka’s overall displacement significantly, prompting the addition of bulges to the hull in order to preserve stability and also act as an additional layer of torpedo protection.
Modernized for war, Furutaka began her service career by taking part in the invasion of Guam in December 1941 and later, Wake Island. In early 1942, Furutaka assisted in Japanese landings in New Guinea and the Solomon Islands.
Furutaka also took part in the Battle of the Coral Sea in May 1942, securing the capture of Tulai island, escorting the Shōhō carrier, and then escorting the damaged aircraft carrier Shōkaku back to Truk. After reorganization in the Japanese navy, Furutaka participated in the successful Battle of Savo Island, witnessing the sinking of her sister ship Kako while Japanese forces returned to Rabaul. However, Furutaka joined her sister ship in the deep shortly afterwards, being sunk by American fire during the Battle of Cape Esperance later in October 1942.
Furutaka-class: Heavy cruiser, Japan, Rank IV
pros:
- 6 powerful 8-inch cannons
- Good protection
- Excellent torpedoes
cons:
- Large silhouette
In War Thunder, Furutaka will be the top heavy cruiser awaiting captains in the Japanese naval tree, coming to the game with update 1.89.
Furutaka features the upgraded six 8-inch (203mm) guns spread over three dual turrets. Anti-air weapons include four single 120mm utility cannons, four dual 25mm cannons assisted by two dual 13.2mm MGs. As a result, captains won’t need to worry as much about any threat posed by aircraft. Furutaka features a more conventional layout for the two quadruple 610mm torpedo launchers, located abaft of the funnels. Besides firing the deadly Type 90 torpedo, these launchers are also able to traverse horizontally, making aiming a lot more convenient.
Fun Fact: Due to a larger draft, created by the increase in displacement following the overhaul in 1937, some portholes on the ship were permanently below the waterline, earning them the nickname “aquarium”.
Furutaka’s main protection feature, the 76mm thick belt, remains unchanged. However, as part of the 1937 overhaul, Furutaka was fitted with bulges on either side of the hull. Although primarily added to address stability issues caused by the increased displacement, these bulges also improve torpedo protection by offsetting the force of the blast away from internal modules. Having mentioned increased displacement, Furutaka also loses some of its mobility because of it. Thus, unlike Kako, Furutaka will only be able to achieve a top speed of 32.9 knots (61 km/h).
As the top heavy cruiser of the upcoming Japanese naval tree, Furutaka is expected to dock in player ports with the release of War Thunder update 1.89. In the meantime, stay tuned to the news for the latest information about the incoming major update coming to the game. Until then, happy hunting captains!
The War Thunder Team
Previous Development Blogs:
Comments (124)
Kancolle, Hajimaru yo!
THIS IS YOUR HEAVY CRUISER DEV KIDS..
Yes
F***... it is so great... thank you Gaijin... i love you
lock at the size of that ...thing ..............is so..........beatiful:P mom can i take it home?
Yes, you can. You can even keep it and make it all yours!
the saddest thing is that the 183mm of the FV4005 is no longer the biggest gun in the game :(((((((
R.I.P. FV4005 .o7 *Funeral March Plays* *Gives 21 Gun Salute*
cons: Weak anti aircraft defense but Anti-air weapons include four single 120mm utility cannons, four dual 25mm cannons assisted by two dual 13.2mm MGs. As a result, captains won’t need to worry as much about any threat posed by aircraft. sumimasen nani the f??? which one is strong AA or weak AA ???
old: https://prnt.sc/nprgs8 lol fix
A dev-blog at this time? You guys are early today. Maybe we will have two today?
Maybe
It is currently pointless to add bigger ships when naval battles maps are inherently flawed. I can't begin to describe how badly designed naval maps are: ships spawn in a way that they are directly facing each other to their respective spawns, and there's nothing to prevent shooting at other team's spawn, and often players get killed because of this before having the chance to do anything. I've repeatedly had matches where I get killed right at the spawn in mere seconds because of the map design
Iam sure it will be fixed... also i think they will add bigger (and better) maps now when we have heavy cruisers
Fungusar_DK, Sorry, but I am not optimistic. Even in the latest "answers from the developers"they did not address these issues that have been raised by players for months: maps are a mess and there is no indication of redesign. The maps are just badly designed which allows spawn camping from the other side of the map to kill players as soon as they spawn without having the chance to do anything. It is terrible already with ships that currently are in the game - and heavy cruisers will only make it worse
I'd consider the AA complement of this cruiser a con, comparable to an American Clemson (Non-existent) considering the majority of Light Cruisers have significantly more competent AA than this. Although it's more impressive than the Kuma. However given the torpedo count, assuming it gets "Long-Lances" this looks to be an anti heavy cruiser ship, which is good. This makes up for the abysmal number of AA guns on the craft. Will there be a line of heavy cruisers for each nation?
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