- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We have thoroughly remade the location “Italy” and would like to show you the updated map “Campania” for mixed battles.
Hello everyone! Not so long ago, we introduced a “black list” option for locations and missions, in which each player can add maps that are the least enjoyable to them for play. One of the front runners in dislikes was the location "Italy" for mixed battles. We analyzed those aspects that the players did not like in this location, and worked heavily on the issues. Today we would like to introduce you to the updated location that we called “Calabria”, and the changes that will happen there with the release of the next major update of War Thunder.
City planning
The small houses of old “Italy”, connected by countless fences and small gardens, formed a complex labyrinth in which it was sometimes difficult to understand where the enemy was shooting at you from, even if it was sitting a dozen metres away. We have ruthlessly bombed the old town! Now the layout is clear and understandable, split into quarters. There are no more labyrinths, at the same time, through-shooting corridors from the suburbs have also disappeared. Amongst the smoking ruins, it has become easier to navigate, and camping will now be more difficult.
Fences, fences ...
Fences and barriers are beautiful indeed. But in a tank battle it’s quite difficult to get through the fence jungle, especially when you need to quickly capture strategic points. In addition, the HEAT shells that are popular with players are often primed by interfering fences and obstacles, and do not reach their final target. Get off the fences! We removed most of the fences from the location, those that have remained usually did not interfere with driving and shooting.
How’s that?!..
Alas, the through shooting of the town from fields close to the respawn of both teams was a real plague for “Italy”. Moreover, you might have been shot throughout the entire map, directly from the enemy respawn base. The campers’ paradise is over. The landscape of the “Campania” has been corrected to exclude through shooting in the town, and reduce the possibility of camping from the surrounding fields. We have also protected the respawn points of both teams from distant hits.
The War Thunder Team
Previous Development Blogs
Comments (416)
Mirage is the new Bob Semple
The guys spamming against the Mirage guys are literally on the same level of being annoying. Can both sides please just stop?
This is very welcome change and one that has been requested by the community in the past. Appreciate the valuable input and change of the dev teams work which I'm sure many in here can't appreciate the work it takes to program something as resourceful as a worldmap. Would there be more devblogs on the way today if one might ask?
Thanks for trying to fix something for once, we need more of this. I say trying because I reserve judgement on the changes until I have played the map. But trying also counts for something, so keep it up.
this is a gorgeous map, I would like too see more vehicles for my nation, did you planned to add IFVs? and what about the G.95? it would be the proof ot the good italian engineering
Even tho you reworked it(Which was needed and thank you for that) I still have impression that it will remain CQB COD like run and gun map that will stay in my ban list. But hey I hope I am wrong and you actually allowed for some actual long range fight for obj.
I am not filled with confidence considering what they say in the last paragraph. "The landscape of the “Calabria” has been corrected to exclude through shooting in the town, and reduce the possibility of camping from the surrounding fields." 1) city is probably raised in the middle or labyrinthine with building blocking any firing lane across (it mostly was before, but you could shoot OVER it) and 2) shooting INTO the city from outside is less effective (I assume that means shorter line of fire)
It's happening the anti Mirage spam is getting bigger than the Mirage Spam itself witness the power this "community" has reached
Will revamped maps ever make an appearance for air battles? Ground forces gets plenty of new maps with varied objectives and settings fairly regularly. Meanwhile air battles have been the exact same maps for almost the entirety of War Thunder's tenure with others just being copies of ground forces maps, most just being too small to accommodate mach 2 capable jets and still being stuck within world war 2 despite being long past that era. It feels as if air maps have been almost forgotten about.
well, I hate all of your maps but I have option just to choose 3-4 maps.
This is excellent news!
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