- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
This upgraded version of the world’s first mass-produced supersonic aircraft will become the new top model in the USSR’s military aircraft branch. Meet the magnificent MiG-19PT with air-to-air missiles!
In short: an upgraded version of the world’s first mass-produced supersonic aircraft, the MiG-19. The MiG-19PT modification was developed especially for the installation of K-13 (P-3C) air-to-air missiles – almost an exact copy of the American Sidewinders.
After taking its first flight in 1954, the MiG-19 became a worldwide sensation – it was the first mass-produced aircraft capable of breaking the sound barrier in horizontal flight after taking off from the ground. Although it was the most advanced combat aircraft of its day, the MiG-19 also had certain problems with maneuverability, and certain other improvements also took shape that were then used in the upgraded versions of the MiG-19. The fighter received an all-movable stabilizer that significantly improved its flight characteristics, enhanced control and braking systems, and new, more powerful 30mm guns instead of 23mm guns. One of the most interesting modifications was the MiG-19PT fighter-interceptor, which was developed especially for the installation of K-13 (P-3C) air-to-air missiles. This missile was strongly influenced by the extremely successful American Sidewinder, models of which the Soviet Union received from China. The MiG-19PT’s flight tests were successfully completed in 1964. The K-13 missile was then used on an entire series of combat aircraft and remained in active use until the end of the 80s. The MiG-19 itself was modernized several times and participated in many armed conflicts. Over 2,000 MiG-19s were manufactured in the USSR, and even more MiGs were manufactured in China: over 4,500 units.
Fun fact: one of the Sidewinders the USSR received from China for research was a missile that had become lodged and undetonated, inside a Chinese MiG-17 that was fired on by Taiwanese Sabres.
In War Thunder the MiG-19PT will be the first rank VI supersonic plane in the Soviet/Russian tech tree and the first Soviet aircraft equipped with air-to-air missiles. Unlike its overseas competitor the F-100D Super Sabre, the MiG-19PT cannot carry bombs or unguided rockets, but its two turbojet engines give the MiG the advantage in terms of rate of climb and acceleration. Both of these engines require an incredible amount of fuel, which limits their flight time to 5-6 minutes in WEP. The smartest thing for a MiG-19PT pilot to do is to climb to a high altitude at the beginning of a battle and then switch the engine to a more fuel-efficient mode.
Its frontal armament consisting of twin 30mm guns has decent ballistics and will deal almost fatal damage even in short bursts, but hitting a target at the speeds at which the MiG-19 is most effective in the context of the game is no simple matter. The MiG-19PT’s main weapons are two K-13 missiles that quite reliably lock onto the thermal signatures of running jet engines, turboshaft engines, and certain piston engines from the rear hemisphere of the target. Within the context of the game, the K-13 is virtually the same as the AIM-9B Sidewinder – some targets can be locked onto at a range of more than 3 kilometers, but the low flight loads for which the first versions of the air-to-air missiles were designed make it fairly easy for an enemy with a reserve of energy to evade an attack by maneuvering.
The MiG-19PT is a splendid supersonic interceptor with air-to-air missiles and the best rate of climb in the game. The VI aircraft rank is waiting for you in the update 1.85 in War Thunder. Get ready, everyone!
Update 1.85 Devblogs :
Comments (96)
how about accidental friendly fire with missiles?
Don't change a thing! If you are not smart about shooting missiles then you should pay the price!
TK1960SubDude, I agree. Will prevent lemming trains :)
In other words the mig-19pt is just an me 163 that is supersonic. 6 mins of fuel
Both of these engines require an incredible amount of fuel, which limits their flight time to 5-6 minutes in WEP. WEP as in War Emergency Power, or smth like that, emphasis on "Emergency" as in, not supposed to be constant. Every modern plane will suck up it's tank in the blink of an eye if they kick on PC...
I wish the artists working for gaijin would know what they are doing when it comes to riveting aircrafts
I rarely leave comments on the devblogs, however this time I wanted to personally thank you Gaijin for this awesome addition: the MiG-19 is one of my favourite jets, and I love see it being finally in the game!
After spending time in the DEV server, you at Gaijin need to make the FMs for the new jets much more stable. They are way too twitchy.
two rockets. and 70 rounds. how about you give us some sandals at least to throw at the enemy just to have some extra firepower.
Please fix 8.0 jets and stop them from getting 9.0
can you guys folder the f86f2 i have the f86a5 and have not even started researching the f86f2 and would like to not have to go through the f2 to get to the f100 super sabre
Everyone else had to do it. Not really that hard too mate.
Early heat seeking air to air missiles only had the ability to lock on target from the rear hemisphere of the target. Practically, they needed to "see" the engines of the enemy aircraft. I hope that this will be implemented into the game thoroughly. An all-aspect heat seeing missile is one which is able to track a target no matter which way the target faces relative to the missile. This started only from the AIM-9L in 1977 and the soviet R-60M in 1982. Way outside of current WT jet timeframe.
Read the text. That's exactly what it says.
Will air realistic battles now have bots to fill the teams so it's not just a few players with nothing to really do?
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