- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 23.1 GB (Minimal client)
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 75.9 GB (Full client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Today, pre-orders for the PLZ45, the Chinese self-propelled gun with a long-barreled howitzer have started!
- PLZ45 (China, Rank IV)
- Premium account for 7 days
- 1000 Golden Eagles
- unique "Fighting for justice" title
- unique "PLA Artillery Badge" decal
At a glance:
- Long-barreled 155 mm gun
- HE, HE-VT, and SAP shells
- Good mobility
- Light armor
Introducing the PLZ45!
Hi everyone! Not long ago, we showed you the progress on the premium PLZ45 SPG, which you can read about in our Work in Progress dev blog. Now the vehicle is ready and will be available in your hangars in the upcoming major War Thunder update. You can pre-order the PLZ45 starting today to be among the first to get the vehicle itself, a unique decal and title, Golden Eagles, and days of Premium account time!
Using the PLZ45 in battle
Let’s briefly recap what we discussed last time. The PLZ45 is a modern SPG equipped with a long-barreled 155 mm howitzer. It fires semi-armor-piercing shells, standard high-explosive rounds, and an HE shell with a proximity fuze. It lacks a laser rangefinder, so the PLZ45 demands solid gunnery skills and an understanding of enemy armor weak spots. However, a well-placed hit can inflict catastrophic damage or send the enemy straight back to the hangar!
Developer comment: The premium PLZ45 is an interesting (though not essential) option for progressing through the higher ranks of Chinese armored vehicles. It occupies a middle ground between the PLZ83 and PLZ05 SPGs: its gun offers better ballistics than the former, while its reload speed is slower than the latter. In the game, the PLZ45 will be China’s first premium SPG and will fit nicely into several vehicle lineups spanning Ranks IV and V.
That’s all for today, pre-orders for the PLZ45 have started today for this fantastic SPG. See you in the next dev blog!
Please note that vehicle specifications may be subject to revision and change before being added to the game.




Comments (22)
Comments will be premoderatedCool addition for people who like HE-Slingers. When will the announced SL Chests drop? :)
This week.
Stona_WT, Master templar have plans after ship event i guess? :D
Nice! When can we expect an indirect fire mode for howitzers? Using this kind of vehicle only for direct fire is just ridiculous.
You can use indirect fire since years. AFAIK we do not have plans for separate "aim mode".
Hopefully never. That's one of the worst idea some people still have for some kind of reason.
This looks immaculate and that pre-order decal as well, hyped!
More artillery slop
artillery with no indirect fire mechanic
ok
The devblog says that it lacks a rangefinder, but does anyone know what that optical apparatus on top of the barrel is?
Direct fire optics + NVD
possibly a muzzle velocity sensor. Remember this is a HOWITZER, long range and indirect fire. An MVS is basically a small radar that pings the out going rounds to make sure its velocity is whats calculated for the fire mission and for the fire direction center to make sure future missions are properly calculated
that camo is fire af. unlucky is prem
Can we know stats for that SAP shell? it will be on dev server before relase?
This has bugged me since the first preview. Why model a laser rangefinder on the vehicle if it won't have one in game?
It's Direct Fire Optics + NVD
m109 at home
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