- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We’ve made serious changes and improvements to the Kuban location, which should be familiar to all tank commanders. So what’s changed?
When we were thinking about improving Kuban, we were aiming to balance out this location and make it suitable for an extremely wide variety of tactics and defenses. Kuban has become flatter (the largest drops from high to low terrain are gone), but we’ve preserved the overall hilly nature of the location with all its cover and opportunities for inconspicuous flanking maneuvers. A path down to a small lake has appeared in one part of the location that amphibious tanks can use to flank the enemy from an unexpected direction. On the opposite side of the location, we have placed an abandoned camp with gloomy, uninhabited barracks and strips of barbed-wire barricades. Here, in a maze of log walls, enemies can encounter each other at point-blank range. Hills traditionally attract fans of position and snap shooting.
We hope that our efforts will give you a fresh perspective on a familiar landscape and make your experience playing in Kuban much more interesting.
The location will become available for ground and combined battles in War Thunder update 1.69: “Regia Aeronautica”!
Check out other Development blogs:
The War Thunder Team
Comments (145)
You said amphibious tanks can use waterway to flank. But German nation doesn't have amphibious tanks. They can not use it. Can German amphibious vehicles be added,
Are you guys going to remove AI from in this patch, because there is no reason to have them in game, they don't have any plus sides and have multiple downsides
but i liked the old kuban :/
When are the Beta testings going to take place?
Looks interesting.
Nice job Guy's hope to play this with My leo1a1 Soon ( hide and seek)
Uh.. i was expecting something "new"
In the tour on the last image, didn't you notice the buildings?
Please say that god awful hill that people go and snipe on is no longer there. Also if ai would shoot at you in RB and SB that would be even better!
Impossible became possible. Pathological map will be corrected. Pathological because hostile tanks can stand safe all game on the edge of map on the hills.
3rd Kuban version already, can we just settle on one?
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