- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
This production equipment has stood for a long time, a giant abandoned manufacturing complex overgrown with young trees and grass. Perhaps it was one of the strategically important production facilities evacuated behind the lines, or maybe it was simply shut down when it was no longer needed, its workforce redirected to far more important ‘military needs’ – we don’t know. All we know is that it was abandoned in a hurry. Nowadays, the clanking of the machines has been replaced by the roar of tank engines. We are pleased to present the Abandoned Factory.
A labyrinth of production facilities, kilometres of concrete, loading platforms, pipelines and plenty of cover. You have to be more attentive than ever on this map – armour blends in with the environment perfectly, and you might not notice an enemy right under your nose. The Abandoned Factory is truly rich with all kinds of scenery! Apart from the facility itself, the battles unfold on its outskirts, and the land of the factory itself will be an object of careful study over many months even for experienced tankers.
The rows of plant machinery quickly changes into open-air loading zones, and then your sides are no longer protected by safe brick walls. The loading railway platform turns into a trap when an anti-tank SPG takes up a position ahead out of your reach. Attentiveness is your main weapon. You’ll be distracted by the strange shadows of buildings ravaged by time, unusually shaped equipment and an abundance of manufacturing waste.
In spite of the location’s richness and abundance of destructible objects, the battles will be smooth even for those with less powerful computers thanks to our work on optimization.
An enemy behind every piece of machinery, heaps of coal and train cars, but you’ll push through to the target and become the victor!
Click here to see the topographic view of new map : Aircraft Battles, Ground Forces Battles.
The War Thunder Team
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Previous Development Blogs:
Comments (166)
So another Arcade sized map that will be forced onto RB/SB players?
I this map may be a lot bigger than you think. If you look at the left photo in the second row you can see a second factory near the lake. If you look at the second row of photos it shows scenery besides that lake. So it looks like this map will contain 2 whole factories.
luftwaff1es, correct, just wait and test it ;)
So it's just Stalingrad: Not Winter Edition. I see you're continuing the trend of making tiny, unrealistic maps? Good job!
its neither tiny nor anything near Stalingrad
Actually it's looking more like someone just discovered Stalker game series. Or maybe all industrial soviet cities look almost the same.
Noooo!!! This map is good for a FPS not a tank simulation game. We already have plenty of claustrophobic city maps. Please GJ keep a balance between city and open field maps :(. I'm tired to rally across trains, wreckage and have to fight in close combat with clumsy tanks that originally were thought to engage enemy from long distance. Disappointing....
Watch out, we have a future teller here! He already know how this map looks like!
Stona_WT, Gee, Stona, it's almost like you haven't shown us the screenshots and the top-down topographic view!
Every comment I see is "This is Stalingrad in the summer," or "So another urban map? We have too many." Am I the only person who's genuinely happy about this new map?
No, but people who are happy with it do not have a strong needs to say it in comments ;)
Stona_WT, "People who are complaining are just a vocal minority! ;)" Classic Gaijin community management.
Well will we see a map like Khalkin Ghol, Okinawa or Iwo Jima to come with Japanese tanks?
Wake Island is definetly gonna be in it (already in the game).
Renamed57681, I think they mean Tanks Maps, and Okinawa as a tank map would be BEAST
hmmm , i will call this map Summer Stalingrad ! :D
or Zavod 311
LoLo_PARD, I see what you did here ;)
Beautiful, Gaijin keep up the great work o7
nice map if we had some infantry,please not another town closerange brawling map.we have enough of those.
This map looks AWESOME! Cant wait to try it out.. Can we expect more maps coming in the next major update?
this map should be a strategic bomber target on air maps :X now that would be fun.
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