- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In an upcoming War Thunder Update, we plan to present a further development of the Soviet PT-76 amphibious tank – the experimental Object 906 tank with its outstanding 85mm cannon.
Several years after the reasonably good PT-76 amphibious tank was deployed, it became clear that the vehicle would very soon become obsolete – the arms race was in full swing. Engineers of the Stalingrad Tractor Factory undertook to improve the PT-76, to make the tank more suitable for the military doctrine of the time. The new vehicle, whose project was designated Object 906, was intended to surpass the PT-76 in all respects, but the engineers’ main task was to significantly improve the tank’s armament.
They chose the 85mm D-58 rifled gun as the tank’s main cannon. Armour-piercing, high-explosive and HEAT fin stabilized rounds were produced for the gun. In addition, the engineers implemented several military innovations of the early 60s in the Object 906: the tank’s hull was welded from aluminum alloy, the gun was equipped with automated loading and a two-plane stabilizer, and its small, but reliable 300 horsepower diesel engine could bring the tank up to 75 km/h. And of course, the tank was amphibious – ensured by the characteristic ‘ship-like’ shape of the hull and two water propellers. In 1961-1962 6 test units of this model were built, two of them were tested in January-August 1963 but never entered service. The sole remaining Object 906 is currently located at Patriot Park, and we’ve decided to reproduce this amphibious tank with UTD engine in War Thunder.
Object 906 takes its place in War Thunder at rank V in USSR’s lightly armored vehicle branch, straight after the ASU-85. This amphibious tank stands out for its excellent mobility – up to 75 km/h on land and a good 12-15 km/h on the water. Its 85mm cannon has three types of shells: high-explosive, armor-piercing with a penetration ability of roughly 200mm, and an excellent HEAT fin stabilized capable of penetrating up to 300mm of armour.
The vehicle has bullet-proof armour, the tank’s hull was made from ABT-101 aluminum alloy, which was advanced for its time’. Object 906’s front armour protects from high-calibre MG fire at close distance and may also ricochet ammunition of some auto-cannons due to sloped angles, however it cannot protect from armour-piercing rounds. The turret’s armor is traditional, wrought and homogeneous, has 15mm in the front and 8mm on the sides and in the rear. On the one hand, this means there’s a chance that some APHE won’t arm, but even a solid shell that penetrates the habitable section of the turret right through can deal significant damage – the commander and gunner both sit in the turret, and the loading machine’s ammunition is housed there too.
Download the Wallpaper here: 1280x1024 | 1920x1080 | 2560x1440
In short, you’re best off not getting in your enemy’s sights. Instead, go full throttle and flank your opponent – on land or on water! This tank’s accurate cannon with its good piercing characteristics can take care of any opponent with a shot to the side or rear, and will send many back to the hangar with a frontal shot.
War Thunder Team!
Previous Development Blogs:
Comments (114)
it would be cool to give all nations amphibious tanks and then make a couple of maps where they would really contribute, say a capture point on an island or across a destructible bridge
It's nice idea, thing is, that not all of them got good amphibious tanks.
srsly? another amphibous tank?
Why not? The more the merrier :)
Smin1080p, Make Type 2 Ka-Mi amphibious too.. the tech required for detaching pontoons will find use in aircraft fuel drop tanks or droppable rocket boosters as well.
Dear lord it's a beast!
My Body is ready........maybe
Looks awesome! On the note of amphibious vehicles. How are you going to add the amphibious versions of the tanks with the floats on such as the Type 2 Ka-Mi, will it be a folder with the amphibious version or will they be premiums?
And who said that we will add version with floats?
Can't wait to not be able to depress low enough!
"has 15mm in the front and 8mm on the sides and in the rear... ...there’s a chance that some HEAT won’t arm" Do have this kind of mechanics in the game? I know that APHE wont arm but HEAT?
Good catch, it think it should be APHE, not HEAT. All HEAT fuses in game are set up to detonate on paper thin armor (similar to real life, the detonation distance was one of the key parameter of HEAT effectiveness). I will confirm & edit the news.
So the question is; is this gonna push about 50km/h at best or is it gonna be like every other non-German tank and be able to push its top speed reliably? Sorry, I'm a little bit salty that NONE of the German tanks can push their top speed (even going downhill), but everyone cries "OP'd" at the Leopards' speed (which pushes 40km/h on average).
wait no one here who says something like : OH I CANT WAIT TO PEN IT WITH MY BIGASSBROWNING MG!!! LOL PAPERARMOR! of course, only thin armored japanese tanks are bad tanks but thin armored russian tanks ..doesnt matter : >
I just commented basically the same thing, lol
is this tank an Auto loader?
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