- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
A vast amount of vehicles, fixes and anticipated Roadmap additions have now been implemented! Flagship jets: F-16C Block 50, Barak II and MiG-29SMT, plus jets for other nations. Italy has gained the Hungarian branch, which includes 11 ground vehicles starting from the Csaba and ending at the KF41, as well as 3 helicopters. The first South Korean vehicle, the VIDAR — which arrives as an export variant used by Norway — also comes to the Swedish tree! The visual effects of wind, smoke and ammo detonations plus more have also been improved, as well as a rank VI Bluewater and 3 premium Battleships have arrived. Two new maps, including the return of “Test Site — 2271”, are also here.
Better yet, there’s a ton of content waiting for you. Read below to find out more.
Several Roadmap additions that you have been patiently waiting for have been implemented. You can see details about these changes in our separate news article here.
A handful of aircraft have arrived! Additions range from the top of the line jets like the F-16C Block 50, Barak II and MiG-29SMT for the US, Israel and USSR, to the interesting He 115 C-1 flying boat for Germany. For Britain, a handy Sea Harrier comes to the research tree as well as brand new cockpits for 3 Spitfire variants. Italy has received the welcomed AV-8B Plus, France the speedy Super Etendard, and Sweden the Röd Adam premium aircraft, plus the T 2. There’s certainly plenty of aircraft to choose from, the list is below.
- Super Etendard
- Loire 130 (Ship-based aircraft)
- Sea Harrier FRS.1 (e)
- Sea Harrier FRS.1 (Cockpit updated)
- Spitfire Mk1, Mk2 and Mk5 (Cockpits updated)
- A32A Röd Adam (Premium)
- T 2
23 interesting vehicles arrive! Britain’s top tier capability has expanded with the addition of the Bhishma as a squadron vehicle, and USSR has received the TO-55 premium flamethrower capable tank. Italy has gained the Hungarian ground forces branch, starting from the Csaba and ending up at the capable KF41, which is the icing on the cake that tops off this line, and China the MBT-2000. France gets the ATGM-capable AMX-10M, and Sweden gets a new premium, the VIDAR, which features a 155mm gun, capable of wreaking absolute havoc in matches. The full list of ground vehicles is below.
- K9 VIDAR (Sweden, Rank V)
- 2000 Golden Eagles
- Premium account for 15 days
- TKX (P)
- 39.M Csaba
- Turan I
- Zrinyi II
- Turan III
- ZSU-57-2
- ZSU-23-4
- 2S1
- BTR-80A
- T-72M1
- Leopard 2A4
- KF41
A new branch and overall 7 helicopter additions come to the game! The formidable OH-58D attack helicopter for US and China and the Mi-8TB and TV for Germany and USSR respectively. Italy gets 3 Hungarian Mi-24 variants, including the premium Mi-24P which will certainly help complement the Hungarian ground forces lineup in the Italian tree. Moreover, we’ve created a bunch of new unique sounds for several helicopters.
Bluewater research trees are expanding — to rank VI! With this, the new USS Texas and alongside this, rank V premium Battleships: USS Arkansas, SMS Nassau, and Marat! Ever wanted to play with beautiful big ships? Now’s your chance. Japan has also received some slight changes to the reserve ship in Bluewater, the new IJN Momi. The full list is below.
- Marat battleship (USSR, Rank V)
- 3000 Golden Eagles
- Premium account for 30 days
- USS Arkansas (BB-33) (USA, Rank V)
- 3000 Golden Eagles
- Premium account for 30 days
- SMS Nassau (Premium)
- Drache
- IJN Momi
(Reserve) - PT-808
- Impetuoso
We’ve been working hard on improving the graphic effects in War Thunder! In this update, you’ll be able to see the following improvements while in battle: new trees and wind effects, shots and explosions, destroyable ammo, aircraft voice warning systems (say hello to Bitchin’ Betty!), updated RWR and a realistic HUD for helicopters. All of these changes will help to enhance the visuals and overall feeling of the game in all areas of battle.
We worked on an aircraft map that was to be located in Southeast Asia. Rocky Pillars comes to the game, and we can’t wait to see how aircraft combat will play amongst the large, well, rocky pillars. For ground battles, we’ve made some improvements to Test Site — 2271, which now returns to the map rotation after its initial release in the Atomic Heart event. This map has been improved based on your feedback — thank you and enjoy!
Alongside the usual additions of vehicles, mechanics and bug fixes, we’ve got some other misc features. Vehicle photographs on stat cards now shine in a clear and uniform manner, allowing you to better see what a vehicle looks like. Useful information has been added to each vehicle’s modification window — this includes information about tier bonuses, and a useful bar to see the progress of how much modification RP is needed as a number and a percentage. Oh yeah, we’ve also adjusted a ton of vehicle sounds.
Comments (111)
Comments will be premoderatedHello... Why i didn't see Italian Navy on this page?? is it forgotten or is it actually a part of another untold event ship?? we all see Impetuoso in game YET i can't even find it in this page.
Very nice update!!! I've some loading issues tho, can't get into battles, can't get into testdrive of the Chaparral (others work fine, loved the f16)
When will the killstreak bonuses on the roadmap be introduced? It says next major update, but it is not in the update. Will they come inbetween this and the next update or are they delayed to the next major patch?
https://warthunder.com/en/news/8482-roadmap-following-the-roadmap-sons-of-attila-roadmap-implementations-and-some-postponements-en
Where are the reduction on RP? Thats what we askt, not combining vehicles....
Please read linked article for details. Reduction is there.
Nice update! However I have one small question. Do we get a compensation for the new vehicle prices?
Nope. Same as you do not need to pay more, if vehicle cost goes up.
I cant wait to put the leopard 2 PSO in my lineup for Germany
Why don't you add DLAA to DLSS presets? Is that really a hard thing to do?
Why's MBT2000 armour nerfed to remain at 10.0? It's supposed to offer 600+ and 500+ for turret and hull and not a ufp that doesn't take even the mango
So. Once again a very nice economic change, that does not mean squat in SB Enduring Confrontation since we pay up front. Thx Gaijin (sarcasm).
Great update, but please, can we have old vehicle photo format in the stat cards? It was a very nice immersive touch that showed how old vehicle is: from old and grainy footage to new and digital. If you wanted to take a closer look at a vehicle you always have an option to preview it in the hangar. New photos look uniform, yes, but quite soulless and without any "extra" point to it. At least can we have an option to change it back as it was?
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