- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Settsu was the second of two Kawachi-class dreadnoughts built for the Imperial Japanese Navy after the Russo-Japanese War of the early 1900’s. Being the first true dreadnought built by Japan, this formidable warship will also soon become the first battleship to arrive in the ranks of the IJN in War Thunder as part of the next major update “New Power”!
Briefly: The first dreadnought type warship built by Japan, boasting excellent protection and firepower, but lackluster mobility and anti-air defence.
Settsu, battleship, Japan, V rank.
Pros
- Numerous large-calibre cannons
- Strong armor protection
- Torpedoes
Cons
- Lacking AA protection
Following the end of the Russo-Japanese War in the early 1900’s, the state of the IJN was generally perceived to be unsatisfactory by high ranking Japanese officials. Furthermore, in terms of quantity and quality, the Japanese navy was lagging behind other naval powers such as Great Britain or the United States. In addition to all this, a severe economic recession following the war greatly reduced Japan’s ability to build new warships and expand its naval power.
Nonetheless, a new fleet expansion strategy was adopted and whose first steps were the construction of two new dreadnought-type battleships. This resulted in the creation of the Kawachi-class, made up from the battleships Kawachi and Settsu. These two warships became the first two dreadnought-type battleships to be built by Japan.
Settsu was laid down in January 1908 at the Kure Naval Arsenal, launched in March 1911 and completed in July 1912. During WWI, Settsu served alongside her sistership, but seeing only limited action. In 1919, Settsu was put in reserve, receiving an overhaul before being disarmed in 1922 under the terms of the Washington Naval Treaty.
Shortly after, Settsu was converted into a target ship, keeping this role throughout the interwar period as well as WWII. In the end, Settsu was badly damaged by an Allied air raid on Kure in July 1945, leaving the ship beached. The ship’s hulk was subsequently raised and broken up for scrap in the immediate postwar years.
In War Thunder, Settsu will be the first battleship to arrive to the ranks of the Imperial Japanese Navy in War Thunder, following the release of the next major update. Similarly to other ships of this class, Settsu features extremely good protection and devastating firepower with the tradeoff being lackluster mobility.
Settsu’s primary armament consists of twelve 12’’ (305 mm) cannons, split between six twin turrets, spread out in a hexagonal arrangement over the ship’s main deck.
In addition to the primary guns, Settsu also boasts a respectable secondary arsenal. The former consists of a total of ten 6’’ (152 mm) casemate guns on either side of the hull as well as eight 4.7’’ (120 mm) guns, of which half are situated in fore and aft casemates while the other half is located on the main deck. Lastly, Settsu is also outfitted with four 3’’ (80 mm) cannons comprising its anti-air battery as well as three 457 mm torpedo launchers; one on either side of the hull as well as one mounted on the ship’s stern.
Being a battleship, it should come as no surprise that the Settsu is extremely well protected. In fact, Settsu’s armored belt goes up to 305 mm in thickness, while the turrets and conning tower are encased in 279 and 254 mm of steel, respectively. This brings Settsu’s protection in line with other ships of this type, meaning that captains will be well-protected from incoming enemy fire from all but the largest of calibers.
Naturally, in order to include all this tremendous firepower and armor on Settsu’s design, Japanese shipbuilders had to make some concessions in mobility. As a result, despite being powered by a 25,000 horsepower propulsion system, Settsu can only reach a rather modest top speed of 21 kts (39 km/h). This, coupled with the lacking anti-air protection leaves Settsu largely vulnerable against air attack and smaller vessels, performing a torpedo attack. Consequently, aspiring captains of this warship will need to plan their movements in advance and seek the company of allies if they wish to avoid being turned into an expensive man-made coral reef.
Settsu will be arriving as part of the next major update coming to War Thunder and will become one of the first battleships available to captains in naval battles. In the meantime, keep a close watch on the news to stay updated on all the latest developments on the upcoming “New Power” update. Until then, calm seas captains!
The War Thunder Team
Previous Development Blogs
Comments (118)
Any chance to see the Battleship Texas? Served and Survived through both world wars!
Aye, as a USN main I fully support you. Hope they also going to add USS West Virginia, original in the TT, fully modernized as a premium. She's an elegant lady as build and real badmf in her 1945 config. Let's keep our fingers crossed.
T-90 devblog when?
Willies Jeep devblog when?
CoachJester, Infantry devblog when?
She is stunningly beautiful! I have all Japanese ships researched for long time ago so I can finally start grinding again.
If you add WWI battleships...that mean we SHOULD had WWI aircrafts and when we are playing WWI battleships fleet in missions, they should not allowing WWII planes playing in this missions.
ww1 planes wouldn kill much tho. but who wants to get killed by an F6F in this thing? Not me!
chewbaccy, also there will still be WW2 heavy cruisers
>1800's Battle Ship meant for Russo-Japanese War >Rank V
It's not an 1800's battleship though. It was one of the most advanced battleships of her day. And what other rank would they put it? I really doon't want to face a dreadnought in a Clemson class destroyer thank you very much
willllllyaaaam, But Clemson is EXACTLY what you would be facing this ship in. In fact Clemson was designed well after the Dreadnoughts.
Im excited for the early version of Kongo!
If Kongō is premium, sure. In the main tree there should be Hiei, and later Kirishima & Haruna.
SaekoB, I'd say Hiei could be the premium as she was the most modern ship of her class after her modernization. Yamato-style bridgework and the like.
Nice, BBs! Fuso, when? We need more shipfus!!!! KC/AL collab, when?
- What do we want ? - SUUUUUUUUUUUUUBS ! - When do we want them ? -SOOOOOOOOOOOON™
Nah, subs would either be historically accurate (and then very frustrating to play), or they would be balanced for gameplay and then they they will be as historically accurate as putting laser firing giant mecha into the game. Look at that famous other naval MMO, which is now losing players in droves due to their recent introduction of submarines.
Very nice and interesting ship, I just hope it stands a chance against the Russian's 12 cannon broadside?
Aye, of course the famous Russian Navy, known for its successful exploits on the Seven Seas gets the two strongest dreadnoughts.
When the WWII Kongo hit war thunder i will be happy.
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