
Update 1.87 "Locked on!" - Survey added!
Meet update 1.87 “Locked on!
The pioneers of Rank VII Ground Forces, New and advanced Supersonic jets, French Helicopters, New Cruisers and sophisticated Radar technology! All this and more awaits in 1.87!
A new frontier in Ground Forces Technology, Rank VII introduces tanks from modern conflicts such as the legendary M1A1, Challenger 2, T-80U and Leopard 2A5 series of tanks.
7 New Tanks!
11 New Aircraft!
2 New Maps!
6 New Helicopters!
And many other awesome features and changes in new update 1.87 “Locked on!” Download and play now!
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Comments (326)
Players with Premium Accounts have been given extra 12 hours of premium.
What happened to the RP/SL changes? :/
Why the change to the Spitfire Mk. 22 and 24? They both are armed with Mk. Vs, not Mk. IIs in real life.... So much for historical accuracy.
This is incorrect. Early mk 22s and the first production mk 24s had the long barreled mk II. The Mk 24 was later changed in production to the Mk V and the Mk 22 could be retrofitted. Our 3D models have the long cannon fairings so they represent the early batch planes.
I am as disappointed with this change as you however, no variants of the MK 22 were ever armed with the MKV's and the MK 24 was retro-fitted with them at some point during its service life. Changing the Mk 22 makes sense, however, considering the MK 24 is a 6.7 aircraft I think we should have stuck with the MK V's on it. I hope these aircraft get the relevant BR changes after this down-grade in armament. The MK II's have a higher muzzle velocity and accuracy but the overheating......
Oscar_Muffin, You mean to say they didn't automatically get a BR down-grade? How can you reduce an armament and not reduce the BR... at all? It's not like Hispanos are over powered in game anyway (despite their success in reality). I fail to see why this would be a priority, over say balancing British vehicles with the current meta. Devs/mods, any answers?
What about economy changes for ground vehicles ? 10.0 new vehicles 9.0 or 9.3 cant even pen leo 2a5 what means that change in russian shells ? that penetration is.... now unusable like t-72a when you get top round you have 425mm pen 0 degree 10meters but 900SL for ONE ROUND .... without that economy changes now unusable .. i hope you will add it fast as posible because iam tired from that high cost
you should try m1 abrams with 360 mm of pen at 10.0... oh and i almost forgot it has no armor too real nice!
ooh 350mm for 0degree angle ty gaijin...
Why did you change the cannons for the spitfires? They historically had mk 5 cannons, and it is quite well known, and corroborated through several sources. Is this a way to nerf the spitfire mk 22/24? There is no reason for the cannon change.
Because this is historical for the models we have. Both the Mk 22 and 24 had Mk II cannons at the start of their production. The Mk 24 was later changed in production to the Mk V and the Mk 22 retrofitted later. Our models have the longer barreled fairings so therefore have Mk IIs
All answers (3)Smin1080p, so instead of fixing the 3d model you guys decided to just went on the easy path and nerf the guns on these spits... thanks for the historical accuracy I guess
There are so many bugs in 1.87 BugThunder.
Awesome new vehicles for 400000 Exp=400 average RB games=100 hours of gameplay for 1 vehicle research, u need money, ok... but please develop new game modes, we are sick of capturing ABC points. Thanks a lot ;-)
As long as I have ABC I am fine, but if I only have A, I am sad.ä
They should get rid of capture points and just let us slug it out.
Great addition, love the new vehicles, but I'm sure as the devs know, most of us play mid-trees, and all the recent patches have pretty much focused on the top of the trees. So only a small percentage will get to experience these new tanks and planes. And even those that do, will have to give limbs in RP to get even one or two.
uh, no.