- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Type 60 ATM is to become a Japanese carrier of guided anti-tank missiles. This APC, armed with some of the slowest ammunition in the game, is to appear in update 1.67. If you’ve always wanted to “unleash“ a predatory anti-tank missile, this tank is just the ticket!
The Type 60 ATM was a Japanese Type 60 APC personnel carrier equipped with guided anti-tank Type 64 MAT missiles. The Type APC itself was developed by the Mitsubishi company in 1959 and officially put into service in 1960, becoming the first APC developed by Japan after the war. The Type 64 MAT (Anti-tank Missile) first-generation missiles, also known as KAM-3, were developed by the Kawasaki company and put into service in 1964.
The Type 64 MAT was an ordinary guided, wired HEAT missile, very reminiscent in its design of the German anti-tank Cobra and the Soviet 9M14 Malyutka, put into service several years before. The firing crew consisted of three people, and the vehicle aimed by sending a signal from the control unit along a wire connected to the rear of the missile. The wired aiming system limited the maximum cruising speed and flight range of the missile, but was extremely reliable and cheap to produce.
Containers of these missiles were used as portable weapons, and were also installed on jeeps and APCs. In total, roughly 430 standard models of the Type 60 APC were produced, and around 220 Type 64 MAT missile systems, but the precise number of APCs equipped with the missiles is unknown.
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In the game, the Type 60 ATM will be a top-range Japanese ATGM carrier and will take a position at rank 5 of the ground vehicle tech tree. With its low profile, good mobility, bulletproof armor and anti-tank missiles in addition to its high-caliber Browning machine gun, the Type 60 ATM will be very similar to the British FV438 in its characteristics.
Missile’s flight speed feels strangely low for many people. It is just 85 meters per second, or 306 kilometers per hour, a record-low speed among all the ammunition in the game! The slow speed of the missile’s flight gives the target a chance to exit the hit zone. However, correcting the missile’s flight also becomes far easier, which can be quite important in Realistic Battles, where first-generation ATGMs are aimed manually.
The ammunition complement of the Type 60 ATM amounts to only 6 missiles, including those that are already loaded into the containers, so you’re best off aiming as carefully as you can. Thankfully, the high-caliber Browning machine gun allows you to ‘feel out’ any target before firing your main volley.
This Japanese modern tank hunter is already warming up its engine and checking its aiming system for its death-dealing homing missiles. All fans of Japan’s armored vehicles will soon have a new and powerful weapon at their disposal.
Previous Development Blogs::
Comments (86)
when will 1.67 be updated into warthunder? I saw an article about it being today but I dont know what time.
It got delayed due to a bug or smth, and we will get info later i think
Blitzhundt, Not holding my breath on hearing the "info"
Hello would be nice to know why and what is it with the patch instead of vehicle devblogs if it was announced to be released today
There is a tech issue that has to be resolved before the update can come out.
The client stability have to be improved first. (not even joking, there is / was stability issue ^^' )
Oh look , another ATGM that is crap compared to the it1 in everyway. What a surprise. Keep up the good job
Every way. Of course. Just forget about mobility and rate-of-fire, why don't you?
except the funny thing is that both german ATGM's are far more meta than the IT-1 due their fantastic speed and missile performance.
YAS. Now we shall conquer the servers with Japanese Bias >:D
Not until we get Type 89 with second gen ATGM and first armored car in the form of the Type 16 MCV...
Nice addition ;), but any info soon on the delay of the patch?
I love japanese vehicles but this atgm is bad, very bad. Hope we get another ATGM in the future like with German. This is easily the worse ATGM in game being outclassed even by the Strv. Bad armor even for leo and jpz standards, extremely slow missile the missile goes up like on the swingfire and ONLY 6 missiles. This vehicle got all the bad characteristics for an ATGM vehicle
+1
what happened to the update?
It got rekt xd
Schwuppdich, L0L0lOl0L
any plans on sturmtiger? you already have tanks that are "unconventional" against tanks so why wouldn't you add it?
Probably because of it´s blast radius and reload mechanism. Anyway it would feel very wierd to go against sturmtiger in a truck mounted AA for instance.
Thranus, and going against a Brummbär in a truck mounted AA isn't wierd? that is not a very good arguement against the Sturmtiger :P
not nice if there a delay , i bought the is-6 cause i heard it was released today , and have waited a week now, so i hope it come soon
Sorry about that! We're trying to solve the problem as fast as possible.
what about 1.67? i could care less about this tbh...i just want the new update to be released
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