- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
“Assault” that’s the name of the new game mode, Co-op mission in the skies and on the ground against superior enemy numbers.“Assault” mode missions will be available for all vehicles of all ranks and nations.
Matchmaker in the “Assault” battles works by using the highest vehicle’s BR in a player’s setup. |
You may participate on your own or bring a squad of friends. Up to 8 players may take part in one battle and may choose any vehicle from any nation. All vehicles in all crew slots can participate in this battle (up to 11 machines, or even more if you have back-ups) and the battle rank is defined by the vehicle with the highest Battle Rating in a player’s lineup. In ground battles of “Assault” mode, players will have an opportunity to use attackers or bombers as in Arcade battles, and may call up to 3 artillery strikes if they have the module researched.
During each task in “Assault” mode, players will face waves of AI controlled enemies with every consequent wave being stronger than the previous one. The rank of the vehicles is defined by the BR of the players’ vehicles - e.g. pre-war machines will not face cold war tanks. The battle is won after the last enemy vehicle in the last wave is destroyed.
An important feature of Assault is concentration primarily on protecting the target from the AI. Destroyed opponents bring tangible benefits only if the team can hold out long enough. In assault battles, boosters do not work and destroyed AI-enemies will not counted for unlocking certain game content like decals, decorators, camouflages (items based upon killing enemies) etc.
Goal of Assault - To hold out as team under heavy attack for as long you can, in so destroyed enemies will bring you more substantial income! |
A player will receive a personal RP or SL booster for participating in the first “Assault” battle the play each day. The longer you will hold out under the enemy attack, the better will the reward booster will be!
“Assault” is perfect for starting any gaming day in War Thunder! You can “warm up” a little while destroying bots before you join battles against real players or you may find a friend for a squad (and get a useful booster which will come in handy in random battles).
The all new “Assault” mode awaits you in War Thunder update 1.67 named - Assault!
See you on the battlefield.
Previous Development Blogs:
Comments (146)
I'm very affraid of the consequences of this. If the Assault appears to be a good way to grind vehicles or upgrades, huge part of the playerbase will transfer into this mode, which will lengthen the waiting times for the PvP modes, which will make more players pissed off and leave, which will make developers do some stupid solution like widening the BR spread, which will make even more players pissed off and leave..... circle is complere -> cascade effect -> game dies.
inb4 Armored Warfare
hypocrit :P
Would like to see real player in both side with waves of Ai, you will gonna decide to destroy Ai first or player first. Or, make it like a MOBA mode. I am sure you can have many ideas in this topic.
NOW I NEED IT NOW!! THANK YOU OH GREAT GAIJIN!! LONG LIVE GAIJIN!!!
Will there be objectives in the new game mode or will the only task be to kill all AI?
Damn, finally good PvE modes. Thanks Gaijin, always wanted one like that <3
wait so we can still research planes and tanks by playing this game mode correct? i am a little confused on this?!
Nope. Seems like the reward is the booster for the PvP-mode. (personally I'm glad that they made it like this)
You will get RP and SL. Booster is an additional prize for 1st battle in this mode.
We need like a last stand as germany deffending berlin to the bitter end. Or have a push mode where you have to advance multiple fronts and maps to win a round sort of world war mode but then a first prototype of it? Battlefield 1 has a game mode for this too where you need to advance on fronts. And if a certain team wins you get the next map depending on who won
Will there be numerous "safe" reload areas for ground forces ? You know some tanks barely have 50 shells. Also will we be able to use both planes and tanks in AB mode of this assault game mode please ? I'm not sure about this but i see the possibility to grind a few modules on a stock tank in PVE a good thing, but i'm afraid of AI snipers, able to see you when you don't see them, with current system in pvp both players can be affected by the late rendering of vehicles, AI won't have such issue.
They're preparing for April Fools early?
Like the idea but hope the rewards aren't garbage
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