- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
“Assault” that’s the name of the new game mode, Co-op mission in the skies and on the ground against superior enemy numbers.“Assault” mode missions will be available for all vehicles of all ranks and nations.
Matchmaker in the “Assault” battles works by using the highest vehicle’s BR in a player’s setup. |
You may participate on your own or bring a squad of friends. Up to 8 players may take part in one battle and may choose any vehicle from any nation. All vehicles in all crew slots can participate in this battle (up to 11 machines, or even more if you have back-ups) and the battle rank is defined by the vehicle with the highest Battle Rating in a player’s lineup. In ground battles of “Assault” mode, players will have an opportunity to use attackers or bombers as in Arcade battles, and may call up to 3 artillery strikes if they have the module researched.
During each task in “Assault” mode, players will face waves of AI controlled enemies with every consequent wave being stronger than the previous one. The rank of the vehicles is defined by the BR of the players’ vehicles - e.g. pre-war machines will not face cold war tanks. The battle is won after the last enemy vehicle in the last wave is destroyed.
An important feature of Assault is concentration primarily on protecting the target from the AI. Destroyed opponents bring tangible benefits only if the team can hold out long enough. In assault battles, boosters do not work and destroyed AI-enemies will not counted for unlocking certain game content like decals, decorators, camouflages (items based upon killing enemies) etc.
Goal of Assault - To hold out as team under heavy attack for as long you can, in so destroyed enemies will bring you more substantial income! |
A player will receive a personal RP or SL booster for participating in the first “Assault” battle the play each day. The longer you will hold out under the enemy attack, the better will the reward booster will be!
“Assault” is perfect for starting any gaming day in War Thunder! You can “warm up” a little while destroying bots before you join battles against real players or you may find a friend for a squad (and get a useful booster which will come in handy in random battles).
The all new “Assault” mode awaits you in War Thunder update 1.67 named - Assault!
See you on the battlefield.
Previous Development Blogs:
Comments (146)
noice
So bots will have their own game mode, thats cool. Now, there is no excuse to have them in pvp battles, am I right...? ;)
You are wrong :P
Is this going to be a permanent game mode and not a temporary one like the other PVE mode was a while ago, where you could only play as Russian tanks? I would love for this to be permanent! Great way to spend some time playing War Thunder without having to deal with the usual PvP stuff!
Permanent mode.
Stona_WT, YES! I can't wait to play it!
Hoorah. Been asking about this for years. This will help in warm ups so much. AND it will be just danged lot of fun.
Ok, WOW. Just, WOW. This was something I did not expect, I can only hope Aircraft get some version of it as well, because Attackers and Bombers are generally useless in Air Battles and in Tank Battles, strike fighters with bombs/rockets/guns do the job better. Still, this was quite the shock, I don't think the community was expecting this. Hopefully this mode turns out well, but plz don't forget aircraft and give them a PvE mode too. Thank you and good luck devs!
good for WT, u are right its warming before real war, i really like it question : can all player will help to repair if another tank broken? and for the map, please not just an empty field, much building like a abandoned harbor... it will be nice thanks for your consideration
Updates since the game released have been really good. What happened?
This sounds like a lot of fun! Will definitely be trying this mode out.
This is going to kill the Random Battles queue time. It's a good idea fundamentally but there aren't enough people playing the game to make it work. Also the average skill level of the PVP pool will increase as the lower skilled players will opt for PVE.
It will not.
Stona_WT, Please elaborate? Or don't answer if you can't.
Would we get something like this for planes too? It could improve aim, ammo conservation, awareness, teamwork and tactics of players. After all, you can't just go turnfighting trough the waves as higher waves require more speed that you've lost during the other waves.
There will be two modes. Air battles and ground battles.
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