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News
War Thunder's biweekly YouTube Competition 2nd February to 15th February - winners

We present to you the winners of our current Video competition (2nd February to 15th February)

  • 15 February 2015
Changes in ground forces mechanics

We have plans to improve further the feedback on damage made to a players vehicle, giving you even more feedback on where and how that last shot affected the situation. We are also changing the Artillery system again in arcade to satisfy more of our players and improving the dynamic of the air support functionality.

  • 14 February 2015
New Feature: Driver Assist Mode

Introducing the new "driver" mode! In this mode, your vehicle will be controlled by the driver, who will steer based on your commands and at the same time will attempt to develop the highest possible speed.

  • 14 February 2015
Happy Valentine's Day!

Happy Valentine's Day!

  • 14 February 2015
IL-2 AM-38 1941 and Pz.Kpfw. VI Ausf. E Tiger

Today we would like to introduce the latest additions from the upcoming update. Meet the new IL-2 AM-38 which went into production in 1941, and we will also be looking at the Pz.Kpfw. VI Ausf. E Tiger.

  • 13 February 2015
BMW 801 Engine

Compared with contemporary radial engines, the BMW 801 was not particularly remarkable in power output. Instead it was the synergy of a holistic design in the engine that produced an exceptionally excellent machine, conceived by some of the best engineers in the world.

  • 13 February 2015
Ingame Items

We present to our community a feature that will add a wide variety of opportunities for players in War Thunder.

  • 12 February 2015
The North American F-82 Twin Mustang

After trial and error and some teething problems along the way, the prototype XP-82 first flew in June 1945. As well as having an incredible range and endurance, the P-82 also boasted a top speed in excess of 470 mph.

  • 12 February 2015
Test Pilots & Tankers Required

The experimental events in 'Realistic' and 'Simulator' are back for you to try and enjoy. Be sure to leave your feedback on the forums! 

  • 12 February 2015
Operating Canopies

We know that some players are looking forward to the ability to be able to operate the canopy opening mechanism for aircraft cockpits in War Thunder. For these players, this is not just an interesting graphical feature, but also a real way to get the maximum view in situations where the ability to look out of the cockpit, remove parts of the canopy that are blocking the view or open the cockpit hatches can be a decisive final tool in the balance between success and failure in the game.

  • 11 February 2015
New Ground Vehicle Views

Ground battles occur at very large distances sometimes. On the battlefield, it is important not only to spot enemy movement, but also to be able to warn teammates about impending danger. This is why we are introducing a new view mode for ground forces battles - a view through binoculars!

  • 11 February 2015
Ground Forces map changes

We continue to work on existing maps for ground forces in War Thunder. Our goal is to both improve their overall appearance, and to add various areas of interest - such as additional shelter or places with tactical advantage over enemy forces. We present to you a selection of changes in existing maps:

  • 11 February 2015
Graphic improvements

Our team is constantly and actively working on both graphical improvements and the optimization of the game. Even if players have older systems, unsupported by many modern games, they are still able to play War Thunder, although on minimal settings. 

  • 11 February 2015
Cockpit Lights and D-5 gunpods

 Players may be familiar with the situation where during night battles it could be difficult to navigate using instruments alone because it was way too dark. This is why we are introducing the ability of enabling lighting for the entire cockpit for aircraft that had them in reality.

  • 11 February 2015
Panzerkampfwagen VIII «Maus»

Many of you have already guessed what the last historical publications of the development of the Panzerkampfwagen VIII “Maus” were about. Now you know for sure!

  • 11 February 2015
Enhanced vehicle to surface interaction

We already simulate the behavior of the physical dependence on the quality of surface on which a vehicle moves in War Thunder.

  • 11 February 2015
B-29 Superfortress and Flakpanzer 38(t) Gepard

In today's article we have prepared a bit of information about the vehicles, which we plan to add in the new update.

  • 11 February 2015
Improved Foliage

In addition to the adding of spectacular new effects, we are constantly working to improve the overall graphical component of the game. In this Dev Blog we want to show you how we will improve the visual appearance of all vegetation for top computer configurations. 

  • 11 February 2015