- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Welcome to a new location for naval battles - "Aleutian Islands", that we plan to add to the game with the release of the War Thunder: Raining Fire
The volcanic Aleutian Islands archipelago, located between Alaska and Kamchatka, became the target of Japan's diversionary operation to capture Midway during World War II. It is here, with the release of the Raining Fire update, battles between naval vessels and aircraft of War Thunder will begin. The harsh northern climate has made this archipelago almost lifeless with only the sea, rocks and rare vegetation. Amongst this grim beauty you will find a small naval base with a maintenance dock, a lighthouse and a few rare buildings.
The relief of the interior of the archipelago is replete with rocks and small islands, where only smaller motor boats can pass. Destroyers feel comfortable at some distance from the main group of islands - from there they can attack both the coastal zone and targets out at sea.
You will be able to meet the challenge in the new and interesting location "Aleutian Islands" very soon with the release of the War Thunder: Raining Fire.
The War Thunder Team
Previous Development Blogs
Comments (87)
funny how you still create content for those 50 players a day who plays naval
I can't wait to be too broke to enjoy all this new content because you made the event plane worthless overnight.
what happened to the f11? i already used the coupon.
Vertessed_, Check the repair costs
Nice map...... but here's a question, WHY ISN'T EEL BACK AT 10.0+?!?
I wonder if the AI gunners will ever stop shooting thru the islands, since they have no hit boxes and the gunners have aimbot
I think the most important question here that is not mentioned, how big is it?
How about adding a map based on the REAL Aleutian islands, with REAL geographical features?
New locations are always apreceanted.
they were eaten by the killer whales
Looks really good. In future map devblogs of map could you put a picture of the in-game map with spawn points and capture zones marked? It'd be nice to have, lets players get a feel for how a map will play or see what tier/BR it's meant for.
They actually used to do this, then stopped for some reason. My guess is because players seeing the minimap had too much opportunity to criticise instead of simply admiring the visuals.
but then everyone will notice how bad it is, being able to shoot into the enemy's spawn right after spawning, just like every naval map
Are we doing to see BR decompression for jets and the possibility of a BR bracket between top tier and the subsonics?
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