- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The first version of the most mass-produced military helicopter of the Eastern Bloc – the Mi-24A. Meet the forerunner of a magnificent military dynasty in War Thunder!
In short: The Mi-24A is a heavy, fast and reliable helicopter with a good selection of armament. The first vehicle in the series of legendary Hinds!
In studying the possibilities of helicopter design and the experience of other countries, Mikhail Leontyevich Mil came to the conclusion that a well-armed and armored battle helicopter was required to increase the mobility of the Soviet Army. It had to be capable of transporting cargos and paratroopers – a kind of flying armored car. In contrast to the American army, in which troop transport helicopters operated with cover from assault helicopters, Mikhail decided to create a vehicle that could handle both these tasks on its own. The engineers at the Mil design bureau already had considerable experience in developing helicopters, and had performed several experiments in transforming transport helicopters into assault helicopters. This meant that after military officials approved the concept of an assault-transport helicopter, the team immediately got to work. In the summer of 1969, literally a year after the work had begun, the Mil engineers presented a prototype for testing.
The first version of the Mi-24 already had the characteristics and features familiar to all fans of military vehicles found in the later series-produced versions, the Mi-24B and the Mi-24D. The characteristic silhouette for which the Mi-24 was dubbed “Hind”, two TVZ-117 turboshaft engines, retractable landing gear, a cargo bay for paratroopers and wings for mounting weaponry. However, there were differences also. The tail rotor on the Mi-24A was placed on the right – it was only moved to the left side in 1974. A single cabin was mounted on the Mi-24A with a flat glass, a so-called “Veranda” in which the armament operator and the pilot could sit one behind the other with a slight offset. The main difference was the armament. By the time the Mi-24 was created, the weaponry that the military demanded for the new helicopter – modern Shturm ATGMs with an advanced aiming kit, and a rapid-firing machine gun for the rotating nose turret – was not yet ready. The first versions of the Mi-24 were equipped with the Falanga-MV ATGM with manual aiming, the single-barrel A-12.7 in a turret with limited mobility on the nose with a simple collimator sight, and unguided rockets or up to 1000 kg of bombs on the wing hardpoints. Officially, the Mi-24A was never accepted into service, although quite a lot of the vehicles were built – along with the training versions, over 240 in total. The Mi-24A was exported, and took part in military operations in Ethiopia, Afghanistan and Libya.
The Mi-24A will be one of the first helicopters in the game available with the release of War Thunder update 1.81 The Valkyries. Of course, the Mi-24A differs from the later models in its less modern weaponry, but its speed, survivability and variety of mounted armament makes it a full-fledged Hind! The Falanga ATGM, in spite of the low flight speed and manual handling, is great for destroying tanks. The Mi-24A’s pilot also has several options for loading the helicopter’s hardpoints, which can combine guided (Falanga-MV) and unguided (up to 128) rocket armament and bombs weighing 250 or 500 kg.
The Mi-24’s maneuverability isn’t as good as that of the Huey, for example, but its speed is noticeably higher. Take advantage of that! The strategy of military operations for the entire Mi-24 series is assault runs at maximum speed, followed by launching unguided rockets from a standstill – after all, even the less modern Falangas can light enemy tanks on fire from quite a respectable range. The helicopter has bulletproof and shrapnelproof armor for the cabin, sides and engines, thanks to which the Mi-24 can survive a small volley from a .50 cal at long ranges, and sometimes even something a little more serious. At the same time, the helicopter can return to the landing pad even with one engine.
In short, the Mi-24A is a great way to become acquainted with this series of “Hinds”, and start learning the main battle tactics on these vehicles. The first Mi-24As will take to the skies in mixed battles in update 1.81 The Valkyries – we’re looking forward to it as much as you are!
Check other devblogs:
The War Thunder Team
Comments (64)
I am confused... I didn’t know this version... it looks both super cool but also... weird xD
The Mi-24A, B, F, U, and BMT all have that earlier cockpit. Then from the hind D on they refined it to the one we all know.
You'll be even more confused learning Rambo was fighting french helicopters then :D
When are we going to see something Japanese or British for 1.81?
Exactly! I had been waiting for a whole day for devlogs and then there is this helicopter again. It could be only me but i'm totally not hype for helicopter at all. I want to see something new for both Japan and UK. The only ones that still getting nothing yet...
yes, give us AH-1S of the JSDF with historical kisarazu skins ples
Laaame. Planes pls.
I remember shooting Hinds down in "Comanche". Hope that thing gets added eventually, maybe with the ability to hide from radar?
the comanche was a failure do you really want to play a failure ?
Gonzo12, why are we then getting the m247 which was a complete failure?
CCCP ))) best helicopers.
Pretty-pretty please airplane devblog?
Oh, sorry, just noticed name of the update. So yeah, we can forget about airplanes, just like Gaijin did.
SoloWing_Makarov, they said they were testing with supersonic jets so we may have some hope
M1IP? Maybe? Nice helicopter btw. Really nice work! Cant wait to pilot snipe it! xaxaxa
Guys you know what we need to fight this. A ramp and a PT-100 series torpedo boat.
"13mm nose cannon, UV-32 rockets, these guys are ready for World War 3"
Cant wait to shoot this thing down with a HE shell, it's going to be so much fun
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