- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We’ve made serious changes and improvements to the Kuban location, which should be familiar to all tank commanders. So what’s changed?
When we were thinking about improving Kuban, we were aiming to balance out this location and make it suitable for an extremely wide variety of tactics and defenses. Kuban has become flatter (the largest drops from high to low terrain are gone), but we’ve preserved the overall hilly nature of the location with all its cover and opportunities for inconspicuous flanking maneuvers. A path down to a small lake has appeared in one part of the location that amphibious tanks can use to flank the enemy from an unexpected direction. On the opposite side of the location, we have placed an abandoned camp with gloomy, uninhabited barracks and strips of barbed-wire barricades. Here, in a maze of log walls, enemies can encounter each other at point-blank range. Hills traditionally attract fans of position and snap shooting.
We hope that our efforts will give you a fresh perspective on a familiar landscape and make your experience playing in Kuban much more interesting.
The location will become available for ground and combined battles in War Thunder update 1.69: “Regia Aeronautica”!
Check out other Development blogs:
The War Thunder Team
Comments (145)
Ardennes and Hurgton... something forest are painful. This one wasn't fun. I'm happy to see a major update for it. I would also like to see a full Sinai map for RB. That would be interesting. Carpathians is so bad and I think should be removed or fixed. Otherwise this is a step in the right direction. THX :)
I think it's Poland or something like that but having a city surrounded by pure flat land is a pain...
Could we PLEASE get a new spawn system? My idea would be dynamic maps with a dynamic spawn system depending on which of your spawnpoints have been conquered. Ticket bleed might be or not. That must be tested. This would prevent spawn "farmers". In the case that your spawn is being contested the map changes to a larger one where you get new spawnpoints. The enemy gets new spawns too means he gets the conquered one as a new ones. ^^
Now the other Alpha/Beta maps please! Karelia and Ash River can do with a complete overhaul to make them less packed, and less arcade'ish.
Not to forget Jungle.
Nice work but I think New Guinea needs extreme balance fixes
Love you guys, anyone remember the old old Kuban in beta? I loved that one for whatever reason but this looks like a nice addition. Thanks Gaijin!
All looking nice, but where are the fixes for all those bugged Japanese Tanks?! Pls fix St-a1 and 2 Turrets size!
A whole new world :)
I love Kuban map and I will love it even more! Thanks!
1 word Beautiful.
obligatory Italian dev blog demand here
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