- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We’ve made serious changes and improvements to the Kuban location, which should be familiar to all tank commanders. So what’s changed?
When we were thinking about improving Kuban, we were aiming to balance out this location and make it suitable for an extremely wide variety of tactics and defenses. Kuban has become flatter (the largest drops from high to low terrain are gone), but we’ve preserved the overall hilly nature of the location with all its cover and opportunities for inconspicuous flanking maneuvers. A path down to a small lake has appeared in one part of the location that amphibious tanks can use to flank the enemy from an unexpected direction. On the opposite side of the location, we have placed an abandoned camp with gloomy, uninhabited barracks and strips of barbed-wire barricades. Here, in a maze of log walls, enemies can encounter each other at point-blank range. Hills traditionally attract fans of position and snap shooting.
We hope that our efforts will give you a fresh perspective on a familiar landscape and make your experience playing in Kuban much more interesting.
The location will become available for ground and combined battles in War Thunder update 1.69: “Regia Aeronautica”!
Check out other Development blogs:
The War Thunder Team
Comments (145)
try to resolve rock bugs first pls i shot on theoric iu can shot but the ***** rock stops my bullet because THE ROCK CAN -.-
We need more air rb maps. And bigger ground rb maps.
Sounds great, can we expect something similar for Volokolamsk anytime soon™? It (the version with the three small settlements separated by hills) is probably the most linear and overall disappointing map in the game imho.
A path down to a small lake has appeared in one part of the location that amphibious tanks can use to flank the enemy from an unexpected direction. Pleaseeeeeeeeeeee jesus no. Leave it alone you ruined mozdok and white rock please gaijin.
Seems nice
Way to go! more changes like this! All maps need many improvements to fit tank n other machines as appropriate battlefields :)
We need more and new maps though. And why not finally make maps for different Tiers? It's what I miss from maps in WarThunder reall. If I'm in a p35t I wanna play Poland, France maps of 1939-1940 . So more realism and feel. I wanna feel like I'm playing a tank in the time it was used and in the campaign it was used. To play my pz 35 and get the recent middle east map, driving around amongst t-54 wrecks in cold war era kinda kills the feel.. kinda much ruins it :(
The map looks Way better and more suited to tank warfare. GJ Gaijin! :)
What a stunning beauty the Fiat G.9 is. Watching it is actually like watching p0rn ;)
It feels more natural now. That was one of the ugliest maps I had to play. Now, please, do something about the Ardennes.
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