- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We are happy to present a high tier experimental tank destroyer - the FV4005 Stage II with a 183mm gun, which was a modified version of the BL 7.2inch howitzer. The FV4005 was manufactured as a single prototype that underwent test trials and was based on the Centurion hull with a massive turret with a very thin layer of armoured protection and massive rear overhang to provide necessary ammunition storage.
The project started in the early 1950s with an early attempt of up-gunned version that housed 183mm weapon with an automatic loader in a limited-traverse turret, so called FV4005 Stage 1. Both versions were very close in design to the FV4004 Conway that was designed as a stop gap to fight the Soviet IS-3 tanks. The Stage 2 prototype was powered by the Rolls-Royce Meteor engine, with a maximum of 650 horsepower. The tank was able to reach 18 mph (29 km/h) on flat terrain such as road surfaces. In the 1957, the tank destroyer was canceled due to it being deemed an unnecessary and dead-end project.
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In War Thunder, the tank will require a specific gameplay approach by being a relatively slow vehicle with very thin layer of armour on the massive turret housing a very powerful main armament. “Peekaboo” sums the recommended tactics the most. Find a suitable, tactical position on a higher ground that is able to hide the full profile of the vehicle and cooperate with other players to find unsuspecting victims for your state-of-the-art gun. Move from your cover, shoot your enemy (one hit will absolutely do!) and retreat back to a safe location. Be sure to change your position from time to time, but keep in mind that big, open areas are not friendly to this grand beast.
The unarmoured, massive turret is a dream target for many of the enemies you will meet. It can be penetrated even by high caliber machine guns and any received hits will cause damage to the much needed crew and the only strength of this tank - its firing compartment. Find your target, destroy it without any compromises and move on. Make your enemies fear of you on the battlefields.
We hope this unique tank destroyer will add to the massive diversity of tactics used on the fields of War Thunder - Good luck! Oh, and remember: If you are out of ammo and the situation is dire, the tank cannon would probably be able to shoot even some of your.....more redundant crew members, that’s how big it is.
Previous Development Blogs:
Comments (193)
this fire box.....please under 5.0....please..... this box vs kv2....i think KV2 win everytime
Gaijin has done by now most additions to the Americans but I can see how they will add a Russian vehicle that everyone will complain about for no reason at all just because its Russian they say its op while America is getting t34
British as crazy as russian!!!!
More Prototype tanks huh? How about some Waffenträgers next? I was thinking specifically of the Waffenträger 8.8cm KwK 43 L/71 (Krupp-Steyr)
Listen to the cries of fellow players when they scream cheat or when their tanks is burn and the crews are dying that will fuel you FV4005 happy hunting and may the great British Armour flow through you you are a force to be reckoned with in royal armour
''the tank cannon would probably be able to shoot even some of your.....more redundant crew members'' don't you mean fire the on-board crew ROBOTS ? Don't teach the kids there's actually HUMANS fighting in these vehicles and that people actually die and get blown up when a tank explodes! UNLESS you know, you wanna raise the age for the game and then we can make it a serious warfare game, and nothing holding you back to add infantry and start adding blood, guts, death proper!
What a proper SHIT addition to the game! You don't wanna add like a tier 2 arty m7 priest or some BS but a 183 mm single prototype proper shit tank that would have been absolutely shit in combat... mhm okey. Or how about the fact stop adding shit and focus on ur maps, the actual gameplay and ur poor quality physics of the game?
O_O holy crap!!! Box tenk must bow down to a true pimp!!!
Very nice main tree addition. Now I remember reading the open suggestion for Stage II and it said its only ammo was HEP (also called HESH). How much pen does this thing get with HESH? Perosnally, though, I think that maybe different tank classes should get different spawn locations, especially big lumbering SPGs like this, Dicker Max, Sturer Emil, etc etc. It would allow them to better do their jobs, because little armor means it can't withstand a frontal confrontation at all.
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