- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Tests in 1948 showed that the Yak-30 successfully combined high speed and excellent horizontal and vertical maneuverability, which allowed it to take on all types of fighters of its time. At the same time, it had an unfortunate wing profile and unsatisfactory aileron compensation. The aircraft did not go into series production, as the MiG-15 and La-15 had already been developed.
At the end of 1948, the Yak-30D was built with an increased fuel and ammunition complement. Aside from the design’s obvious similarities to its predecessor, the aircraft was fundamentally new. The main differences were the newly lightened and hardened wing, increased fuselage length due to the addition of a large-capacity fuel tank, air-brakes, and an altered design for the landing gear and flaps. By the time testing was finished in May 1949, the MiG-15 and La-15 had already entered series production, so the leadership decided that the Yak-30, similar to them in its characteristics, should not be put into production.
Before we begin working on a new aircraft, we spend a huge amount of time studying reference materials – articles about the design, photographs, blueprints and all other available information. In the case of the Yak-30D, it turned out that only three photographs had been made, and there were no blueprints at all – after all, the plane did not enter series production. We had only the schematic drawings of the design, but, although they bore the seal of the Yakovlev design bureau, they were only schematic drawings rather than factory blueprints.
The work was difficult and interesting, and we weren’t able to reconstruct the correct aircraft shape on our first attempt. There were many trials and errors. The design and animation of the fighter’s main landing gear took a particularly long time. But nonetheless, we eventually managed to create a historically accurate Yak-30D, and we are extremely proud of the work we’ve done.
The Yak-30D is a rank 5 jet fighter, placed after the Yak-17 in the research tree. The aircraft’s speed is about 1000 km/h at all altitudes , armed with three NR-23 auto cannons - well known by War Thunder pilots. Despite its not that impressive maneuverability, the fighter may be used in turn-fights, thanks to its air brake. The Yak-30D does great as both a fighter and an interceptor - it is capable of overrunning and destroying almost any target. It’s most useful advantage is that the Yak-30D is a universal fighter that performs equally well at all altitudes. A powerful burst of 23mm cannons shreds even larger bombers to pieces and the ammo load of 225 shells is enough to destroy 5-6 targets without reloading.
The Yak-30D will arrive in War Thunder with the 1.59 update "Flaming Arrows"!
Upcoming content for Update 1.59 "Flaming Arrows" :
Comments (120)
Can we assume that we're going to have some planes with an similary history and difficulty to fully implement (for example the Japan Bomber G10N) ?
Yes Yak! I love this series!
What About New Jets in Countries like USA (thinking about A-4 "Skyhawk" suggestion which "passed to Devs for review", or A3D2 "Skywarrior" which be the counterpart of Ilioutchine Il-28) or UK (Sea hawk)?
OK,... I see... nothing! Disgusting time!
Hello! MiG-17 has a very detailed 3D model, but MiG-15(Bis) has a really old and simple 3D model. For this reason many talented skin makers don't make skins for MiG-15(Bis), the model is just too "bad". When will MiG-15(Bis) get an updated 3D model? I hope a developer can answer me. :)
Please just stop teasing me and tell me how much that ATGM centurion will be so I can prepare my wallet D':
Because we needed this over something like the Sea Fury F10 when Russia already have the Mig 17..... Or for that matter a fix to the Hawker Hunter's engine power drop at middling speeds. Canberra MK6 has practically the same engine but doesn't have this power drop.
you are russian bias i hate you and i dont play war thunder yak30 coming but f100 b52 dont come congratulations russian bears.most of player left the game due to this reason
salty, that aside the f100 is supersonic and the b52 is an 8 engine jet bomber and has a vulcan as defensive armament. It seems that you are "Biased" towards USAF.
Well, I can understand his "Bias" tendency to US, since he's asking for some existing planes to counteract the USSR, since they've put another MIG copy that wasn't even a series model..... I met the MIG-15, La-15 and MIG-17 too in my F-80 Shooting Star and I'm tired of it, instead of using their resources for another USSR prototype jet they could use the time to extend the other tech trees like Germany and Japan, fix some BR's and some other similar things other players may agree.... :)
Why adding this, if it is so hard to modelize, as said in the article ? Why not introduce the Yak-23 "Flora" and Yak-25 "Flashlight", that are documented and have seen service ? These would be much better for an "historical" game, and are most likely much more anticipated than the Yak-30D. And they also bring anything different from another swept-wing fighter (Yak-23 is like an heavily improved Yak-17, it's it's logical following. The Yak-25 is an interceptor, and not an classic fighter)
Will its wings disintegrate at 945 km/h?
How bout some german jet love Only 1 9.0 jet in the tree and how bout some german tanks with some fire power russians have 155 mm at tier 3 us and brits have large caliber tanks germans only have 125 mm and that isnt till tier 5 and thats on the worthless maus the only one thats worth a damn is the jagdtigers and its a tank destroyer...So please how bout some love thrown toward both german trees please
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