- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In the upcoming economy update we will focus on the overly expensive repair of heavy bombers. Repair prices, awards for base bombing and costs for suspended weaponry will be corrected and all this will make flying out in heavy bombers much less risky and more affordable for average players. This will of course have an effect on any kind of bombing attack from all bomb capable aircraft.
In addition to the automatic balancing (manual adjustment being done regularly after major updates) of Battle Ratings in War Thunder, there is also an automatic algorithm that is responsible for the game economy. Among its tasks are also the adjustment of repair prices depending on the average earnings of the specific vehicles. Bombers possess base destruction as a unique goal which brings greater income, however, heavy bombers find themselves in a situation over time where prices for repair automatically increase to a substantial amount. This has made flying out in them an economically risky business for players.
Repair cost of some bombers will be reduced !
To solve this problem it would not be enough to simply reduce the award for base bombing and therefore the repair cost because even within one rank the aircraft may have very different carrying capacities which would result in a situation where lightweight bombers would receive a low amount of awards. We believe that the optimal solution is an algorithm that adjusts the award value for base bombing based on the current bomb load. This in turn will reduce the repair cost of some bombers and will not affect the total income of the vehicles even with a low bomb load in any battle result.
For example: a Tu-2S-44 (BR 6.0) with 2,000 kg of bombs will receive a decent award for successful base bombing and the B-24D-25-CO (BR 6.0) with 3,600 kg bombs in turn will not reflect twice the repair costs of the Tu-2S.
The algorithm will affect only awards for base bombing and will not affect other battle awards in any way. So bombers will still retain the ability to provide their pilots with stable Silver Lion earnings.
Full table
The data presented in the table is preliminary and may change during the development process.
We constantly revisit and revise economy changes and will look again at all areas. For now we plan to make these specific changes that affect all bomb capable aircraft at the beginning of October. We would be happy to receive your opinions and suggestions on this topic.
The War Thunder Team
Comments (380)
But lets be honest here, no matter if bomber, plane or tank in general. Repair costs are a stupid way of "balancing"
exactly!
Grinds are getting worse and worse. RP Income most notably is getting nerfed at every turn. I can't see this surviving much longer.
It should be relieving to hear then, that people have been writing that since its very first patch. Yet, here we are. Don't worry, WT will still be around for a while.
Are you aware of "bomber spam" abuse in EC? Do you have any plans fixing it? https://forum.warthunder.com/index.php?/topic/456837-analyzing-one-way-bomber-players-zombers-big-picture/
This reduces the Air SB bomber SL gain by over 2/3. This should actually fix the problem which I am grateful for.
IcedVenom16, Fix what problem? People playing the game??? No players, no game.
Noooooo, thats not what we wanted... reduce repair cost by max 20%, but decrase reward by over 50% isn't going to make it more rewarding...
This is so great, thank you so - oh wait, you reduced the award amount. Smh Gaijin, get your stuff together, I outta whoop all of you. Listen to your community!!
So rewards for succesful bombing runs on enemy bases are pretty much halved (considering cost/reward adjustments), and you call this an improvement? Nice one.
This is actually not an improvement. The best players are now penalised since their bombs are worth less and they aren't dying anyway (or dying as much) to benefit from the reduced repair. The bad players who just die lots and don't get to the target are the main beneficaries of this update as the cost of everyone else. This also seems to penalise bombers with a larger bomb load since their bombs are worth less when they hit (even if they do the same damage). What's the point of heavy bombers?
Hmm the solution to make people play bombers more is to the nerf the hell out of their rewards and barely decrease repair costs???? Gaijin I don't you understand what incentive is...you have effectively made it so that there is even less of a reason to play bombers now. Look what you did to the Yer 2 rewards, those could've been the baseline rewards so that people would want to play bombers and you made them all bad now.
The idea itself is great but... This issue affected big bombers mostly. All the medium bombers didn't have a repair cost that was too high, but still their repair cost is being slightly reduced while the rewards are being reduced a lot! I don't wanna complain every time and when I read the title, I wanted to say something positive. But why do Gaijin's "improvements" always have to come with such a huge drawback in another aspect?
Exactly!
Yeah why touch other bombers when they are fine to begin with.
So I might pay around 20% less repairs for my bomber, but because of this I get 50% less reward?!