
- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB

Dear players,
Another round of questions and answers, with War Thunder producer Vyacheslav Bulannikov!
Q. What is the progress of the work around helicopters?
We still continue with the tests. Moreover we have found a minimum of 2 suitable vehicles for each nation (in some cases up to 4 vehicles) including Italy and France which can fit into our project.
Q. What about the IS-7?
Perhaps it will appear and if it does it could happen this year.
Q. Is it true that there are some plans to remove the Panther II and King Tiger 10.5cm ?
Such plans have been considered for a long time, but there are no final decisions made about them. The fact is that these vehicles were included in the early stages of the game and it was necessary during this time. But there are a lot of complaints about the “realistic” components. And now we have some other vehicles to replace them. In any case if we do decide to remove them they will simply be hidden on the research tree but will remain for players who already own them.
Q.What changes will be done on Abrams and how will we deal with it in the Т-64?
There will be a finalization of the "spall liner" (inside the vehicle). For example if it will be penetrated by a shot, this will not help and save the crew from a fire. Also it will not be possible to extinguish ammunition until it burns itself out so the entire stored area of ammunition will be destroyed so any usable ammunition will come from the hull. At the time of the ammunition fire, the turret needs to be rotated away from the engine (as in reality) to preserve the powerplant and transmission until the ammunition fire has completely gone out. In addition the T-64B will receive a researchable modification to the T-64BV.
Q. What was your impression regarding the April Fools' submarines?
In general everything was fine, although after a while i think some moments could be improved. But considering that this event made in the shortest time it was a success. And statistics show that it was played by more players than last years event.
Q. Can you tell us something about the nearest plans?
We are working on the new major update which hopefully should be completed in May. I can tell you that a new modification of the T-62 is planned.
Q. Any new information about fleet? Someone mentioned anti ship missiles.
I don’t want to say anything new at the moment - the tests continue. We hope that it will be possible to make fleet testing on regular basis with additional research. It is to early for now to speak about anti-ship missiles, there are many difficulties like minimum range, the features of shooting beyond the horizon and ways to counter them.
Q. What do you think about the opinion of the players about the excessive efficiency and imbalance of the P-47 series and "imbalance" to their closest rivals?
Recently, the "Thunderbolts" received a higher BR. There has been little time to evaluate the result right now and we need to look further at the statistics and check everything. At the moment we are discussing a possible option involving starting from the airfield.
Q. Regarding the BRs of the T-55 and Leopard A1A1. The Т-55 doesn’t have any special advantages but the BR is significantly different.
There is no solution for this vehicle at the moment. According to statistics the tank has average performance. In addition there will always be some difference in capabilities and vehicle BR because different vehicles are made for different tasks and situations.
Comments (134)
Will the IS-7 have two variants one tech tree and one event or premium?
no, why should it? it will be like E100 most likely (in terms of the way to get it)
OFW_Schroedinger, No please No premium yes one tech tree yes it will be like E100 NO ! NO ! NO !
are there plans to add more WWII Vehicles like Marder III Ausf.M and Marder I and II series and other used WWII vehicles series?
So what your saying is that baiscly the t64b we'll get the bv modification and make the leopard 2ks heat unless
yep.
Well, once, after that the ERA is gone. One reason more to load APFSDS. And if they do it like they did with the T64A, the Leo 2k might get a new round to counter it. Until now vehicles with ERA weren´t the most effective (mostly due to the base tank though), so we´ll have to see what happens.
Hello! Is there any chances that Type 60 ATM will get more missiles? It looks like it can fit two more missiles near engine :)
"looks like" =/= can. Please provide proper documents in bug report on our forum, so we can take closer look on your suggestion :)
Stona_WT, It will be hard to do i guess... Also maybe You know how does Horizontal Drive and Elevation Mechanism affect Type 60 "gun"? :)
we need bigger range of BR.
yes!
no
guys why did you say that you will change the br on Me 262 A1A to 7.3 but and Yak-23 to 7.7 after that small update happen the Yak-23 was 7.7 but the 262 was still 7.0 and when i looked at Changes to vehicle Battle Ratings the Me 262 A1A was nowhere to be found on the list only the ME 410 : /
Why can't you test fly all vehicles in order to see what tech tree you will want to go down in the late game? Each nation has different advantages so you can not just simply base it off from a guess. This is frustrating as if you decide to go down one but it does not suit your playstyle late game you can not do much about it rather than just grind it out. Especially at stock we're almost everything out performs you. Or you can restart the whole nation from a new tree which is just annoying.
Also in test drive why can you not test out diffrent combinations of modifications as you need to know what will be the best at the start to focus on but instead just guess from the stats.
Can the AMX 30 (Premium) have a different variation of shells than the tree one like a AP or APBC so that it can be a little more reasonable to buy that tank?
Where do you take these questions from? And how do you select which to answer and which not?
Comments from forum, website, youtube and SM.
Any plans for the T-72 series? That extra horse power would be lovely(as well as would a potentially lower repair cost)
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