- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dear players,
Another round of questions and answers, with War Thunder producer Vyacheslav Bulannikov!
Q. What is the progress of the work around helicopters?
We still continue with the tests. Moreover we have found a minimum of 2 suitable vehicles for each nation (in some cases up to 4 vehicles) including Italy and France which can fit into our project.
Q. What about the IS-7?
Perhaps it will appear and if it does it could happen this year.
Q. Is it true that there are some plans to remove the Panther II and King Tiger 10.5cm ?
Such plans have been considered for a long time, but there are no final decisions made about them. The fact is that these vehicles were included in the early stages of the game and it was necessary during this time. But there are a lot of complaints about the “realistic” components. And now we have some other vehicles to replace them. In any case if we do decide to remove them they will simply be hidden on the research tree but will remain for players who already own them.
Q.What changes will be done on Abrams and how will we deal with it in the Т-64?
There will be a finalization of the "spall liner" (inside the vehicle). For example if it will be penetrated by a shot, this will not help and save the crew from a fire. Also it will not be possible to extinguish ammunition until it burns itself out so the entire stored area of ammunition will be destroyed so any usable ammunition will come from the hull. At the time of the ammunition fire, the turret needs to be rotated away from the engine (as in reality) to preserve the powerplant and transmission until the ammunition fire has completely gone out. In addition the T-64B will receive a researchable modification to the T-64BV.
Q. What was your impression regarding the April Fools' submarines?
In general everything was fine, although after a while i think some moments could be improved. But considering that this event made in the shortest time it was a success. And statistics show that it was played by more players than last years event.
Q. Can you tell us something about the nearest plans?
We are working on the new major update which hopefully should be completed in May. I can tell you that a new modification of the T-62 is planned.
Q. Any new information about fleet? Someone mentioned anti ship missiles.
I don’t want to say anything new at the moment - the tests continue. We hope that it will be possible to make fleet testing on regular basis with additional research. It is to early for now to speak about anti-ship missiles, there are many difficulties like minimum range, the features of shooting beyond the horizon and ways to counter them.
Q. What do you think about the opinion of the players about the excessive efficiency and imbalance of the P-47 series and "imbalance" to their closest rivals?
Recently, the "Thunderbolts" received a higher BR. There has been little time to evaluate the result right now and we need to look further at the statistics and check everything. At the moment we are discussing a possible option involving starting from the airfield.
Q. Regarding the BRs of the T-55 and Leopard A1A1. The Т-55 doesn’t have any special advantages but the BR is significantly different.
There is no solution for this vehicle at the moment. According to statistics the tank has average performance. In addition there will always be some difference in capabilities and vehicle BR because different vehicles are made for different tasks and situations.
Comments (134)
Is there any possibility of T10M and T55A being moved to 8.0? They always get sucked into the composite armor BR and that makes it complicated to grind the parts out. Another possibility would be to up the big boys to an ever higher BR where T10M and the T55A wouldn't get sucked into.
Will we have to fully research and buy the Panther II and Tiger 105 to keep them on the tech tree, or are we able to partially research it and continue to do so after they're removed?
"Such plans have been considered for a long time, but there are no final decisions made about them."
Stona_WT, The stream said other wise - make your minds up!
where is T30
The problem with the P47 IS NOT THE M2's. It's the damned air spawn that it was given years ago that it did not need.
this my mate, i can't play german or italian line above 4.0 anymore. They are always above everyone and always oneshot you. You can't even see them spotted most of time. Just random death, especialy with clouds. Ive become toxic in chat because of this stupid airspawn.
It's both.. .50 cals are beyond realistic in performance right now. They're too good.
When are you Going to Fix the Japanese L7A3's Reload rate, its still 2.1 seconds slower than the German L7A3
Its Japanese tech tree man.... deal with it!
*kennylinjl, Too much time dealing with it. A game is for having fun, not to go and make yourself a coffe while the reload is in progress.
WE NEED BIGGER RANGE OF BR! :)
When are yous going to fix Challenger 1 bugs , missing armour , missing ammunition missing round pen like the L23A1 APDSFS is missing 50mm pen and when is it's repair cost going to go down ?
The main problem I had with the April Fool content was that it was gone after a few days, and I still wanted to play submarines T-T
So the blowout panels on the Abrams will be useless unless hit side on? As to losing all ammo the option has to be given to choose what ammo is store in the hull. It'll be very pointless if say smoke rounds are stored in the hull first instead of APFSDS.
I’m particularly happy about the confirmation that those who researched the Panther II and the 105mm King Tiger will keep them if/when they decide to remove these machines from the tech tree. o7
There is some "hidden" vehicles already (Some SM79, few low rank japanese planes) and players can still play them :) (ok, they're not... the most effective there is.)
Ouiche, you forgott to mention the glorious OS2U ))))))))))))
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