The Supermarine Spitfire was able compete on equal terms with the best contemporary aerial combatants of other countries, was produced in many different modifications and has become one of the most recognizable aircraft in history. Pilots! In the honor of the first flight of the British Supermarine Spitfire on the 5th March 1936, we are pleased to present the following event:
Open 30% discount for Spitfire LF Mk IXc (USSR)
Shoot down the following number of enemy aircraft in random battles: 30/15/15 (AB/RB/SB) whilst flying a Spitfire or Seafire of rank 3 or higher and get 30% discount for Spitfire LF Mk IXc (USSR), the commander of the 26th GvIAP - lieutenant colonel Vasily Matsievich. The aircraft is also available on the regular premium tree without discount.
Spitfire Mk Vb/trop, Spitfire Mk Vc, Spitfire F. Mk XVI, Seafire FR 47, Seafire Mk XVII, Spitfire F Mk 22, Spitfire LF Mk.IX, Spitfire F Mk IX, Plagis’s Spitfire LF. Mk.IXc, Spitfire LF. Mk IXc (USA), Spitfire F Mk XIVc, Spitfire F Mk XIVe, Spitfire F Mk XVIIIe
Event “V-1 interception” for Realistic Battles and Simulator Battles
Wunderwaffe (wonder weapon) - German rocket V-1. Residents of Great Britain met this killer for the first time on the 13th of June 1944. In this event you will take on the role yourself as an RAF pilot with just one simple task - Do not allow the V-1 rockets to hit the targets. Destroy the rockets with your offensive weaponry or even ram them. Reward: +30% SL and RP!
Spitfire F Mk XIVc, Spitfire F Mk XIVe, Prendergast’s Spitfire FR Mk XIVe, Spitfire F Mk XVIIIe, Spitfire F Mk.22
Spitfire Races in Arcade Battles and Realistic Battles
First place in the race - 10.000
Before the creation of the "Spitfire", designer Reginald Mitchell was engaged in the creation of racing airplanes and used many of his developments to design a new combat vehicle. Take to the skies in a Spitfire and relive its racing pedigree in the event “Spitfire Race”.
The main goal is to fly through the key points of the route, to ultimately arrive as the first person across the finish line. Each key point will be opened only after passing through the previous one. They are often located in narrow bends or near the rocks. They appear like rings, however there is no need to fly through them exactly in the center. The game will count the passage, even if the aircraft simply touches a ring a little bit to the side. Make note of that in order to optimize your trajectory and win a few precious seconds.