- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The T14 assault tank was the product of a collaboration between British and American engineers.
In the run-up to the Second World War, there was a general consensus that heavy infantry support tanks would soon be needed on the battlefields. Several powers had already launched production and deployment of heavy tanks, meanwhile British and American tank designers were just getting down to developing a specification for their concept. After a visit by the head of the US Army Ordnance Department to the UK, engineers from both countries began working on a joint project to design a heavy infantry tank. The British were already working on updating their own Churchill tank, while the Americans were putting the finishing touches on their M6 Heavy Tank. However it’s always good to have a backup, and two heads are better than one, right? Engineering resources were pooled and it was decided that T14 prototypes would be housed in the US. Work began in earnest.
In the meantime, the Second World War and recent operational experiences prompted the military to do a top-down review of their requirements for armored vehicles. When two prototypes were built and tested in 1943, it quickly became apparent that the tank design fell short of meeting the army’s needs. Both the British and the Americans succeeded in solving this problem by tweaking their own heavy tanks and were wholly satisfied with the results. The T14’s advantages weren’t enough to warrant interrupting production and modernization programs already underway. Military leaders refused to rethink the concept so close to their important clash with Hitler’s forces in Europe.
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The T14 never saw any real action. But we’re about to see how it fares on the battlefields of War Thunder! The T14 closely resembles the Sherman – it has a cast turret and a sharply angled front armor plate, as well as the 75 mm M3 cannon favored by players. The powertrain is also similar – 500 hp. Despite being conceived as an assault tank, at the end of testing it turned out that the T14’s armor wouldn’t be sufficient to push it up into the heavy tank class. The hull armor is 50 mm thick all around and the front is composed of two armor plates angled at around 60 degrees. The transmission is protected by 101 mm of plating. The turret armor is comparable to the Sherman – 102 mm on the sides of the cast turret, making it hard to penetrate, while the typically rounded shape guarantees frequent ricochets. The T14 boasts 12.7 mm steel armored plates on the tracks, which handily protects them against shock waves from bombs and rocket shells, while HEAT shells that strike the plates will arm and detonate outside the tank.
The no-nonsense T14 will be a rank II premium vehicle in the US tech tree, joining the earlier Shermans in battle as an excellent addition to your deck in Arcade Battles, and a trump card against enemy air-dropped bombs in RB. Don’t miss the T14 in the next major update in War Thunder, a truly excellent tank!
Previous Development Blogs:
Comments (199)
And this is what happens when sherman is spending too much time in McDonalds
That's the jumbo you're getting confused with, this is Sherman's fat cousin
Yes! I had been wondering for a long time why this vehicle wasn't being added into War Thunder... And now this was unexpected! Great!
So... any patch about a non-premium( and non-event) tank coming? I mean, its not like i dont want more premiums that can get me more Silver Lions and RP per battle in GF but some non-premium light tanks/armored cars(or just faster tanks) for Germany and Japan would be pretty good to get to the cap before the enemy in the area of B.R. 3.0 to 6.0
Just saw that i wrote patch on the start, i wanted to say devblog :P
Please gaijin make the churchill na75
It's about time you stop spewing out vehicles and premium stuff, and start working on actually IMPROVING GAMEPLAY. the vehicle models are all stunning and beatituffly done, GJ on that part, except tracks which for some reason looks SHIT, absolutely crap modelled, for gods sake they're in 2D! time to work on updating tracks in game, can't understand how you can get away with that. On to point, with vehicle models that's where the game's PRO's end, the GAME itself is absolutely shit boring
It's time u start working on overhauling the game and rework it completely. First of all take ur B.R system which is AWFUL and stick it up the dark sideof the moon. USE ur tiers instead and gate vehicles to ceratin years and eras, like pre1939 vehicles in a tier, and 1940-41 vehicles, 1942-43 and 44-45 and then 45-50s, 60-70s and let us play with the vehicles the goddamn year and against opponents they were meant for!. then ur WHOLE research and resources system need to be reworked
Zepuoj, and customizations. Tanks should come FULLY equipped with fire extuingishers and whatnot. IT's ridiculous ur game has this idiotic upgrade and researsch system. TANKS GO INTO BATTLE, BATTLE EQUIPPED. upgrades and research should be for Mounting extra MGs and side skirts, sights and scopes, muzzle breaks, engine, exhaust, covers and such stuff, ANd that means stuff that were actually presented as upgrades for said vehicles. Then customization needs to be reworked
Is there anymore new Japanese tank coming soon?
You already unlocked all from previous update? :O
Stona_WT, Or, we just want a bigger tree (aka heavy tank line)
Anyway, why is it a premium? I thought it would be a great American low tier regular heavy tank. It doesn't have low tier heavy tank.
Because an earlier variant of the M6 (like the T1) could be better options. That and the US ministry of supply didn't like the T14.
Lunatic242, well the m6 just kinda sucks, the armor is terrible, even at downtiers it gets penetrated by panzer 4s so it might not even be worth adding
Damn I thought it would be the T-14 Armata
I would definitely get the T-14 Armata if it was premium!
Can we get a dev server tonight?
RUSSIAN BIA....oh wait...not that one...
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