- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
From 14.00 GMT to 17.00 GMT on May the 10th, 2016
Ask your questions about War Thunder in the comment section below!
Dear Players!
Do you have a question about the development of War Thunder, that you'd like to put forward to the developers? We are sure you do - and here's your chance! Taking opportunity from the recent introduction of the Website Comment System, we'd like to give our players a comfortable opportunity to get in touch with us and ask the questions they are interested in the most!
The comment section is open for your questions from 14.00 GMT to 17.00 GMT on May the 10th. Your questions will be handled as quickly as possible, but please allow some time for our developers to answer - as you know, they have a busy schedule of adding new features to your favourite game!
Before you submit your question: Be sure to check out the Website Comment Rules as well as the additional Q&A Guidelines displayed below. In order to keep this Q&A productive for everyone, please understand that we reserve the right to remove any comments not abiding by those rules.
Depending on the interest and success of this new approach in Questions & Answer sessions, expect more of them to come in the future!
Q&A Guidelines:
- Any comment to this article must contain a question related to the War Thunder project, directed at the development team.
- All questions must be asked in the English language.
- Please do not ask multiple questions per comment, unless they are very closely related. Submit an additional question instead.
- Please do not ask marginal questions that can be answered easily by other instances (e.g. 'What is the objective of Ground Strike in Air Arcade?' or 'When is my bug report about XYZ being approved?'). Use the forums for such questions instead.
Questions are not publicly displayed immediately, but will be made visible as soon as a developer has answered them.- Upvote the questions that you are most interested in!
- Before posting your questions, try to read those already answered first, to avoid asking the same question twice.
- Keep your questions constructive, serious and in compliance with the Website Comment Rules. Thank you!
Comments (879)
Comments will be premoderatedFor jets thermodynamics, can we expect it to be balanced for gameplay (since, at the moment, they all overheat within a few minutes), or will we only get engine limits taken from pilot notes/aircraft manual?
Can we expect to see historical enduring confrontations in sim battles anytime soon?
And PvE mode????
Have you considered adding dynamic weather? Urban tank battle in heavy rain would be awesome.
Are top tier jets going to be decompressed? I'd much rather wait for a good match than get clubbed in my 8.0 jets. If you believe queue times are more of a priority in this case, would it be worth a trial period of a few weeks?
Would it be possible to introduce a mode/option that would prevent to be up-tiered in RB/SIM battles? I find myself many times with 5.7 tanks facing 6.0 or higher and it just isn't fun when they've got bigger guns and more armour...
Will there be option for Native Voices in game.(German tank crew speaks German, etc.) ?
Will APFSDS find it´s way into the game?
What is the development status of tanks like the "Keiler", Leopard 2 prototypes or the Spähpanzer RU 251?
Are you planning to extend planes to the 1959 limit such as the F4-Phantom (possibly with the gun pod)? Will you add fuel tanks with World War mode and are you planning on adding new maps?
as from recent conference there was shown tank with guided misle. so does this means that you are adding post war tanks? (i menan from cold war to 2016 (m1 abrams,t-14 and so on))
Lolno.
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