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Changelog
Update  21.11.2016 (1.63.2.132)
Update 21.11.2016 (1.63.2.132)

A bug where holding the PrtScr button in fullscreen mode resulted sometimes in a freezing of the client, has been fixed.

  • 21 November 2016
Update 16.11.2016 (1.63.2.126)
Update 16.11.2016 (1.63.2.126)

A bug where it was impossible to report a user who created a chatroom has been fixed; A bug where sometimes Squadron chat tab was not displayed has been fixed; Client stability has been improved.

  • 16 November 2016
Update 02.11.2016 (1.63.2.113)
Update 02.11.2016 (1.63.2.113)

The aiming reticule display for rocket tanks has been fixed; The halloween-themed hangar has been replaced with the normal hangar; Client stability has been improved.

  • 2 November 2016
Update 28.10.2016 (1.63.2.106)
Update 28.10.2016 (1.63.2.106)

The visual representation of the moon when viewed from ground vehicles, especially in sniper view, has been improved. Client stability has been improved.

  • 28 October 2016
Update 27.10.2016 (Server Update)
Update 27.10.2016 (Server Update)

Real tank sights magnification has been implemented on rank IV ground vehicles, except for a few vehicles that had real magnification of less than 3x; BR’s in RB for following vehicles have been changed: B-18А - from 2.3 to 1.7, KV-122 - from 6.0 to 5.7.

  • 27 October 2016
Update 26.10.2016 (Server Update)
Update 26.10.2016 (Server Update)

Battles in Realistic and Simulator battles require better accuracy, aiming and precision. The players in these modes hardly ever hit their allies unintentionally. That’s why we decided to turn off friendly fire damage from guns, tank mounted rockets and missiles and MGs.

  • 26 October 2016
Update 25.10.2016 (Server Update)
Update 25.10.2016 (Server Update)

In the battle results you can now see detailed information about from which bonuses the award will be calculated: basic award, talisman, premium account, boosters.BR changes for aircraft and ground vehicles. (...)

  • 25 October 2016
Update 25.10.2016 (1.63.2.91)
Update 25.10.2016 (1.63.2.91)

A rare bug which would occur during airstrikes in ground vehicle Arcade Battles, where the weaponry of an aircraft would be inoperable when attempting to fly it again, has been fixed.; A bug, where switching control modes would cause mouse-aim to become inoperable, has been fixed.; Client stability has been improved.

  • 25 October 2016
Update 20.10.2016 (1.63.2.81)
Update 20.10.2016 (1.63.2.81)

A bug where the game did not indicate the start of a battle (game icon in the task menu did not flash) while game client was minimised has been fixed; A bug where incorrect number of remaining back-ups was displayed has been fixed; A rare bug when re-connecting to a game that had ended caused a crew lock has been fixed...

  • 20 October 2016
Update 17.10.2016 (Server Update)
Update 17.10.2016 (Server Update)

I-153 (all modifications) -  Specified calculation for airflow on the horizontal tail surfaces, Inertia calculations updated and damped in all axes (less “bobble” with full controls). Edited inertia calculations. Improved handling in all flight modes,the system of separate fuel filling and consumption of fuel from tanks has been switched on (controllability improved) . Ki-61 (Ko, otsu, hei) - operating canopy has been added.(...)
 

  • 17 October 2016
Update 14.10.2016 (1.63.2.72)
Update 14.10.2016 (1.63.2.72)

Mechanics that allow players to reconnect to a battle have been added.A bug which would occur while changing the angle of view on an aircraft with telescopic sights to the “sniper” mode has been fixed. (...)

  • 14 October 2016
Update 09.10.2016 (1.63.2.66)
Update 09.10.2016 (1.63.2.66)

A bug, which would occur when controlling tanks with a  gamepad during artillery aim or when selecting a radio command, has been fixed; Several bugs that caused micro-freezes during battle have been fixed.

  • 10 October 2016