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Development
Panzerkampfwagen VIII «Maus»

Many of you have already guessed what the last historical publications of the development of the Panzerkampfwagen VIII “Maus” were about. Now you know for sure!

  • 11 February 2015
Enhanced vehicle to surface interaction

We already simulate the behavior of the physical dependence on the quality of surface on which a vehicle moves in War Thunder.

  • 11 February 2015
B-29 Superfortress and Flakpanzer 38(t) Gepard

In today's article we have prepared a bit of information about the vehicles, which we plan to add in the new update.

  • 11 February 2015
Improved Foliage

In addition to the adding of spectacular new effects, we are constantly working to improve the overall graphical component of the game. In this Dev Blog we want to show you how we will improve the visual appearance of all vegetation for top computer configurations. 

  • 11 February 2015
Fw-200 C-1 “Condor” and M26Е1 “Pershing”

We continue to familiarize you with new vehicles, which we plan to add in the next update. This time will examine the long-awaited for many fans of German aviation - the Fw-200 C-1 "Condor", as well as a premium M26E1 "Pershing".

  • 11 February 2015
Developers about the M47
Vyacheslav BVV_d Bulannikov, game-designer For the 90 mm M36 cannon, we made a choice out of six (!) types of ammunition: armor-piercing, sub-caliber...
  • 25 January 2015
Developers about the M6A1
Vyacheslav BVV_d Bulannikov, game-designer The first relatively successful American experiment with a view to creating a heavy tank. The tank's under...
  • 24 January 2015
Developers about the Т32
Vyacheslav BVV_d Bulannikov, game-designer An American experiment to create a heavy tank able to effectively oppose the Tiger II. It has the thickest...
  • 23 January 2015
Developers about the M4A3E2 76(W)
Vyacheslav BVV_d Bulannikov, game-designer A Jumbo which was transformed from an infantry support tank into a tank destroyer through a field modifica...
  • 22 January 2015
Developers about the M19
Vyacheslav BVV_d Bulannikov, game-designer An anti-aircraft gun based on the elusive Chaffee. A quick vehicle with dangerous dual 40 mm automatic can...
  • 21 January 2015
New Gun Scope for Ho.229 V3
Because of the fact that the real Ho.229 V3 never had a scope installed on it, we couldn’t define the precise position it should be mounted right from...
  • 21 January 2015
Developers about the M24
Vyacheslav BVV_d Bulannikov, game-designer Excellent armament for a light tank. When you play this tank, you can move around quickly, perform flankin...
  • 20 January 2015
Developers about the M4A1(76)W
Vyacheslav BVV_d Bulannikov, game-designer The first Sherman in the line with a 76 mm cannon and “wet” ammunition stowage. An organic model for the S...
  • 17 January 2015
Developers about the Grant I
Vyacheslav BVV_d Bulannikov, game-designer A significant rework of the American Lee made to order for the British. It had a more streamlined turret, ...
  • 16 January 2015
Developers about the M16 MGMC
Vyacheslav BVV_d Bulannikov, game-designer "Four large-caliber Brownings are very effective against aircraft of any type or rank at a distance of up ...
  • 15 January 2015
Developers about the M41 Walker Bulldog
Vyacheslav BVV_d Bulannikov, game-designer The fastest tank in the game, it penetrates practically any opponent head on. It requires a steady hand ...
  • 12 January 2015
Developers about the M4A3 (105)
Vyacheslav BVV_d Bulannikov, game-designer "The 105 mm howitzer on the Sherman will add a lot of colour to gameplay for tanks of this series. " ...
  • 7 January 2015
Developers about the M22
Vyacheslav BVV_d Bulannikov, game-designer "This tank has a low profile and is very nimble. At the same time, it is equipped with a pretty good can...
  • 29 December 2014